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  /hardware/interfaces/vibrator/1.1/
types.hal 19 import @1.0::Effect;
22 enum Effect_1_1 : @1.0::Effect {
24 * A tick effect.
26 * This effect should produce a soft, short sensation, like the tick of a clock.
  /frameworks/base/media/mca/effect/java/android/media/effect/
EffectUpdateListener.java 18 package android.media.effect;
21 * Some effects may issue callbacks to inform the host of changes to the effect state. This is the
27 * Called when the effect state is updated.
29 * @param effect The effect that has been updated.
30 * @param info A value that gives more information about the update. See the effect's
33 public void onEffectUpdated(Effect effect, Object info);
Effect.java 18 package android.media.effect;
26 * <p>To create an Effect you must first create an EffectContext. You can obtain an instance of the
28 * {@link android.media.effect.EffectContext#getFactory() getFactory()}. The EffectFactory allows
32 * applying an effect. An effect is bound to a single EffectContext, which in turn is bound to a
37 public abstract class Effect {
40 * Get the effect name.
42 * Returns the unique name of the effect, which matches the name used for instantiating this
43 * effect by the EffectFactory.
45 * @return The name of the effect
    [all...]
EffectFactory.java 18 package android.media.effect;
25 * creating a certain effect, the application should confirm that the effect is supported on this
33 "android.media.effect.effects.", // Default effect package
58 "android.media.effect.effects.BrightnessEffect";
73 "android.media.effect.effects.ContrastEffect";
87 "android.media.effect.effects.FisheyeEffect";
92 * background visible before the effect becomes active. The effect will wai
506 Effect effect = null; local
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FilterEffect.java 18 package android.media.effect;
32 public abstract class FilterEffect extends Effect {
46 * Get the effect name.
48 * Returns the unique name of the effect, which matches the name used for instantiating this
49 * effect by the EffectFactory.
51 * @return The name of the effect.
76 * Returns the active filter context for this effect.
  /external/v8/src/
effects.h 17 // An effect can either be definite, if the write is known to have taken place,
23 // effect cancels out any previous effect upon sequencing. A possible effect
24 // merges into a previous effect, i.e., type bounds are merged. Alternative
25 // composition always merges bounds. It yields a possible effect if at least
27 struct Effect {
33 Effect() : modality(DEFINITE) {}
34 explicit Effect(AstBounds b, Modality m = DEFINITE)
37 // The unknown effect
88 Effect effect = Lookup(var); local
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  /hardware/interfaces/vibrator/1.0/
types.hal 27 enum Effect : uint32_t {
29 * A single click effect.
31 * This effect should produce a sharp, crisp click sensation.
35 * A double click effect.
37 * This effect should produce two sequential sharp, crisp click sensations with a minimal
IVibrator.hal 62 * @return status Whether the effect was successfully performed or not. Must
63 * return Status::UNSUPPORTED_OPERATION is the effect is not
71 perform(Effect effect, EffectStrength strength) generates (Status status, uint32_t lengthMs);
Android.mk 20 # Build types.hal (Effect)
22 GEN := $(intermediates)/android/hardware/vibrator/V1_0/Effect.java
32 android.hardware.vibrator@1.0::types.Effect
114 # Build types.hal (Effect)
116 GEN := $(intermediates)/android/hardware/vibrator/V1_0/Effect.java
126 android.hardware.vibrator@1.0::types.Effect
  /hardware/interfaces/audio/effect/2.0/default/
Effect.cpp 27 #include "Effect.h"
33 namespace effect { namespace in namespace:android::hardware::audio
39 using ::android::hardware::audio::effect::V2_0::MessageQueueFlagBits;
45 // ProcessThread's lifespan never exceeds Effect's lifespan.
47 effect_handle_t effect,
50 Effect::StatusMQ* statusMQ,
54 mEffect(effect),
69 Effect::StatusMQ* mStatusMQ;
129 const char *Effect::sContextResultOfCommand = "returned status";
130 const char *Effect::sContextCallToCommand = "error"
    [all...]
Android.mk 4 LOCAL_MODULE := android.hardware.audio.effect@2.0-impl
14 Effect.cpp \
36 android.hardware.audio.effect@2.0 \
  /frameworks/av/media/libeffects/config/include/media/
EffectsConfig.h 35 /** Default path of effect configuration file. */
38 /** Directories where the effect libraries will be search for. */
57 struct Effect : public EffectImpl {
64 using Effects = std::vector<Effect>;
69 std::vector<std::reference_wrapper<Effect>> effects;
93 size_t nbSkippedElement; //< Number of skipped invalid library, effect or processing chain
96 /** Parses the provided effect configuration.
