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  /external/deqp/external/vulkancts/modules/vulkan/pipeline/
vktPipelineReferenceRenderer.hpp 50 m_inputs[0].type = rr::GENERICVECTYPE_FLOAT;
51 m_inputs[1].type = rr::GENERICVECTYPE_FLOAT;
53 m_outputs[0].type = rr::GENERICVECTYPE_FLOAT;
54 m_outputs[1].type = rr::GENERICVECTYPE_FLOAT;
85 m_inputs[0].type = rr::GENERICVECTYPE_FLOAT;
86 m_inputs[1].type = rr::GENERICVECTYPE_FLOAT;
88 m_outputs[0].type = rr::GENERICVECTYPE_FLOAT;
89 m_outputs[1].type = rr::GENERICVECTYPE_FLOAT;
130 m_inputs[0].type = rr::GENERICVECTYPE_FLOAT;
131 m_inputs[1].type = rr::GENERICVECTYPE_FLOAT;
    [all...]
  /external/deqp/modules/gles3/functional/
es3fFboTestUtil.cpp 59 case glu::TYPE_FLOAT_VEC4: return rr::GENERICVECTYPE_FLOAT;
79 << sglr::pdec::VertexAttribute("a_position", rr::GENERICVECTYPE_FLOAT)
80 << sglr::pdec::VertexToFragmentVarying(rr::GENERICVECTYPE_FLOAT)
153 << sglr::pdec::VertexAttribute("a_position", rr::GENERICVECTYPE_FLOAT)
154 << sglr::pdec::VertexAttribute("a_coord", rr::GENERICVECTYPE_FLOAT)
155 << sglr::pdec::VertexToFragmentVarying(rr::GENERICVECTYPE_FLOAT)
277 decl << sglr::pdec::VertexAttribute("a_position", rr::GENERICVECTYPE_FLOAT);
278 decl << sglr::pdec::VertexAttribute("a_coord", rr::GENERICVECTYPE_FLOAT);
279 decl << sglr::pdec::VertexToFragmentVarying(rr::GENERICVECTYPE_FLOAT);
424 << sglr::pdec::VertexAttribute("a_position", rr::GENERICVECTYPE_FLOAT)
    [all...]
es3fDepthTests.cpp 65 << sglr::pdec::VertexAttribute("a_position", rr::GENERICVECTYPE_FLOAT)
66 << sglr::pdec::FragmentOutput(rr::GENERICVECTYPE_FLOAT)
es3fStencilTests.cpp 63 << sglr::pdec::VertexAttribute("a_position", rr::GENERICVECTYPE_FLOAT)
64 << sglr::pdec::VertexToFragmentVarying(rr::GENERICVECTYPE_FLOAT)
65 << sglr::pdec::FragmentOutput(rr::GENERICVECTYPE_FLOAT)
es3fShaderBuiltinVarTests.cpp 891 this->rr::VertexShader::m_inputs[0].type = rr::GENERICVECTYPE_FLOAT;
892 this->rr::VertexShader::m_inputs[1].type = rr::GENERICVECTYPE_FLOAT;
894 this->rr::VertexShader::m_outputs[0].type = rr::GENERICVECTYPE_FLOAT;
897 this->rr::FragmentShader::m_inputs[0].type = rr::GENERICVECTYPE_FLOAT;
900 this->rr::FragmentShader::m_outputs[0].type = rr::GENERICVECTYPE_FLOAT;
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es3fDrawTests.cpp 586 << sglr::pdec::VertexAttribute("a_position", rr::GENERICVECTYPE_FLOAT)
587 << sglr::pdec::VertexAttribute("a_offset", rr::GENERICVECTYPE_FLOAT)
588 << sglr::pdec::VertexAttribute("a_color", rr::GENERICVECTYPE_FLOAT)
589 << sglr::pdec::VertexToFragmentVarying(rr::GENERICVECTYPE_FLOAT)
590 << sglr::pdec::FragmentOutput(rr::GENERICVECTYPE_FLOAT)
    [all...]
es3fPolygonOffsetTests.cpp 217 << sglr::pdec::VertexAttribute("a_position", rr::GENERICVECTYPE_FLOAT)
218 << sglr::pdec::VertexAttribute("a_color", rr::GENERICVECTYPE_FLOAT)
219 << sglr::pdec::VertexToFragmentVarying(rr::GENERICVECTYPE_FLOAT)
220 << sglr::pdec::FragmentOutput(rr::GENERICVECTYPE_FLOAT)
    [all...]
es3fTextureUnitTests.cpp 253 decl << sglr::pdec::VertexAttribute("a_position", rr::GENERICVECTYPE_FLOAT);
254 decl << sglr::pdec::VertexAttribute("a_coord", rr::GENERICVECTYPE_FLOAT);
255 decl << sglr::pdec::VertexToFragmentVarying(rr::GENERICVECTYPE_FLOAT);
256 decl << sglr::pdec::FragmentOutput(rr::GENERICVECTYPE_FLOAT);
    [all...]
