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Searched
refs:EmergencySpillMap
(Results
1 - 2
of
2
) sorted by null
/external/swiftshader/third_party/LLVM/lib/CodeGen/
VirtRegMap.h
108
///
EmergencySpillMap
- This records the physical registers that should
111
std::map<MachineInstr*, std::vector<unsigned> >
EmergencySpillMap
;
390
if (
EmergencySpillMap
.find(MI) !=
EmergencySpillMap
.end())
391
EmergencySpillMap
[MI].push_back(PhysReg);
395
EmergencySpillMap
.insert(std::make_pair(MI, PhysRegs));
402
return
EmergencySpillMap
.find(MI) !=
EmergencySpillMap
.end();
408
return
EmergencySpillMap
[MI];
415
EmergencySpillMap
.find(Old)
[
all
...]
VirtRegMap.cpp
75
EmergencySpillMap
.clear();
221
EmergencySpillMap
.erase(MI);
Completed in 376 milliseconds