/external/deqp/modules/egl/ |
teglMutableRenderBufferTests.cpp | 253 EGLU_CHECK_CALL(egl, surfaceAttrib(m_eglDisplay, m_eglSurface, EGL_RENDER_BUFFER, EGL_BACK_BUFFER)); 293 if (curRenderBuffer != EGL_BACK_BUFFER) 309 EGLU_CHECK_CALL(egl, surfaceAttrib(m_eglDisplay, m_eglSurface, EGL_RENDER_BUFFER, EGL_BACK_BUFFER)); 311 if (curRenderBuffer != EGL_BACK_BUFFER) 348 if (curRenderBuffer != EGL_BACK_BUFFER) 371 if (curRenderBuffer != EGL_BACK_BUFFER)
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teglNegativeApiTests.cpp | 86 // - EGL_BAD_MATCH is generated if buffer is not a valid buffer (currently only EGL_BACK_BUFFER may be specified) 116 // - EGL_BAD_MATCH is generated if buffer is not a valid buffer (currently only EGL_BACK_BUFFER may be specified) 174 expectFalse(eglBindTexImage(EGL_NO_DISPLAY, EGL_NO_SURFACE, EGL_BACK_BUFFER)); 177 expectFalse(eglBindTexImage((EGLDisplay)-1, EGL_NO_SURFACE, EGL_BACK_BUFFER)); 184 expectFalse(eglBindTexImage(display, EGL_NO_SURFACE, EGL_BACK_BUFFER)); 187 expectFalse(eglBindTexImage(display, (EGLSurface)-1, EGL_BACK_BUFFER)); [all...] |
teglQueryContextTests.cpp | 285 else if (config.surfaceTypeBit == EGL_PBUFFER_BIT && renderBuffer != EGL_BACK_BUFFER) 287 log << TestLog::Message << " Fail, render buffer should be EGL_BACK_BUFFER for a pbuffer surface." << TestLog::EndMessage; 290 else if (config.surfaceTypeBit == EGL_WINDOW_BIT && renderBuffer != EGL_SINGLE_BUFFER && renderBuffer != EGL_BACK_BUFFER) 292 log << TestLog::Message << " Fail, render buffer should be either EGL_SINGLE_BUFFER or EGL_BACK_BUFFER for a window surface." << TestLog::EndMessage;
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/cts/tests/vr/src/android/vr/cts/ |
VrExtensionBehaviorTest.java | 149 EGL14.EGL_BACK_BUFFER); 153 EGL14.EGL_RENDER_BUFFER, EGL14.EGL_BACK_BUFFER));
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/external/mesa3d/src/egl/main/ |
eglsurface.c | 137 if (val != EGL_BACK_BUFFER && val != EGL_SINGLE_BUFFER) { 264 EGLint renderBuffer = EGL_BACK_BUFFER; 517 if (buffer != EGL_BACK_BUFFER) { 555 if (buffer != EGL_BACK_BUFFER)
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/frameworks/native/opengl/tools/glgen/stubs/egl/ |
EGL14Header.java-if | 127 public static final int EGL_BACK_BUFFER = 0x3084;
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/external/deqp/framework/egl/ |
egluStrUtil.inl | 229 case EGL_BACK_BUFFER: return "EGL_BACK_BUFFER";
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/external/swiftshader/src/OpenGL/libEGL/ |
Surface.cpp | 62 renderBuffer = EGL_BACK_BUFFER;
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/frameworks/base/opengl/java/android/opengl/ |
EGL14.java | 127 public static final int EGL_BACK_BUFFER = 0x3084;
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/development/ndk/platforms/android-14/include/EGL/ |
egl.h | 184 #define EGL_BACK_BUFFER 0x3084
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/development/ndk/platforms/android-18/include/EGL/ |
egl.h | 184 #define EGL_BACK_BUFFER 0x3084
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/development/ndk/platforms/android-19/include/EGL/ |
egl.h | 184 #define EGL_BACK_BUFFER 0x3084
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/development/ndk/platforms/android-21/include/EGL/ |
egl.h | 184 #define EGL_BACK_BUFFER 0x3084
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/development/ndk/platforms/android-23/include/EGL/ |
egl.h | 184 #define EGL_BACK_BUFFER 0x3084
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/development/ndk/platforms/android-24/include/EGL/ |
egl.h | 184 #define EGL_BACK_BUFFER 0x3084
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/development/ndk/platforms/android-9/include/EGL/ |
egl.h | 184 #define EGL_BACK_BUFFER 0x3084
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/device/generic/goldfish-opengl/system/include/EGL/ |
egl.h | 184 #define EGL_BACK_BUFFER 0x3084
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/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/EGL/ |
egl.h | 185 #define EGL_BACK_BUFFER 0x3084
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/frameworks/native/opengl/include/EGL/ |
egl.h | 149 #define EGL_BACK_BUFFER 0x3084
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/prebuilts/ndk/r10/platforms/android-12/arch-arm/usr/include/EGL/ |
egl.h | 184 #define EGL_BACK_BUFFER 0x3084
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/prebuilts/ndk/r10/platforms/android-12/arch-mips/usr/include/EGL/ |
egl.h | 184 #define EGL_BACK_BUFFER 0x3084
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/prebuilts/ndk/r10/platforms/android-12/arch-x86/usr/include/EGL/ |
egl.h | 184 #define EGL_BACK_BUFFER 0x3084
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/prebuilts/ndk/r10/platforms/android-13/arch-arm/usr/include/EGL/ |
egl.h | 184 #define EGL_BACK_BUFFER 0x3084
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/prebuilts/ndk/r10/platforms/android-13/arch-mips/usr/include/EGL/ |
egl.h | 184 #define EGL_BACK_BUFFER 0x3084
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/prebuilts/ndk/r10/platforms/android-13/arch-x86/usr/include/EGL/ |
egl.h | 184 #define EGL_BACK_BUFFER 0x3084
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