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  /external/deqp/modules/gles31/functional/
es31fNegativeShaderFramebufferFetchTests.cpp 137 << glu::FragmentSource(tcu::StringTemplate(fragShaderSource).specialize(args)));
162 << glu::FragmentSource(tcu::StringTemplate(fragShaderSource).specialize(args)));
188 << glu::FragmentSource(tcu::StringTemplate(fragShaderSource).specialize(args)));
216 << glu::FragmentSource(tcu::StringTemplate(fragShaderSource).specialize(args)));
241 << glu::FragmentSource(tcu::StringTemplate(fragmentShaderSource).specialize(args)));
es31fNegativeShaderStorageTests.cpp 238 << glu::FragmentSource(fragSource);
243 << glu::FragmentSource(source);
248 << glu::FragmentSource(fragSource)
255 << glu::FragmentSource(fragSource)
262 << glu::FragmentSource(fragSource)
es31fProgramPipelineStateQueryTests.cpp 101 const glu::ShaderProgram frgProgram (m_context.getRenderContext(), glu::ProgramSources() << glu::ProgramSeparable(true) << glu::FragmentSource(s_fragmentSource));
176 sources << glu::ProgramSeparable(true) << glu::FragmentSource(s_fragmentSource);
240 glu::ShaderProgram frgProgram (m_context.getRenderContext(), glu::ProgramSources() << glu::ProgramSeparable(true) << glu::FragmentSource(s_fragmentSource));
310 glu::ShaderProgram frgProgram (m_context.getRenderContext(), glu::ProgramSources() << glu::ProgramSeparable(true) << glu::FragmentSource(s_incompatibleFragmentSource));
es31fProgramStateQueryTests.cpp 134 << glu::FragmentSource(tcu::StringTemplate(s_vtxFragTemplate).specialize(args))
151 << glu::FragmentSource(tcu::StringTemplate(s_vtxFragTemplate).specialize(args))
167 << glu::FragmentSource(tcu::StringTemplate(s_vtxFragTemplate).specialize(args))
260 << glu::FragmentSource(tcu::StringTemplate(s_vtxFragTemplate).specialize(args))
279 << glu::FragmentSource(tcu::StringTemplate(s_vtxFragTemplate).specialize(args))
298 << glu::FragmentSource(tcu::StringTemplate(s_vtxFragTemplate).specialize(args))
769 << glu::FragmentSource(tcu::StringTemplate(fragmentTemplate1).specialize(args));
779 << glu::FragmentSource(tcu::StringTemplate(fragmentTemplate2).specialize(args));
786 << glu::FragmentSource(tcu::StringTemplate(fragmentTemplate2).specialize(args));
    [all...]
es31fNegativeShaderDirectiveTests.cpp 351 verifyProgram(ctx, glu::ProgramSources() << glu::VertexSource(simpleVtxFrag) << glu::GeometrySource(geometry) << glu::FragmentSource(simpleVtxFrag), EXPECT_RESULT_FAIL);
445 << glu::FragmentSource(simpleVtxFrag);
es31fNegativeAdvancedBlendEquationTests.cpp 169 << glu::FragmentSource(generateFragmentShaderSource(ctx, equation));
es31fTessellationTests.cpp     [all...]
es31fLayoutBindingTests.cpp     [all...]
