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  /external/mesa3d/src/mesa/swrast/
s_texcombine.c 122 rgba[i][GCOMP] = CHAN_TO_FLOAT(rgbaChan[i][GCOMP]);
209 dst[i][GCOMP] = 1.0F - src[i][GCOMP];
216 dst[i][GCOMP] =
223 dst[i][GCOMP] =
309 rgba[i][GCOMP] = arg0[i][GCOMP] * scaleRGB;
316 rgba[i][GCOMP] = arg0[i][GCOMP] * arg1[i][GCOMP] * scaleRGB
    [all...]
s_masking.c 73 const GLushort gMask = ctx->Color.ColorMask[buf][GCOMP] ? 0xffff : 0x0;
81 src[i][GCOMP] = (src[i][GCOMP] & gMask) | (dst[i][GCOMP] & ~gMask);
89 const GLuint gMask = ctx->Color.ColorMask[buf][GCOMP] ? ~0x0 : 0x0;
97 src[i][GCOMP] = (src[i][GCOMP] & gMask) | (dst[i][GCOMP] & ~gMask);
s_blend.c 145 const GLint g = DIV255((rgba[i][GCOMP] - dest[i][GCOMP]) * t) + dest[i][GCOMP];
153 rgba[i][GCOMP] = (GLubyte) g;
190 GLushort g = (GLushort) ((rgba[i][GCOMP] - dest[i][GCOMP]) * tt + dest[i][GCOMP]);
227 GLfloat g = (rgba[i][GCOMP] - dest[i][GCOMP]) * t + dest[i][GCOMP];
    [all...]
s_fog.c 100 rgba[i][GCOMP] = (TYPE) (f * rgba[i][GCOMP] + oneMinusF * gFog); \
117 rgba[i][GCOMP] = (TYPE) (f * rgba[i][GCOMP] + oneMinusF * gFog); \
143 gFog = ctx->Fog.Color[GCOMP] * 255.0F;
148 gFog = ctx->Fog.Color[GCOMP] * 65535.0F;
153 gFog = ctx->Fog.Color[GCOMP];
s_triangle.c 155 rgba[i][GCOMP] = texture[pos+1]; \
216 rgba[i][GCOMP] = texture[pos+1]; \
284 sample[GCOMP] = tex00[1]; \
290 sample[GCOMP] = ilerp_2d(sf, tf, tex00[1], tex01[1], tex10[1], tex11[1]);\
296 sample[GCOMP] = tex00[2]; \
302 sample[GCOMP] = ilerp_2d(sf, tf, tex00[2], tex01[2], tex10[2], tex11[2]);\
308 dest[GCOMP] = span->green * (sample[GCOMP] + 1u) >> (FIXED_SHIFT + 8); \
316 dest[GCOMP] = ((CHAN_MAX - sample[ACOMP]) * span->green + \
317 ((sample[ACOMP] + 1) * sample[GCOMP] << FIXED_SHIFT))
    [all...]
s_aatritemp.h 124 compute_plane(p0, p1, p2, v0->color[GCOMP], v1->color[GCOMP], v2->color[GCOMP], gPlane);
130 constant_plane(v2->color[GCOMP], gPlane);
230 array->rgba[count][GCOMP] = solve_plane_chan(cx, cy, gPlane);
293 array->rgba[ix][GCOMP] = solve_plane_chan(cx, cy, gPlane);
s_aalinetemp.h 63 line->span.array->rgba[i][GCOMP] = solve_plane_chan(fx, fy, line->gPlane);
145 v0->color[GCOMP], v1->color[GCOMP], line.gPlane);
153 constant_plane(v1->color[GCOMP], line.gPlane);
s_blit.c 433 srcColor0[srcCol0][GCOMP], srcColor0[srcCol1][GCOMP],
434 srcColor1[srcCol0][GCOMP], srcColor1[srcCol1][GCOMP]);
443 dstColor[dstCol][GCOMP] = IFLOOR(green);
488 srcColor0[srcCol0][GCOMP], srcColor0[srcCol1][GCOMP],
489 srcColor1[srcCol0][GCOMP], srcColor1[srcCol1][GCOMP]);
498 dstColor[dstCol][GCOMP] = green
    [all...]
s_tritemp.h 364 GLfloat eMaj_dg = (GLfloat) (vMax->color[GCOMP] - vMin->color[GCOMP]);
365 GLfloat eBot_dg = (GLfloat) (vMid->color[GCOMP] - vMin->color[GCOMP]);
649 gLeft = (GLint)(ChanToFixed(vLower->color[GCOMP])
672 gLeft = ChanToFixed(v2->color[GCOMP]);
    [all...]
s_span.c 237 color[GCOMP] = FixedToInt(span->green);
255 rgba[i][GCOMP] = FixedToChan(g);
272 color[GCOMP] = FixedToInt(span->green);
293 rgba[i][GCOMP] = FixedToChan(g);
922 rgba[i][GCOMP] = CLAMP(rgba[i][GCOMP], 0.0F, 1.0F);
    [all...]
