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  /external/swiftshader/third_party/LLVM/lib/CodeGen/
VirtRegMap.h 108 /// EmergencySpillMap - This records the physical registers that should
111 std::map<MachineInstr*, std::vector<unsigned> > EmergencySpillMap;
390 if (EmergencySpillMap.find(MI) != EmergencySpillMap.end())
391 EmergencySpillMap[MI].push_back(PhysReg);
395 EmergencySpillMap.insert(std::make_pair(MI, PhysRegs));
402 return EmergencySpillMap.find(MI) != EmergencySpillMap.end();
408 return EmergencySpillMap[MI];
415 EmergencySpillMap.find(Old)
    [all...]
VirtRegMap.cpp 75 EmergencySpillMap.clear();
221 EmergencySpillMap.erase(MI);

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