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    Searched refs:EGL_BACK_BUFFER (Results 1 - 25 of 120) sorted by null

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  /external/deqp/modules/egl/
teglMutableRenderBufferTests.cpp 253 EGLU_CHECK_CALL(egl, surfaceAttrib(m_eglDisplay, m_eglSurface, EGL_RENDER_BUFFER, EGL_BACK_BUFFER));
293 if (curRenderBuffer != EGL_BACK_BUFFER)
309 EGLU_CHECK_CALL(egl, surfaceAttrib(m_eglDisplay, m_eglSurface, EGL_RENDER_BUFFER, EGL_BACK_BUFFER));
311 if (curRenderBuffer != EGL_BACK_BUFFER)
348 if (curRenderBuffer != EGL_BACK_BUFFER)
371 if (curRenderBuffer != EGL_BACK_BUFFER)
teglNegativeApiTests.cpp 86 // - EGL_BAD_MATCH is generated if buffer is not a valid buffer (currently only EGL_BACK_BUFFER may be specified)
116 // - EGL_BAD_MATCH is generated if buffer is not a valid buffer (currently only EGL_BACK_BUFFER may be specified)
174 expectFalse(eglBindTexImage(EGL_NO_DISPLAY, EGL_NO_SURFACE, EGL_BACK_BUFFER));
177 expectFalse(eglBindTexImage((EGLDisplay)-1, EGL_NO_SURFACE, EGL_BACK_BUFFER));
184 expectFalse(eglBindTexImage(display, EGL_NO_SURFACE, EGL_BACK_BUFFER));
187 expectFalse(eglBindTexImage(display, (EGLSurface)-1, EGL_BACK_BUFFER));
    [all...]
teglQueryContextTests.cpp 285 else if (config.surfaceTypeBit == EGL_PBUFFER_BIT && renderBuffer != EGL_BACK_BUFFER)
287 log << TestLog::Message << " Fail, render buffer should be EGL_BACK_BUFFER for a pbuffer surface." << TestLog::EndMessage;
290 else if (config.surfaceTypeBit == EGL_WINDOW_BIT && renderBuffer != EGL_SINGLE_BUFFER && renderBuffer != EGL_BACK_BUFFER)
292 log << TestLog::Message << " Fail, render buffer should be either EGL_SINGLE_BUFFER or EGL_BACK_BUFFER for a window surface." << TestLog::EndMessage;
  /cts/tests/vr/src/android/vr/cts/
VrExtensionBehaviorTest.java 149 EGL14.EGL_BACK_BUFFER);
153 EGL14.EGL_RENDER_BUFFER, EGL14.EGL_BACK_BUFFER));
  /external/mesa3d/src/egl/main/
eglsurface.c 137 if (val != EGL_BACK_BUFFER && val != EGL_SINGLE_BUFFER) {
264 EGLint renderBuffer = EGL_BACK_BUFFER;
517 if (buffer != EGL_BACK_BUFFER) {
555 if (buffer != EGL_BACK_BUFFER)
  /frameworks/native/opengl/tools/glgen/stubs/egl/
EGL14Header.java-if 127 public static final int EGL_BACK_BUFFER = 0x3084;
  /external/deqp/framework/egl/
egluStrUtil.inl 229 case EGL_BACK_BUFFER: return "EGL_BACK_BUFFER";
  /external/swiftshader/src/OpenGL/libEGL/
Surface.cpp 62 renderBuffer = EGL_BACK_BUFFER;
  /frameworks/base/opengl/java/android/opengl/
EGL14.java 127 public static final int EGL_BACK_BUFFER = 0x3084;
  /development/ndk/platforms/android-14/include/EGL/
egl.h 184 #define EGL_BACK_BUFFER 0x3084
  /development/ndk/platforms/android-18/include/EGL/
egl.h 184 #define EGL_BACK_BUFFER 0x3084
  /development/ndk/platforms/android-19/include/EGL/
egl.h 184 #define EGL_BACK_BUFFER 0x3084
  /development/ndk/platforms/android-21/include/EGL/
egl.h 184 #define EGL_BACK_BUFFER 0x3084
  /development/ndk/platforms/android-23/include/EGL/
egl.h 184 #define EGL_BACK_BUFFER 0x3084
  /development/ndk/platforms/android-24/include/EGL/
egl.h 184 #define EGL_BACK_BUFFER 0x3084
  /development/ndk/platforms/android-9/include/EGL/
egl.h 184 #define EGL_BACK_BUFFER 0x3084
  /device/generic/goldfish-opengl/system/include/EGL/
egl.h 184 #define EGL_BACK_BUFFER 0x3084
  /external/swiftshader/third_party/PowerVR_SDK/Builds/Include/EGL/
egl.h 185 #define EGL_BACK_BUFFER 0x3084
  /frameworks/native/opengl/include/EGL/
egl.h 149 #define EGL_BACK_BUFFER 0x3084
  /prebuilts/ndk/r10/platforms/android-12/arch-arm/usr/include/EGL/
egl.h 184 #define EGL_BACK_BUFFER 0x3084
  /prebuilts/ndk/r10/platforms/android-12/arch-mips/usr/include/EGL/
egl.h 184 #define EGL_BACK_BUFFER 0x3084
  /prebuilts/ndk/r10/platforms/android-12/arch-x86/usr/include/EGL/
egl.h 184 #define EGL_BACK_BUFFER 0x3084
  /prebuilts/ndk/r10/platforms/android-13/arch-arm/usr/include/EGL/
egl.h 184 #define EGL_BACK_BUFFER 0x3084
  /prebuilts/ndk/r10/platforms/android-13/arch-mips/usr/include/EGL/
egl.h 184 #define EGL_BACK_BUFFER 0x3084
  /prebuilts/ndk/r10/platforms/android-13/arch-x86/usr/include/EGL/
egl.h 184 #define EGL_BACK_BUFFER 0x3084

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