  /external/deqp/framework/referencerenderer/
rrGenericVector.hpp 34 GENERICVECTYPE_FLOAT = 0,
rrRenderer.cpp 668 if (fragInputs[outputNdx].type == GENERICVECTYPE_FLOAT)
759 if (fragInputs[outputNdx].type == GENERICVECTYPE_FLOAT)
    [all...]
  /external/deqp/modules/gles31/functional/
es31fFboTestUtil.cpp 59 case glu::TYPE_FLOAT_VEC4: return rr::GENERICVECTYPE_FLOAT;
120 decl << sglr::pdec::VertexAttribute("a_position", rr::GENERICVECTYPE_FLOAT);
121 decl << sglr::pdec::VertexAttribute("a_coord", rr::GENERICVECTYPE_FLOAT);
122 decl << sglr::pdec::VertexToFragmentVarying(rr::GENERICVECTYPE_FLOAT);
267 << sglr::pdec::VertexAttribute("a_position", rr::GENERICVECTYPE_FLOAT)
268 << sglr::pdec::VertexAttribute("a_coord", rr::GENERICVECTYPE_FLOAT)
269 << sglr::pdec::VertexToFragmentVarying(rr::GENERICVECTYPE_FLOAT)
es31fGeometryShaderTests.cpp 213 << sglr::pdec::VertexAttribute("a_position", rr::GENERICVECTYPE_FLOAT)
214 << sglr::pdec::VertexAttribute("a_color", rr::GENERICVECTYPE_FLOAT)
215 << sglr::pdec::VertexToGeometryVarying(rr::GENERICVECTYPE_FLOAT)
216 << sglr::pdec::GeometryToFragmentVarying(rr::GENERICVECTYPE_FLOAT)
217 << sglr::pdec::FragmentOutput(rr::GENERICVECTYPE_FLOAT)
316 << sglr::pdec::VertexAttribute("a_position", rr::GENERICVECTYPE_FLOAT)
317 << sglr::pdec::VertexAttribute("a_color", rr::GENERICVECTYPE_FLOAT)
318 << sglr::pdec::VertexToGeometryVarying(rr::GENERICVECTYPE_FLOAT)
319 << sglr::pdec::GeometryToFragmentVarying(rr::GENERICVECTYPE_FLOAT)
320 << sglr::pdec::FragmentOutput(rr::GENERICVECTYPE_FLOAT)
    [all...]
  /external/deqp/modules/gles2/functional/
es2fDepthTests.cpp 65 << sglr::pdec::VertexAttribute("a_position", rr::GENERICVECTYPE_FLOAT)
66 << sglr::pdec::FragmentOutput(rr::GENERICVECTYPE_FLOAT)
es2fStencilTests.cpp 63 << sglr::pdec::VertexAttribute("a_position", rr::GENERICVECTYPE_FLOAT)
64 << sglr::pdec::VertexToFragmentVarying(rr::GENERICVECTYPE_FLOAT)
65 << sglr::pdec::FragmentOutput(rr::GENERICVECTYPE_FLOAT)
es2fTextureSpecificationTests.cpp 113 << sglr::pdec::VertexAttribute("a_position", rr::GENERICVECTYPE_FLOAT)
114 << sglr::pdec::VertexAttribute("a_coord", rr::GENERICVECTYPE_FLOAT)
115 << sglr::pdec::VertexToFragmentVarying(rr::GENERICVECTYPE_FLOAT)
116 << sglr::pdec::FragmentOutput(rr::GENERICVECTYPE_FLOAT)
169 << sglr::pdec::VertexAttribute("a_position", rr::GENERICVECTYPE_FLOAT)
170 << sglr::pdec::VertexAttribute("a_coord", rr::GENERICVECTYPE_FLOAT)
171 << sglr::pdec::VertexToFragmentVarying(rr::GENERICVECTYPE_FLOAT)
172 << sglr::pdec::FragmentOutput(rr::GENERICVECTYPE_FLOAT)
247 << sglr::pdec::VertexAttribute("a_position", rr::GENERICVECTYPE_FLOAT)
248 << sglr::pdec::VertexAttribute("a_coord", rr::GENERICVECTYPE_FLOAT)
    [all...]
es2fFboRenderTest.cpp 69 << sglr::pdec::VertexAttribute("a_position", rr::GENERICVECTYPE_FLOAT)
70 << sglr::pdec::FragmentOutput(rr::GENERICVECTYPE_FLOAT)
116 << sglr::pdec::VertexAttribute("a_position", rr::GENERICVECTYPE_FLOAT)
117 << sglr::pdec::VertexAttribute("a_coord", rr::GENERICVECTYPE_FLOAT)
118 << sglr::pdec::VertexToFragmentVarying(rr::GENERICVECTYPE_FLOAT)
119 << sglr::pdec::FragmentOutput(rr::GENERICVECTYPE_FLOAT)
176 << sglr::pdec::VertexAttribute("a_position", rr::GENERICVECTYPE_FLOAT)
177 << sglr::pdec::VertexAttribute("a_coord", rr::GENERICVECTYPE_FLOAT)
178 << sglr::pdec::VertexToFragmentVarying(rr::GENERICVECTYPE_FLOAT)
179 << sglr::pdec::FragmentOutput(rr::GENERICVECTYPE_FLOAT)
    [all...]
