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    Searched refs:FullyAvailableBlocks (Results 1 - 2 of 2) sorted by null

  /external/llvm/lib/Transforms/Scalar/
GVN.cpp 618 /// track of which blocks we know are fully alive in FullyAvailableBlocks. This
627 DenseMap<BasicBlock*, char> &FullyAvailableBlocks,
635 FullyAvailableBlocks.insert(std::make_pair(BB, 2));
657 if (!IsValueFullyAvailableInBlock(*PI, FullyAvailableBlocks,RecurseDepth+1))
666 char &BBVal = FullyAvailableBlocks[BB];
683 // already be in FullyAvailableBlocks. This is safe.
684 char &EntryVal = FullyAvailableBlocks[Entry];
    [all...]
  /external/swiftshader/third_party/LLVM/lib/Transforms/Scalar/
GVN.cpp 586 /// track of which blocks we know are fully alive in FullyAvailableBlocks. This
595 DenseMap<BasicBlock*, char> &FullyAvailableBlocks) {
599 FullyAvailableBlocks.insert(std::make_pair(BB, 2));
621 if (!IsValueFullyAvailableInBlock(*PI, FullyAvailableBlocks))
630 char &BBVal = FullyAvailableBlocks[BB];
647 // already be in FullyAvailableBlocks. This is safe.
648 char &EntryVal = FullyAvailableBlocks[Entry];
    [all...]

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