  /external/skia/src/gpu/
GrProcessorUnitTest.h 158 #define GR_DEFINE_FRAGMENT_PROCESSOR_TEST(Effect) \
159 GrProcessorTestFactory<GrFragmentProcessor> Effect::gTestFactory(Effect::TestCreate)
161 #define GR_DEFINE_GEOMETRY_PROCESSOR_TEST(Effect) \
162 GrProcessorTestFactory<GrGeometryProcessor> Effect::gTestFactory(Effect::TestCreate)
  /device/google/wahoo/vibrator/
Vibrator.h 45 using Effect = ::android::hardware::vibrator::V1_0::Effect;
46 Return<void> perform(Effect effect, EffectStrength strength, perform_cb _hidl_cb) override;
47 Return<void> perform_1_1(Effect_1_1 effect, EffectStrength strength, perform_cb _hidl_cb) override;
Vibrator.cpp 45 // Use effect #1 in the waveform library
49 // Use effect #2 in the waveform library
53 // Use effect #3 in the waveform library
80 // This enables effect #1 from the waveform library to be triggered by SLPI
172 Return<void> Vibrator::perform(Effect effect, EffectStrength strength, perform_cb _hidl_cb) {
176 if (effect == Effect::CLICK) {
179 } else if (effect == Effect::DOUBLE_CLICK)
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  /frameworks/av/media/libaudioclient/include/media/
IEffect.h 30 DECLARE_META_INTERFACE(Effect);
  /hardware/interfaces/vibrator/1.0/default/
Vibrator.h 37 Return<void> perform(Effect effect, EffectStrength strength, perform_cb _hidl_cb) override;
Vibrator.cpp 63 Return<void> Vibrator::perform(Effect, EffectStrength, perform_cb _hidl_cb) {
  /external/skia/tests/
RefCntTest.cpp 97 class Effect {
99 Effect() : fRefCnt(1) {
102 virtual ~Effect() {}
123 static sk_sp<Effect> Create() {
124 return sk_make_sp<Effect>();
129 sk_sp<Effect> fEffect;
131 const sk_sp<Effect>& get() const { return fEffect; }
133 void set(sk_sp<Effect> value) {
138 struct EffectImpl : public Effect {
146 static sk_sp<Effect> make_effect()
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  /hardware/interfaces/vibrator/1.0/vts/functional/
VtsHalVibratorV1_0TargetTest.cpp 25 using ::android::hardware::vibrator::V1_0::Effect;
71 vibrator->perform(Effect::CLICK, EffectStrength::MEDIUM, validatePerformEffect);
72 vibrator->perform(Effect::DOUBLE_CLICK, EffectStrength::LIGHT, validatePerformEffect);
  /device/google/marlin/vibrator/
Vibrator.h 39 Return<void> perform(Effect effect, EffectStrength strength, perform_cb _hidl_cb) override;
Vibrator.cpp 87 Return<void> Vibrator::perform(Effect effect, EffectStrength strength, perform_cb _hidl_cb) {
88 if (effect == Effect::CLICK) {
  /cts/tests/tests/effect/src/android/effect/cts/
EffectTest.java 17 package android.effect.cts;
20 import android.media.effect.Effect;
21 import android.media.effect.EffectContext;
22 import android.media.effect.EffectFactory;
35 /** This is the effect context we will run the tests in */
58 /** Assert an effect context can be created and attached to GL context. */
74 "Effect '" + effectName + "' supported",
82 assertFalse("Empty effect name unsupported", factory.isEffectSupported(""));
83 assertFalse("Bogus effect name unsupported", factory.isEffectSupported("!BOGUS!"))
91 Effect effect = factory.createEffect(effectName); local
100 Effect effect = factory.createEffect(EffectFactory.EFFECT_SEPIA); local
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  /hardware/interfaces/vibrator/1.1/vts/functional/
VtsHalVibratorV1_1TargetTest.cpp 25 using ::android::hardware::vibrator::V1_0::Effect;
  /external/v8/src/crankshaft/
typing.h 34 Effect ObservedOnStack(Object* value);

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