es2fTextureUnitTests.cpp 177 decl << sglr::pdec::VertexAttribute("a_position", rr::GENERICVECTYPE_FLOAT);
178 decl << sglr::pdec::VertexAttribute("a_coord", rr::GENERICVECTYPE_FLOAT);
179 decl << sglr::pdec::VertexToFragmentVarying(rr::GENERICVECTYPE_FLOAT);
180 decl << sglr::pdec::FragmentOutput(rr::GENERICVECTYPE_FLOAT);
    [all...]
es2fPolygonOffsetTests.cpp 214 << sglr::pdec::VertexAttribute("a_position", rr::GENERICVECTYPE_FLOAT)
215 << sglr::pdec::VertexAttribute("a_color", rr::GENERICVECTYPE_FLOAT)
216 << sglr::pdec::VertexToFragmentVarying(rr::GENERICVECTYPE_FLOAT)
217 << sglr::pdec::FragmentOutput(rr::GENERICVECTYPE_FLOAT)
    [all...]
  /external/deqp/modules/glshared/
glsTextureBufferCase.cpp 160 m_inputs[0].type = rr::GENERICVECTYPE_FLOAT;
161 m_outputs[0].type = rr::GENERICVECTYPE_FLOAT;
186 m_inputs[0].type = rr::GENERICVECTYPE_FLOAT;
187 m_outputs[0].type = rr::GENERICVECTYPE_FLOAT;
217 m_inputs[0].type = rr::GENERICVECTYPE_FLOAT;
218 m_outputs[0].type = rr::GENERICVECTYPE_FLOAT;
253 m_inputs[0].type = rr::GENERICVECTYPE_FLOAT;
254 m_outputs[0].type = rr::GENERICVECTYPE_FLOAT;
    [all...]
glsRandomShaderProgram.cpp 37 return rr::GENERICVECTYPE_FLOAT;
93 decl << sglr::pdec::FragmentOutput(rr::GENERICVECTYPE_FLOAT);
  /external/deqp/external/vulkancts/modules/vulkan/draw/
vktDrawInstancedTests.cpp 151 m_inputs[0].type = rr::GENERICVECTYPE_FLOAT;
152 m_inputs[1].type = rr::GENERICVECTYPE_FLOAT;
153 m_inputs[2].type = rr::GENERICVECTYPE_FLOAT;
154 m_outputs[0].type = rr::GENERICVECTYPE_FLOAT;
183 m_inputs[0].type = rr::GENERICVECTYPE_FLOAT;
184 m_outputs[0].type = rr::GENERICVECTYPE_FLOAT;
vktBasicDrawTests.cpp 206 m_inputs[0].type = rr::GENERICVECTYPE_FLOAT;
207 m_inputs[1].type = rr::GENERICVECTYPE_FLOAT;
208 m_outputs[0].type = rr::GENERICVECTYPE_FLOAT;
234 m_inputs[0].type = rr::GENERICVECTYPE_FLOAT;
235 m_outputs[0].type = rr::GENERICVECTYPE_FLOAT;
    [all...]
  /external/deqp/modules/internal/
ditFrameworkTests.cpp 717 m_inputs[0].type = rr::GENERICVECTYPE_FLOAT;
718 m_inputs[1].type = rr::GENERICVECTYPE_FLOAT;
719 m_outputs[0].type = rr::GENERICVECTYPE_FLOAT;
738 m_inputs[0].type = rr::GENERICVECTYPE_FLOAT;
739 m_outputs[0].type = rr::GENERICVECTYPE_FLOAT;
  /external/deqp/modules/egl/
teglRenderTests.cpp 240 this->rr::VertexShader::m_inputs[0].type = rr::GENERICVECTYPE_FLOAT;
241 this->rr::VertexShader::m_inputs[1].type = rr::GENERICVECTYPE_FLOAT;
243 this->rr::VertexShader::m_outputs[0].type = rr::GENERICVECTYPE_FLOAT;
246 this->rr::FragmentShader::m_inputs[0].type = rr::GENERICVECTYPE_FLOAT;
249 this->rr::FragmentShader::m_outputs[0].type = rr::GENERICVECTYPE_FLOAT;
    [all...]
  /external/deqp/external/vulkancts/modules/vulkan/api/
vktApiSmokeTests.cpp 273 m_inputs[0].type = rr::GENERICVECTYPE_FLOAT;
293 m_outputs[0].type = rr::GENERICVECTYPE_FLOAT;
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