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Searched
refs:Depth2
(Results
1 - 7
of
7
) sorted by null
/external/mesa3d/src/mesa/swrast/
s_texture.c
132
(texImage->Depth == 1 || _mesa_is_pow_two(texImage->
Depth2
)))
s_texfilter.c
[
all
...]
/external/mesa3d/src/mesa/main/
teximage.c
780
img->
Depth2
= 0;
846
img->
Depth2
= 0;
848
img->
Depth2
= 1;
856
img->
Depth2
= 0;
858
img->
Depth2
= 1;
879
img->
Depth2
= 0;
881
img->
Depth2
= 1;
892
img->
Depth2
= depth; /* no border */
899
img->
Depth2
= depth - 2 * border; /* == 1 << img->DepthLog2; */
900
img->DepthLog2 = _mesa_logbase2(img->
Depth2
);
[
all
...]
texobj.c
819
depth = baseImage->
Depth2
;
864
if (img->
Depth2
!= depth) {
866
img->
Depth2
);
[
all
...]
mtypes.h
918
GLuint
Depth2
; /**< = Depth - 2*Border */
921
GLuint DepthLog2; /**< = log2(
Depth2
) */
[
all
...]
fbobject.c
472
rb->Depth = texImage->
Depth2
;
[
all
...]
/external/mesa3d/src/mesa/state_tracker/
st_cb_texture.c
226
texImage->
Depth2
);
514
firstImage->
Depth2
> 0 &&
518
firstImage->
Depth2
,
523
stImage->base.
Depth2
== u_minify(depth, stImage->base.Level))
531
stImage->base.
Depth2
,
[
all
...]
Completed in 734 milliseconds