/external/swiftshader/tests/unittests/ |
unittests.cpp | 44 EXPECT_EQ(EGL_SUCCESS, eglGetError()); 47 EXPECT_EQ(EGL_SUCCESS, eglGetError()); 56 EXPECT_EQ(EGL_SUCCESS, eglGetError()); 62 EXPECT_EQ(EGL_SUCCESS, eglGetError()); 66 EXPECT_EQ(EGL_SUCCESS, eglGetError()); 70 EXPECT_EQ(EGL_SUCCESS, eglGetError()); 82 EXPECT_EQ(EGL_SUCCESS, eglGetError()); 88 EXPECT_EQ(EGL_SUCCESS, eglGetError()); 93 EXPECT_EQ(EGL_SUCCESS, eglGetError()); 98 EXPECT_EQ(EGL_SUCCESS, eglGetError()) [all...] |
/frameworks/native/libs/gui/tests/ |
SurfaceTextureGLToGL.h | 42 ASSERT_EQ(EGL_SUCCESS, eglGetError()); 47 ASSERT_EQ(EGL_SUCCESS, eglGetError());
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SurfaceTextureMultiContextGL.h | 40 ASSERT_EQ(EGL_SUCCESS, eglGetError()); 45 ASSERT_EQ(EGL_SUCCESS, eglGetError()); 52 ASSERT_EQ(EGL_SUCCESS, eglGetError()); 57 ASSERT_EQ(EGL_SUCCESS, eglGetError());
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SurfaceTextureGLToGL_test.cpp | 41 ASSERT_EQ(EGL_SUCCESS, eglGetError()); 95 ASSERT_EQ(EGL_SUCCESS, eglGetError()); 121 ASSERT_EQ(EGL_SUCCESS, eglGetError()); 165 ASSERT_EQ(EGL_SUCCESS, eglGetError()); 167 ASSERT_EQ(EGL_SUCCESS, eglGetError()); 173 ASSERT_EQ(EGL_SUCCESS, eglGetError()); 180 ASSERT_EQ(EGL_SUCCESS, eglGetError()); 192 ASSERT_EQ(EGL_SUCCESS, eglGetError()); 211 ASSERT_EQ(EGL_SUCCESS, eglGetError()); 213 ASSERT_EQ(EGL_SUCCESS, eglGetError()) [all...] |
GLTest.cpp | 35 ASSERT_EQ(EGL_SUCCESS, eglGetError()); 41 ASSERT_EQ(EGL_SUCCESS, eglGetError()); 48 ASSERT_EQ(EGL_SUCCESS, eglGetError()); 87 ASSERT_EQ(EGL_SUCCESS, eglGetError()); 92 ASSERT_EQ(EGL_SUCCESS, eglGetError()); 97 ASSERT_EQ(EGL_SUCCESS, eglGetError()); 101 ASSERT_EQ(EGL_SUCCESS, eglGetError()); 103 ASSERT_EQ(EGL_SUCCESS, eglGetError()); 132 ASSERT_EQ(EGL_SUCCESS, eglGetError());
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SurfaceTextureMultiContextGL_test.cpp | 39 ASSERT_EQ(EGL_SUCCESS, eglGetError()); 114 ASSERT_EQ(EGL_SUCCESS, eglGetError()); 131 ASSERT_EQ(EGL_SUCCESS, eglGetError()); 296 ASSERT_EQ(EGL_SUCCESS, eglGetError()); 434 ASSERT_EQ(EGL_SUCCESS, eglGetError()); 447 ASSERT_EQ(EGL_SUCCESS, eglGetError()); 452 ASSERT_EQ(EGL_SUCCESS, eglGetError());
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/frameworks/native/opengl/tests/EGLTest/ |
EGL_test.cpp | 68 ASSERT_EQ(EGL_SUCCESS, eglGetError()); 73 ASSERT_EQ(EGL_SUCCESS, eglGetError()); 81 ASSERT_EQ(EGL_SUCCESS, eglGetError()); 98 ASSERT_EQ(EGL_SUCCESS, eglGetError()); 105 ASSERT_EQ(EGL_SUCCESS, eglGetError()); 108 ASSERT_EQ(EGL_SUCCESS, eglGetError()); 111 ASSERT_EQ(EGL_SUCCESS, eglGetError()); 148 ASSERT_EQ(EGL_SUCCESS, eglGetError()); 172 ASSERT_EQ(EGL_SUCCESS, eglGetError()); 179 ASSERT_EQ(EGL_SUCCESS, eglGetError()) [all...] |
/packages/services/Car/evs/app/ |
glError.cpp | 24 case EGL_SUCCESS: 25 return "EGL_SUCCESS";
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/external/mesa3d/src/egl/main/ |
eglsync.c | 47 return EGL_SUCCESS; 52 EGLint err = EGL_SUCCESS; 75 if (err != EGL_SUCCESS) { 81 return EGL_SUCCESS; 112 if (err != EGL_SUCCESS)
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eglsurface.c | 73 EGLint i, err = EGL_SUCCESS; 78 return EGL_SUCCESS; 101 if (err != EGL_SUCCESS) 114 if (err != EGL_SUCCESS) 127 if (err != EGL_SUCCESS) 201 if (err != EGL_SUCCESS) 219 if (err != EGL_SUCCESS) 236 if (err != EGL_SUCCESS) 240 if (err == EGL_SUCCESS && type == EGL_PBUFFER_BIT) { 248 if (err != EGL_SUCCESS) [all...] |