  /external/mesa3d/src/mesa/main/
texcompress_s3tc.c 369 texel[GCOMP] = UBYTE_TO_FLOAT(tex[GCOMP]);
386 texel[GCOMP] = UBYTE_TO_FLOAT(tex[GCOMP]);
403 texel[GCOMP] = UBYTE_TO_FLOAT(tex[GCOMP]);
420 texel[GCOMP] = UBYTE_TO_FLOAT(tex[GCOMP]);
438 texel[GCOMP] = util_format_srgb_8unorm_to_linear_float(tex[GCOMP]);
    [all...]
pixeltransfer.c 60 rgba[i][GCOMP] = rgba[i][GCOMP] * gScale + gBias;
95 GLfloat g = CLAMP(rgba[i][GCOMP], 0.0F, 1.0F);
99 rgba[i][GCOMP] = gMap[(int)_mesa_lroundevenf(g * gscale)];
123 rgba[i][GCOMP] = gMap[index[i] & gmask];
185 rgba[i][GCOMP] = CLAMP(rgba[i][GCOMP], 0.0F, 1.0F);
texcompress_fxt1.c 983 FX64_MOV32(hi, 9 | (vec[3][GCOMP] & 4) | ((vec[1][GCOMP] >> 1) & 2)); /* chroma = "1" */
1108 if ((GLint)((lolo >> 1) & 1) != (((vec[1][GCOMP] ^ vec[0][GCOMP]) >> 2) & 1)) {
1141 if ((GLint)((lohi >> 1) & 1) != (((vec[3][GCOMP] ^ vec[2][GCOMP]) >> 2) & 1)) {
1152 FX64_MOV32(hi, 8 | (vec[3][GCOMP] & 4) | ((vec[1][GCOMP] >> 1) & 2)); /* chroma = "1" */
    [all...]
texcompress_rgtc.c 321 texel[GCOMP] = 0.0;
333 texel[GCOMP] =
346 texel[GCOMP] = 0.0;
359 texel[GCOMP] =
376 texel[GCOMP] = UBYTE_TO_FLOAT(green);
393 texel[GCOMP] =
411 texel[GCOMP] = BYTE_TO_FLOAT_TEX(green);
429 texel[GCOMP] =
config.h 305 #define GCOMP 1
accum.c 290 acc[i * 4 + 1] = (GLshort) (rgba[i][GCOMP] * scale);
299 acc[i * 4 + 1] += (GLshort) (rgba[i][GCOMP] * scale);
350 !ctx->Color.ColorMask[buffer][GCOMP] ||
395 if (ctx->Color.ColorMask[buffer][GCOMP] == 0) {
397 rgba[i][GCOMP] = dest[i][GCOMP];
image.c 496 dst2[i][GCOMP] = UBYTE_TO_USHORT(src1[i][GCOMP]);
512 dst4[i][GCOMP] = UBYTE_TO_FLOAT(src1[i][GCOMP]);
529 dst1[i][GCOMP] = USHORT_TO_UBYTE(src2[i][GCOMP]);
545 dst4[i][GCOMP] = USHORT_TO_FLOAT(src2[i][GCOMP]);
574 UNCLAMPED_FLOAT_TO_USHORT(dst2[i][GCOMP], src4[i][GCOMP]);
    [all...]
texcompress_etc.c     [all...]
pack.c     [all...]
samplerobj.c 615 samp->BorderColor.f[GCOMP] = params[1];
629 samp->BorderColor.i[GCOMP] = params[1];
643 samp->BorderColor.ui[GCOMP] = params[1];
    [all...]
  /external/mesa3d/src/mesa/drivers/dri/nouveau/
nouveau_util.h 38 return PACK_COLOR_8888(c[ACOMP], c[RCOMP], c[GCOMP], c[BCOMP]);
40 return PACK_COLOR_8888(c[BCOMP], c[GCOMP], c[RCOMP], c[ACOMP]);
42 return PACK_COLOR_8888(0, c[RCOMP], c[GCOMP], c[BCOMP]);
44 return PACK_COLOR_8888(c[BCOMP], c[GCOMP], c[RCOMP], 0);
46 return PACK_COLOR_8888(c[RCOMP], c[GCOMP], c[BCOMP], c[ACOMP]);
48 return PACK_COLOR_8888(c[ACOMP], c[BCOMP], c[GCOMP], c[RCOMP]);
50 return PACK_COLOR_565(c[RCOMP], c[GCOMP], c[BCOMP]);
76 FLOAT_TO_UBYTE(c[GCOMP]),
nv04_state_raster.c 167 if (ctx->Color.ColorMask[0][GCOMP])
nv04_context.c 61 ctx->Color.ColorMask[0][GCOMP] &&
  /external/mesa3d/src/mesa/drivers/x11/
xm_line.c 206 pixelPtr->g = color[GCOMP]; \
355 pixelPtr->g = color[GCOMP]; \
xm_tri.c 445 ptr->g = color[GCOMP]; \
529 color[GCOMP], color[BCOMP]); \
830 pixel->g = color[GCOMP]; \
894 color[GCOMP], color[BCOMP]); \
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