/external/deqp/framework/opengl/ |
gluShaderUtil.hpp | 95 // DataType 97 enum DataType 214 const char* getDataTypeName (DataType dataType); 215 int getDataTypeScalarSize (DataType dataType); 216 DataType getDataTypeScalarType (DataType dataType); 217 DataType getDataTypeFloatScalars (DataType dataType) [all...] |
gluDrawUtil.hpp | 245 #define DECLARE_VA_CTOR(NAME, DATATYPE, TYPE, CONVERT) \ 246 inline VertexArrayBinding NAME (const std::string& name, int offset, int numComponents, int numElements, int stride, const DATATYPE* data) \ 250 inline VertexArrayBinding NAME (const std::string& name, int numComponents, int numElements, int stride, const DATATYPE* data) \ 254 inline VertexArrayBinding NAME (int location, int numComponents, int numElements, int stride, const DATATYPE* data) \
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/device/huawei/angler/camera/QCamera2/stack/common/ |
cam_intf.h | 522 #define INCLUDE(PARAM_ID,DATATYPE,COUNT) \ 523 DATATYPE member_variable_##PARAM_ID[ COUNT ] 587 * ID from (cam_intf_metadata_type_t) DATATYPE COUNT [all...] |
/device/lge/bullhead/camera/QCamera2/stack/common/ |
cam_intf.h | 522 #define INCLUDE(PARAM_ID,DATATYPE,COUNT) \ 523 DATATYPE member_variable_##PARAM_ID[ COUNT ] 587 * ID from (cam_intf_metadata_type_t) DATATYPE COUNT [all...] |
/device/google/marlin/camera/QCamera2/stack/common/ |
cam_intf.h | 648 #define INCLUDE(PARAM_ID,DATATYPE,COUNT) \ 649 DATATYPE member_variable_##PARAM_ID[ COUNT ] 736 * ID from (cam_intf_metadata_type_t) DATATYPE COUNT [all...] |
/hardware/qcom/camera/msm8998/QCamera2/stack/common/ |
cam_intf.h | 799 #define INCLUDE(PARAM_ID,DATATYPE,COUNT) \ 800 DATATYPE member_variable_##PARAM_ID[ COUNT ] [all...] |
/external/deqp/modules/gles2/functional/ |
es2fShaderMatrixTests.cpp | 112 ShaderInput (InputType inputType_, DataType dataType_, Precision precision_) 114 , dataType (dataType_) 120 DataType dataType; 150 #define DECLARE_TYPE_TRAIT(DATATYPE, TYPE) \ 152 struct TypeTraits<DATATYPE> { \ 654 switch (PACK_EVAL_CASE(op, in0Type, in0.dataType, in1Type, in1.dataType)) 748 std::string genGLSLMatToVec3Reduction (const glu::DataType& matType, const char* varName); 775 bool isInDynMat0 = isDataTypeMatrix(m_in0.dataType) && m_in0.inputType == INPUTTYPE_DYNAMIC [all...] |
/external/deqp/external/vulkancts/modules/vulkan/shaderrender/ |
vktShaderRenderMatrixTests.cpp | 212 ShaderInput (InputType inputType_, DataType dataType_, Precision precision_) 214 , dataType (dataType_) 220 DataType dataType; 253 #define DECLARE_TYPE_TRAIT(DATATYPE, TYPE) \ 255 struct TypeTraits<DATATYPE> { \ [all...] |
/external/deqp/modules/gles3/functional/ |
es3fShaderMatrixTests.cpp | 217 ShaderInput (InputType inputType_, DataType dataType_, Precision precision_) 219 , dataType (dataType_) 225 DataType dataType; 258 #define DECLARE_TYPE_TRAIT(DATATYPE, TYPE) \ 260 struct TypeTraits<DATATYPE> { \ [all...] |