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    Searched refs:CmpNLE (Results 1 - 9 of 9) sorted by null

  /external/swiftshader/src/Shader/
ShaderCore.cpp 1050 UInt4 b_isnormal = CmpNLE(UInt4(c_f32infty), absf);
1056 ((b_isnormal ^ UInt4(0xFFFFFFFF)) & ((CmpNLE(absf, UInt4(c_f32infty)) & UInt4(c_nanbit)) |
1072 (CmpNLE(As<UInt4>(expmant), UInt4(was_infnan)) & UInt4(exp_infnan)));
    [all...]
VertexRoutine.cpp 116 Int4 minX = CmpNLE(-o[pos].w, o[pos].x);
117 Int4 minY = CmpNLE(-o[pos].w, o[pos].y);
118 Int4 minZ = symmetricNormalizedDepth ? CmpNLE(-o[pos].w, o[pos].z) : CmpNLE(Float4(0.0f), o[pos].z);
SamplerCore.cpp 587 offset &= Short4(CmpNLE(Float4(lod), Float4(0.0f)));
    [all...]
PixelProgram.cpp     [all...]
VertexProgram.cpp     [all...]
PixelRoutine.cpp 474 zTest = CmpNLE(zValue, Z);
500 zTest = CmpNLE(zValue, Z);
    [all...]
  /external/swiftshader/src/Reactor/
LLVMReactor.cpp     [all...]
Reactor.hpp     [all...]
SubzeroReactor.cpp     [all...]

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