/external/deqp/modules/gles31/functional/ |
es31fNegativeShaderFramebufferFetchTests.cpp | 137 << glu::FragmentSource(tcu::StringTemplate(fragShaderSource).specialize(args))); 162 << glu::FragmentSource(tcu::StringTemplate(fragShaderSource).specialize(args))); 188 << glu::FragmentSource(tcu::StringTemplate(fragShaderSource).specialize(args))); 216 << glu::FragmentSource(tcu::StringTemplate(fragShaderSource).specialize(args))); 241 << glu::FragmentSource(tcu::StringTemplate(fragmentShaderSource).specialize(args)));
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es31fNegativeShaderStorageTests.cpp | 238 << glu::FragmentSource(fragSource); 243 << glu::FragmentSource(source); 248 << glu::FragmentSource(fragSource) 255 << glu::FragmentSource(fragSource) 262 << glu::FragmentSource(fragSource)
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es31fProgramPipelineStateQueryTests.cpp | 101 const glu::ShaderProgram frgProgram (m_context.getRenderContext(), glu::ProgramSources() << glu::ProgramSeparable(true) << glu::FragmentSource(s_fragmentSource)); 176 sources << glu::ProgramSeparable(true) << glu::FragmentSource(s_fragmentSource); 240 glu::ShaderProgram frgProgram (m_context.getRenderContext(), glu::ProgramSources() << glu::ProgramSeparable(true) << glu::FragmentSource(s_fragmentSource)); 310 glu::ShaderProgram frgProgram (m_context.getRenderContext(), glu::ProgramSources() << glu::ProgramSeparable(true) << glu::FragmentSource(s_incompatibleFragmentSource));
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es31fProgramStateQueryTests.cpp | 134 << glu::FragmentSource(tcu::StringTemplate(s_vtxFragTemplate).specialize(args)) 151 << glu::FragmentSource(tcu::StringTemplate(s_vtxFragTemplate).specialize(args)) 167 << glu::FragmentSource(tcu::StringTemplate(s_vtxFragTemplate).specialize(args)) 260 << glu::FragmentSource(tcu::StringTemplate(s_vtxFragTemplate).specialize(args)) 279 << glu::FragmentSource(tcu::StringTemplate(s_vtxFragTemplate).specialize(args)) 298 << glu::FragmentSource(tcu::StringTemplate(s_vtxFragTemplate).specialize(args)) 769 << glu::FragmentSource(tcu::StringTemplate(fragmentTemplate1).specialize(args)); 779 << glu::FragmentSource(tcu::StringTemplate(fragmentTemplate2).specialize(args)); 786 << glu::FragmentSource(tcu::StringTemplate(fragmentTemplate2).specialize(args)); [all...] |
es31fNegativeShaderDirectiveTests.cpp | 351 verifyProgram(ctx, glu::ProgramSources() << glu::VertexSource(simpleVtxFrag) << glu::GeometrySource(geometry) << glu::FragmentSource(simpleVtxFrag), EXPECT_RESULT_FAIL); 445 << glu::FragmentSource(simpleVtxFrag);
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es31fNegativeAdvancedBlendEquationTests.cpp | 169 << glu::FragmentSource(generateFragmentShaderSource(ctx, equation));
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es31fTessellationTests.cpp | [all...] |
es31fLayoutBindingTests.cpp | [all...] |
/external/deqp/framework/opengl/simplereference/ |
sglrShaderProgram.hpp | 111 struct FragmentSource 113 FragmentSource (const std::string& str) : source(str) { } 156 ShaderProgramDeclaration& operator<< (const FragmentSource&);
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sglrShaderProgram.cpp | 83 ShaderProgramDeclaration& pdec::ShaderProgramDeclaration::operator<< (const FragmentSource& c)
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/external/deqp/modules/glshared/ |
glsShaderConstExprTests.cpp | 186 spec.programs[0].sources << glu::FragmentSource(mapped); 240 spec.programs[0].sources << glu::FragmentSource(mapped);
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/external/deqp/external/vulkancts/modules/vulkan/geometry/ |
