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Searched
refs:EGL_BAD_ACCESS
(Results
1 - 25
of
151
) sorted by null
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/packages/services/Car/evs/app/
glError.cpp
28
case
EGL_BAD_ACCESS
:
29
return "
EGL_BAD_ACCESS
";
/external/mesa3d/src/egl/main/
eglcontext.c
633
* bound to contexts in another thread, an
EGL_BAD_ACCESS
error is
642
return _eglError(
EGL_BAD_ACCESS
, "eglMakeCurrent");
645
return _eglError(
EGL_BAD_ACCESS
, "eglMakeCurrent");
649
return _eglError(
EGL_BAD_ACCESS
, "eglMakeCurrent");
eglcurrent.c
236
case
EGL_BAD_ACCESS
:
237
s = "
EGL_BAD_ACCESS
";
/frameworks/base/opengl/java/android/opengl/
GLUtils.java
233
case EGL10.
EGL_BAD_ACCESS
:
234
return "
EGL_BAD_ACCESS
";
EGL14.java
41
public static final int
EGL_BAD_ACCESS
= 0x3002;
/frameworks/native/opengl/libs/EGL/
egl_tls.cpp
38
case
EGL_BAD_ACCESS
: return "
EGL_BAD_ACCESS
";
/frameworks/native/opengl/tools/glgen/stubs/egl/
EGL14Header.java-if
41
public static final int
EGL_BAD_ACCESS
= 0x3002;
/frameworks/base/opengl/java/javax/microedition/khronos/egl/
EGL10.java
24
int
EGL_BAD_ACCESS
= 0x3002;
/frameworks/native/opengl/tests/angeles/
app-linux.cpp
79
case
EGL_BAD_ACCESS
: return "BAD ACCESS";
/external/deqp/framework/egl/
egluStrUtil.inl
45
case
EGL_BAD_ACCESS
: return "
EGL_BAD_ACCESS
";
/frameworks/native/opengl/tests/angeles/include/GLES/
egl.h
101
#define
EGL_BAD_ACCESS
0x3002
/packages/services/Car/evs/sampleDriver/
GlWrapper.cpp
69
case
EGL_BAD_ACCESS
:
70
return "
EGL_BAD_ACCESS
";
/external/deqp/modules/egl/
teglNegativePartialUpdateTests.cpp
409
tcu::ScopedLogSection(log, "Test4", "If call setDamageRegion() twice -->
EGL_BAD_ACCESS
");
414
expectError(
EGL_BAD_ACCESS
);
443
tcu::ScopedLogSection(log, "Test5", "If buffer age is not queried -->
EGL_BAD_ACCESS
");
446
expectError(
EGL_BAD_ACCESS
);
/external/mesa3d/src/egl/drivers/dri2/
egl_dri2.c
[
all
...]
/development/ndk/platforms/android-14/include/EGL/
egl.h
79
#define
EGL_BAD_ACCESS
0x3002
/development/ndk/platforms/android-18/include/EGL/
egl.h
79
#define
EGL_BAD_ACCESS
0x3002
/development/ndk/platforms/android-19/include/EGL/
egl.h
79
#define
EGL_BAD_ACCESS
0x3002
/development/ndk/platforms/android-21/include/EGL/
egl.h
79
#define
EGL_BAD_ACCESS
0x3002
/development/ndk/platforms/android-23/include/EGL/
egl.h
79
#define
EGL_BAD_ACCESS
0x3002
/development/ndk/platforms/android-24/include/EGL/
egl.h
79
#define
EGL_BAD_ACCESS
0x3002
/development/ndk/platforms/android-9/include/EGL/
egl.h
79
#define
EGL_BAD_ACCESS
0x3002
/device/generic/goldfish-opengl/system/include/EGL/
egl.h
79
#define
EGL_BAD_ACCESS
0x3002
/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/EGL/
egl.h
79
#define
EGL_BAD_ACCESS
0x3002
/frameworks/base/media/mca/filterfw/native/core/
gl_env.cpp
341
case
EGL_BAD_ACCESS
:
/frameworks/native/opengl/include/EGL/
egl.h
63
#define
EGL_BAD_ACCESS
0x3002
Completed in 119 milliseconds
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