eglcurrent.h | 120 _eglDebugReport(EGL_SUCCESS, funcName, EGL_DEBUG_MSG_WARN_KHR, __VA_ARGS__) 123 _eglDebugReport(EGL_SUCCESS, funcName, EGL_DEBUG_MSG_INFO_KHR, __VA_ARGS__)
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eglcurrent.c | 42 { EGL_SUCCESS, NULL, EGL_OPENGL_ES_API, NULL, NULL, NULL } 113 t->LastError = EGL_SUCCESS; 232 if (errCode != EGL_SUCCESS) { 287 if (errCode != EGL_SUCCESS) {
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eglcontext.c | 88 EGLint i, err = EGL_SUCCESS; 91 return EGL_SUCCESS; 320 if (err != EGL_SUCCESS) { 510 if (err == EGL_SUCCESS && ctx->Config) { 520 if (err != EGL_SUCCESS)
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/frameworks/native/opengl/libs/EGL/ |
egl_tls.cpp | 31 : error(EGL_SUCCESS), ctx(0), logCallWithNoContext(true) { 36 case EGL_SUCCESS: return "EGL_SUCCESS"; 120 return EGL_SUCCESS; 124 return EGL_SUCCESS; 127 tls->error = EGL_SUCCESS;
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/cts/tests/tests/opengl/src/android/opengl/cts/ |
GlTestBase.java | 35 import static android.opengl.EGL14.EGL_SUCCESS; 78 assertEquals(EGL_SUCCESS, eglGetError()); 91 assertEquals(EGL_SUCCESS, eglGetError());
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Egl14Utils.java | 101 if (error != EGL14.EGL_SUCCESS) { 107 if (error != EGL14.EGL_SUCCESS) { 116 if (error != EGL14.EGL_SUCCESS) { 122 if (error != EGL14.EGL_SUCCESS) {
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/cts/tests/tests/hardware/src/android/hardware/cts/ |
Egl14Utils.java | 79 if (error != EGL14.EGL_SUCCESS) { 85 if (error != EGL14.EGL_SUCCESS) { 94 if (error != EGL14.EGL_SUCCESS) { 100 if (error != EGL14.EGL_SUCCESS) {
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/device/generic/goldfish-opengl/system/OpenglSystemCommon/ |
ThreadInfo.h | 28 EGLThreadInfo() : currentContext(NULL), hostConn(NULL), eglError(EGL_SUCCESS) { }
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/external/swiftshader/src/OpenGL/libEGL/ |
main.h | 73 egl::setCurrentError(EGL_SUCCESS);
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/prebuilts/ndk/r11/sources/android/ndk_helper/ |
GLContext.cpp | 174 return EGL_SUCCESS; //Still consider glContext is valid 185 return EGL_SUCCESS; 217 return EGL_SUCCESS; 236 return EGL_SUCCESS;
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/prebuilts/ndk/r13/sources/android/ndk_helper/ |
GLContext.cpp | 174 return EGL_SUCCESS; //Still consider glContext is valid 185 return EGL_SUCCESS; 217 return EGL_SUCCESS; 236 return EGL_SUCCESS;
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/external/deqp/modules/egl/ |
teglNegativeApiTests.cpp | [all...] |
/frameworks/native/opengl/tests/angeles/ |
app-linux.cpp | 77 case EGL_SUCCESS: return "SUCCESS"; 99 if(err != EGL_SUCCESS) { 117 if (error && error != EGL_SUCCESS)
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/frameworks/native/opengl/tests/lib/ |
glTestLib.cpp | 53 for (EGLint error = eglGetError(); error != EGL_SUCCESS; error 113 if (returnVal && error == EGL_SUCCESS) {
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/frameworks/av/media/libstagefright/tests/ |
SurfaceMediaSource_test.cpp | 60 ASSERT_EQ(EGL_SUCCESS, eglGetError()); 66 ASSERT_EQ(EGL_SUCCESS, eglGetError()); 73 ASSERT_EQ(EGL_SUCCESS, eglGetError()); 115 ASSERT_EQ(EGL_SUCCESS, eglGetError()); 120 ASSERT_EQ(EGL_SUCCESS, eglGetError()); 125 ASSERT_EQ(EGL_SUCCESS, eglGetError()); 129 ASSERT_EQ(EGL_SUCCESS, eglGetError()); 131 ASSERT_EQ(EGL_SUCCESS, eglGetError()); 158 ASSERT_EQ(EGL_SUCCESS, eglGetError()); 458 ASSERT_EQ(EGL_SUCCESS, eglGetError()) [all...] |