vktGeometryEmitGeometryShaderTests.cpp | 149 sourceCollections.glslSources.add("fragment") << glu::FragmentSource(src.str());
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vktGeometryVaryingGeometryShaderTests.cpp | 250 sourceCollections.glslSources.add("fragment") << glu::FragmentSource(src.str());
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vktGeometryInputGeometryShaderTests.cpp | 173 sourceCollections.glslSources.add("fragment") << glu::FragmentSource(src.str());
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/external/deqp/external/vulkancts/modules/vulkan/tessellation/ |
vktTessellationShaderInputOutputTests.cpp | 297 programCollection.glslSources.add("frag") << glu::FragmentSource(src.str()); 462 programCollection.glslSources.add("frag") << glu::FragmentSource(src.str()); 607 programCollection.glslSources.add("frag") << glu::FragmentSource(src.str()); 755 programCollection.glslSources.add("frag") << glu::FragmentSource(src.str());
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/external/deqp/framework/opengl/ |
gluContextInfo.cpp | 44 TryCompileProgram (const char* vertexSource, const char* fragmentSource) 46 , m_fragmentSource (fragmentSource) 54 << FragmentSource(m_fragmentSource));
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gluShaderProgram.hpp | 274 struct FragmentSource : public ShaderSource 276 FragmentSource (const std::string& source_) : ShaderSource(glu::SHADERTYPE_FRAGMENT, source_) {}
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/external/deqp/modules/gles3/functional/ |
es3fShaderFragDataTests.cpp | 134 sources << glu::FragmentSource(string( 241 << glu::FragmentSource(
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es3fFboTestUtil.cpp | 90 << sglr::pdec::FragmentSource( 169 << sglr::pdec::FragmentSource( 292 decl << sglr::pdec::FragmentSource(genTexFragmentShader(samplerTypes.vec, outputType)); 443 << sglr::pdec::FragmentSource( 580 << sglr::pdec::FragmentSource( 688 << sglr::pdec::FragmentSource( 795 << sglr::pdec::FragmentSource( [all...] |
es3fLifetimeTests.cpp | 120 << FragmentSource(s_fragmentShaderSrc) 508 << glu::FragmentSource(s_xfbFragmentSource)
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es3fShaderInvarianceTests.cpp | 182 m_shader0 = new glu::ShaderProgram(m_context.getRenderContext(), glu::ProgramSources() << glu::VertexSource(vertexShaders.vertexShaderSource0) << glu::FragmentSource(vertexShaders.fragmentShaderSource0)); 189 m_shader1 = new glu::ShaderProgram(m_context.getRenderContext(), glu::ProgramSources() << glu::VertexSource(vertexShaders.vertexShaderSource1) << glu::FragmentSource(vertexShaders.fragmentShaderSource1)); [all...] |
/external/deqp/external/vulkancts/modules/vulkan/pipeline/ |
vktPipelineMultisampleInterpolationTests.cpp | [all...] |
/external/deqp/modules/gles2/functional/ |
es2fShaderFragDataTests.cpp | 134 sources << glu::FragmentSource(string(
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es2fShaderInvarianceTests.cpp | 182 m_shader0 = new glu::ShaderProgram(m_context.getRenderContext(), glu::ProgramSources() << glu::VertexSource(vertexShaders.vertexShaderSource0) << glu::FragmentSource(vertexShaders.fragmentShaderSource0)); 189 m_shader1 = new glu::ShaderProgram(m_context.getRenderContext(), glu::ProgramSources() << glu::VertexSource(vertexShaders.vertexShaderSource1) << glu::FragmentSource(vertexShaders.fragmentShaderSource1)); [all...] |
/external/deqp/external/vulkancts/modules/vulkan/shaderrender/ |
vktShaderRenderBuiltinVarTests.cpp | 242 std::ostringstream fragmentSource; 243 fragmentSource << glu::getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES) << "\n" 253 programCollection.glslSources.add("frag") << glu::FragmentSource(fragmentSource.str()); [all...] |