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    Searched refs:CubeMap (Results 1 - 6 of 6) sorted by null

  /external/swiftshader/src/D3D9/
Capabilities.cpp 145 bool Capabilities::CubeMap::RenderTarget::NULL_ = true;
146 bool Capabilities::CubeMap::RenderTarget::R8G8B8 = false;
147 bool Capabilities::CubeMap::RenderTarget::R5G6B5 = true;
148 bool Capabilities::CubeMap::RenderTarget::X1R5G5B5 = true;
149 bool Capabilities::CubeMap::RenderTarget::A1R5G5B5 = true;
150 bool Capabilities::CubeMap::RenderTarget::A4R4G4B4 = true;
151 bool Capabilities::CubeMap::RenderTarget::R3G3B2 = false;
152 bool Capabilities::CubeMap::RenderTarget::A8R3G3B2 = false;
153 bool Capabilities::CubeMap::RenderTarget::X4R4G4B4 = true;
154 bool Capabilities::CubeMap::RenderTarget::A8R8G8B8 = true
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Direct3D9.cpp 427 case D3DFMT_NULL: if(!Capabilities::CubeMap::RenderTarget::NULL_) return NOTAVAILABLE(); else return D3D_OK;
428 case D3DFMT_R8G8B8: if(!Capabilities::CubeMap::RenderTarget::R8G8B8) return NOTAVAILABLE(); else return D3D_OK;
429 case D3DFMT_R5G6B5: if(!Capabilities::CubeMap::RenderTarget::R5G6B5) return NOTAVAILABLE(); else return D3D_OK;
430 case D3DFMT_X1R5G5B5: if(!Capabilities::CubeMap::RenderTarget::X1R5G5B5) return NOTAVAILABLE(); else return D3D_OK;
431 case D3DFMT_A1R5G5B5: if(!Capabilities::CubeMap::RenderTarget::A1R5G5B5) return NOTAVAILABLE(); else return D3D_OK;
432 case D3DFMT_A4R4G4B4: if(!Capabilities::CubeMap::RenderTarget::A4R4G4B4) return NOTAVAILABLE(); else return D3D_OK;
433 case D3DFMT_R3G3B2: if(!Capabilities::CubeMap::RenderTarget::R3G3B2) return NOTAVAILABLE(); else return D3D_OK;
434 case D3DFMT_A8R3G3B2: if(!Capabilities::CubeMap::RenderTarget::A8R3G3B2) return NOTAVAILABLE(); else return D3D_OK;
435 case D3DFMT_X4R4G4B4: if(!Capabilities::CubeMap::RenderTarget::X4R4G4B4) return NOTAVAILABLE(); else return D3D_OK;
436 case D3DFMT_A8R8G8B8: if(!Capabilities::CubeMap::RenderTarget::A8R8G8B8) return NOTAVAILABLE(); else return D3D_OK
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Capabilities.hpp 195 struct CubeMap
  /external/swiftshader/src/D3D8/
Capabilities.cpp 105 bool Capabilities::CubeMap::RenderTarget::R8G8B8 = false;
106 bool Capabilities::CubeMap::RenderTarget::R5G6B5 = true;
107 bool Capabilities::CubeMap::RenderTarget::X1R5G5B5 = true;
108 bool Capabilities::CubeMap::RenderTarget::A1R5G5B5 = true;
109 bool Capabilities::CubeMap::RenderTarget::A4R4G4B4 = true;
110 bool Capabilities::CubeMap::RenderTarget::R3G3B2 = false;
111 bool Capabilities::CubeMap::RenderTarget::A8R3G3B2 = false;
112 bool Capabilities::CubeMap::RenderTarget::X4R4G4B4 = true;
113 bool Capabilities::CubeMap::RenderTarget::A8R8G8B8 = true;
114 bool Capabilities::CubeMap::RenderTarget::X8R8G8B8 = true
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Direct3D8.cpp 286 case D3DFMT_R8G8B8: if(!Capabilities::CubeMap::RenderTarget::R8G8B8) return NOTAVAILABLE(); else return D3D_OK;
287 case D3DFMT_R5G6B5: if(!Capabilities::CubeMap::RenderTarget::R5G6B5) return NOTAVAILABLE(); else return D3D_OK;
288 case D3DFMT_X1R5G5B5: if(!Capabilities::CubeMap::RenderTarget::X1R5G5B5) return NOTAVAILABLE(); else return D3D_OK;
289 case D3DFMT_A1R5G5B5: if(!Capabilities::CubeMap::RenderTarget::A1R5G5B5) return NOTAVAILABLE(); else return D3D_OK;
290 case D3DFMT_A4R4G4B4: if(!Capabilities::CubeMap::RenderTarget::A4R4G4B4) return NOTAVAILABLE(); else return D3D_OK;
291 case D3DFMT_R3G3B2: if(!Capabilities::CubeMap::RenderTarget::R3G3B2) return NOTAVAILABLE(); else return D3D_OK;
292 case D3DFMT_A8R3G3B2: if(!Capabilities::CubeMap::RenderTarget::A8R3G3B2) return NOTAVAILABLE(); else return D3D_OK;
293 case D3DFMT_X4R4G4B4: if(!Capabilities::CubeMap::RenderTarget::X4R4G4B4) return NOTAVAILABLE(); else return D3D_OK;
294 case D3DFMT_A8R8G8B8: if(!Capabilities::CubeMap::RenderTarget::A8R8G8B8) return NOTAVAILABLE(); else return D3D_OK;
295 case D3DFMT_X8R8G8B8: if(!Capabilities::CubeMap::RenderTarget::X8R8G8B8) return NOTAVAILABLE(); else return D3D_OK
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Capabilities.hpp 131 struct CubeMap

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