  /external/deqp/framework/opengl/simplereference/
sglrShaderProgram.hpp 111 struct FragmentSource
113 FragmentSource (const std::string& str) : source(str) { }
156 ShaderProgramDeclaration& operator<< (const FragmentSource&);
sglrShaderProgram.cpp 83 ShaderProgramDeclaration& pdec::ShaderProgramDeclaration::operator<< (const FragmentSource& c)
  /external/deqp/modules/glshared/
glsShaderConstExprTests.cpp 186 spec.programs[0].sources << glu::FragmentSource(mapped);
240 spec.programs[0].sources << glu::FragmentSource(mapped);
  /external/deqp/external/vulkancts/modules/vulkan/geometry/
vktGeometryEmitGeometryShaderTests.cpp 149 sourceCollections.glslSources.add("fragment") << glu::FragmentSource(src.str());
vktGeometryVaryingGeometryShaderTests.cpp 250 sourceCollections.glslSources.add("fragment") << glu::FragmentSource(src.str());
vktGeometryInputGeometryShaderTests.cpp 173 sourceCollections.glslSources.add("fragment") << glu::FragmentSource(src.str());
  /external/deqp/external/vulkancts/modules/vulkan/tessellation/
vktTessellationShaderInputOutputTests.cpp 297 programCollection.glslSources.add("frag") << glu::FragmentSource(src.str());
462 programCollection.glslSources.add("frag") << glu::FragmentSource(src.str());
607 programCollection.glslSources.add("frag") << glu::FragmentSource(src.str());
755 programCollection.glslSources.add("frag") << glu::FragmentSource(src.str());
  /external/deqp/framework/opengl/
gluContextInfo.cpp 44 TryCompileProgram (const char* vertexSource, const char* fragmentSource)
46 , m_fragmentSource (fragmentSource)
54 << FragmentSource(m_fragmentSource));
gluShaderProgram.hpp 274 struct FragmentSource : public ShaderSource
276 FragmentSource (const std::string& source_) : ShaderSource(glu::SHADERTYPE_FRAGMENT, source_) {}
  /external/deqp/modules/gles3/functional/
es3fShaderFragDataTests.cpp 134 sources << glu::FragmentSource(string(
241 << glu::FragmentSource(
es3fFboTestUtil.cpp 90 << sglr::pdec::FragmentSource(
169 << sglr::pdec::FragmentSource(
292 decl << sglr::pdec::FragmentSource(genTexFragmentShader(samplerTypes.vec, outputType));
443 << sglr::pdec::FragmentSource(
580 << sglr::pdec::FragmentSource(
688 << sglr::pdec::FragmentSource(
795 << sglr::pdec::FragmentSource(
    [all...]
es3fLifetimeTests.cpp 120 << FragmentSource(s_fragmentShaderSrc)
508 << glu::FragmentSource(s_xfbFragmentSource)
es3fShaderInvarianceTests.cpp 182 m_shader0 = new glu::ShaderProgram(m_context.getRenderContext(), glu::ProgramSources() << glu::VertexSource(vertexShaders.vertexShaderSource0) << glu::FragmentSource(vertexShaders.fragmentShaderSource0));
189 m_shader1 = new glu::ShaderProgram(m_context.getRenderContext(), glu::ProgramSources() << glu::VertexSource(vertexShaders.vertexShaderSource1) << glu::FragmentSource(vertexShaders.fragmentShaderSource1));
    [all...]
  /external/deqp/external/vulkancts/modules/vulkan/pipeline/
vktPipelineMultisampleInterpolationTests.cpp     [all...]
  /external/deqp/modules/gles2/functional/
es2fShaderFragDataTests.cpp 134 sources << glu::FragmentSource(string(
es2fShaderInvarianceTests.cpp 182 m_shader0 = new glu::ShaderProgram(m_context.getRenderContext(), glu::ProgramSources() << glu::VertexSource(vertexShaders.vertexShaderSource0) << glu::FragmentSource(vertexShaders.fragmentShaderSource0));
189 m_shader1 = new glu::ShaderProgram(m_context.getRenderContext(), glu::ProgramSources() << glu::VertexSource(vertexShaders.vertexShaderSource1) << glu::FragmentSource(vertexShaders.fragmentShaderSource1));
    [all...]
  /external/deqp/external/vulkancts/modules/vulkan/shaderrender/
vktShaderRenderBuiltinVarTests.cpp 242 std::ostringstream fragmentSource;
243 fragmentSource << glu::getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES) << "\n"
253 programCollection.glslSources.add("frag") << glu::FragmentSource(fragmentSource.str());
    [all...]

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