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    Searched refs:EsdSubpass (Results 1 - 5 of 5) sorted by null

  /prebuilts/ndk/r13/sources/third_party/shaderc/third_party/glslang/glslang/Include/
Types.h 67 EsdSubpass, // goes only with non-sampled image (image is true)
82 bool isImage() const { return image && dim != EsdSubpass; }
83 bool isSubpass() const { return dim == EsdSubpass; }
144 dim = EsdSubpass;
192 if (dim == EsdSubpass)
212 case EsdSubpass: s.append("Input"); break;
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  /prebuilts/ndk/r13/sources/third_party/shaderc/third_party/glslang/glslang/MachineIndependent/
SymbolTable.cpp 96 case EsdSubpass: mangledName += "P"; break;
Initialize.cpp 101 dimMap[EsdSubpass] = 2; // potientially unused for now
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  /prebuilts/ndk/r13/sources/third_party/shaderc/third_party/glslang/SPIRV/
GlslangToSpv.cpp 271 case glslang::EsdSubpass: return spv::DimSubpassData;
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  /prebuilts/ndk/r13/sources/third_party/vulkan/glslang/SPIRV/
GlslangToSpv.cpp 271 case glslang::EsdSubpass: return spv::DimSubpassData;
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