/external/skia/gm/ |
bitmaptiled.cpp | 67 DEF_SIMPLE_GM_BG(bitmaptiled_fractional_horizontal, canvas, 1124, 365, SK_ColorBLACK) { 71 DEF_SIMPLE_GM_BG(bitmaptiled_fractional_vertical, canvas, 365, 1124, SK_ColorBLACK) {
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imageblur.cpp | 36 DEF_SIMPLE_GM_BG(imageblur, canvas, WIDTH, HEIGHT, SK_ColorBLACK) { 39 DEF_SIMPLE_GM_BG(imageblur_large, canvas, WIDTH, HEIGHT, SK_ColorBLACK) {
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imagemagnifier.cpp | 19 DEF_SIMPLE_GM_BG(imagemagnifier, canvas, WIDTH, HEIGHT, SK_ColorBLACK) { 69 DEF_SIMPLE_GM_BG(imagemagnifier_cropped, canvas, WIDTH_HEIGHT, WIDTH_HEIGHT, SK_ColorBLACK) {
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clipdrawdraw.cpp | 40 DEF_SIMPLE_GM_BG(clipdrawdraw, canvas, 512, 512,
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path_stroke_with_zero_length.cpp | 171 DEF_SIMPLE_GM_BG(zero_length_paths_aa, canvas, kTotalWidth, kTotalHeight, SK_ColorBLACK) { 175 DEF_SIMPLE_GM_BG(zero_length_paths_bw, canvas, kTotalWidth, kTotalHeight, SK_ColorBLACK) { 241 DEF_SIMPLE_GM_BG(zero_length_paths_dbl_aa, canvas, kDblContourTotalWidth, kTotalHeight, 246 DEF_SIMPLE_GM_BG(zero_length_paths_dbl_bw, canvas, kDblContourTotalWidth, kTotalHeight,
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glyph_pos_align.cpp | 22 DEF_SIMPLE_GM_BG(glyph_pos_align, canvas, kWidth, kHeight, SK_ColorBLACK) {
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matriximagefilter.cpp | 42 DEF_SIMPLE_GM_BG(matriximagefilter, canvas, 420, 100, SK_ColorBLACK) {
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shapes_as_paths.cpp | 197 DEF_SIMPLE_GM_BG(rects_as_paths, canvas, kTotalWidth, kTotalHeight, SK_ColorBLACK) { 211 DEF_SIMPLE_GM_BG(ovals_as_paths, canvas, kTotalWidth, kTotalHeight, SK_ColorBLACK) { 225 DEF_SIMPLE_GM_BG(arcs_as_paths, canvas, kTotalWidth, kTotalHeight, SK_ColorBLACK) {
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bigmatrix.cpp | 15 DEF_SIMPLE_GM_BG(bigmatrix, canvas, 50, 50,
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gm.h | 35 #define DEF_SIMPLE_GM_BG(NAME, CANVAS, W, H, BGCOLOR)\
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skbug1719.cpp | 22 DEF_SIMPLE_GM_BG(skbug1719, canvas, 300, 100,
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blurs.cpp | 16 DEF_SIMPLE_GM_BG(blurs, canvas, 700, 500, sk_tool_utils::color_to_565(0xFFDDDDDD)) {
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gradient_matrix.cpp | 112 DEF_SIMPLE_GM_BG(gradient_matrix, canvas, 800, 800,
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texdata.cpp | 66 DEF_SIMPLE_GM_BG(texdata, canvas, 2 * S, 2 * S, SK_ColorBLACK) {
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gamut.cpp | 205 DEF_SIMPLE_GM_BG(gamut, canvas, gTestWidth, gTestHeight, SK_ColorBLACK) {
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shadertext2.cpp | 43 DEF_SIMPLE_GM_BG(shadertext2, canvas, 1800, 900,
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