/external/deqp/external/vulkancts/modules/vulkan/pipeline/ |
vktPipelineReferenceRenderer.hpp | 50 m_inputs[0].type = rr::GENERICVECTYPE_FLOAT; 51 m_inputs[1].type = rr::GENERICVECTYPE_FLOAT; 53 m_outputs[0].type = rr::GENERICVECTYPE_FLOAT; 54 m_outputs[1].type = rr::GENERICVECTYPE_FLOAT; 85 m_inputs[0].type = rr::GENERICVECTYPE_FLOAT; 86 m_inputs[1].type = rr::GENERICVECTYPE_FLOAT; 88 m_outputs[0].type = rr::GENERICVECTYPE_FLOAT; 89 m_outputs[1].type = rr::GENERICVECTYPE_FLOAT; 130 m_inputs[0].type = rr::GENERICVECTYPE_FLOAT; 131 m_inputs[1].type = rr::GENERICVECTYPE_FLOAT; [all...] |
/external/deqp/modules/gles3/functional/ |
es3fFboTestUtil.cpp | 59 case glu::TYPE_FLOAT_VEC4: return rr::GENERICVECTYPE_FLOAT; 79 << sglr::pdec::VertexAttribute("a_position", rr::GENERICVECTYPE_FLOAT) 80 << sglr::pdec::VertexToFragmentVarying(rr::GENERICVECTYPE_FLOAT) 153 << sglr::pdec::VertexAttribute("a_position", rr::GENERICVECTYPE_FLOAT) 154 << sglr::pdec::VertexAttribute("a_coord", rr::GENERICVECTYPE_FLOAT) 155 << sglr::pdec::VertexToFragmentVarying(rr::GENERICVECTYPE_FLOAT) 277 decl << sglr::pdec::VertexAttribute("a_position", rr::GENERICVECTYPE_FLOAT); 278 decl << sglr::pdec::VertexAttribute("a_coord", rr::GENERICVECTYPE_FLOAT); 279 decl << sglr::pdec::VertexToFragmentVarying(rr::GENERICVECTYPE_FLOAT); 424 << sglr::pdec::VertexAttribute("a_position", rr::GENERICVECTYPE_FLOAT) [all...] |
es3fDepthTests.cpp | 65 << sglr::pdec::VertexAttribute("a_position", rr::GENERICVECTYPE_FLOAT) 66 << sglr::pdec::FragmentOutput(rr::GENERICVECTYPE_FLOAT)
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es3fStencilTests.cpp | 63 << sglr::pdec::VertexAttribute("a_position", rr::GENERICVECTYPE_FLOAT) 64 << sglr::pdec::VertexToFragmentVarying(rr::GENERICVECTYPE_FLOAT) 65 << sglr::pdec::FragmentOutput(rr::GENERICVECTYPE_FLOAT)
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es3fShaderBuiltinVarTests.cpp | 891 this->rr::VertexShader::m_inputs[0].type = rr::GENERICVECTYPE_FLOAT; 892 this->rr::VertexShader::m_inputs[1].type = rr::GENERICVECTYPE_FLOAT; 894 this->rr::VertexShader::m_outputs[0].type = rr::GENERICVECTYPE_FLOAT; 897 this->rr::FragmentShader::m_inputs[0].type = rr::GENERICVECTYPE_FLOAT; 900 this->rr::FragmentShader::m_outputs[0].type = rr::GENERICVECTYPE_FLOAT; [all...] |
es3fDrawTests.cpp | 586 << sglr::pdec::VertexAttribute("a_position", rr::GENERICVECTYPE_FLOAT) 587 << sglr::pdec::VertexAttribute("a_offset", rr::GENERICVECTYPE_FLOAT) 588 << sglr::pdec::VertexAttribute("a_color", rr::GENERICVECTYPE_FLOAT) 589 << sglr::pdec::VertexToFragmentVarying(rr::GENERICVECTYPE_FLOAT) 590 << sglr::pdec::FragmentOutput(rr::GENERICVECTYPE_FLOAT) [all...] |
es3fPolygonOffsetTests.cpp | 217 << sglr::pdec::VertexAttribute("a_position", rr::GENERICVECTYPE_FLOAT) 218 << sglr::pdec::VertexAttribute("a_color", rr::GENERICVECTYPE_FLOAT) 219 << sglr::pdec::VertexToFragmentVarying(rr::GENERICVECTYPE_FLOAT) 220 << sglr::pdec::FragmentOutput(rr::GENERICVECTYPE_FLOAT) [all...] |
es3fTextureUnitTests.cpp | 253 decl << sglr::pdec::VertexAttribute("a_position", rr::GENERICVECTYPE_FLOAT); 254 decl << sglr::pdec::VertexAttribute("a_coord", rr::GENERICVECTYPE_FLOAT); 255 decl << sglr::pdec::VertexToFragmentVarying(rr::GENERICVECTYPE_FLOAT); 256 decl << sglr::pdec::FragmentOutput(rr::GENERICVECTYPE_FLOAT); [all...] |
/external/deqp/framework/referencerenderer/ |
rrGenericVector.hpp | 34 GENERICVECTYPE_FLOAT = 0,
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rrRenderer.cpp | 668 if (fragInputs[outputNdx].type == GENERICVECTYPE_FLOAT) 759 if (fragInputs[outputNdx].type == GENERICVECTYPE_FLOAT) [all...] |
/external/deqp/modules/gles31/functional/ |
es31fFboTestUtil.cpp | 59 case glu::TYPE_FLOAT_VEC4: return rr::GENERICVECTYPE_FLOAT; 120 decl << sglr::pdec::VertexAttribute("a_position", rr::GENERICVECTYPE_FLOAT); 121 decl << sglr::pdec::VertexAttribute("a_coord", rr::GENERICVECTYPE_FLOAT); 122 decl << sglr::pdec::VertexToFragmentVarying(rr::GENERICVECTYPE_FLOAT); 267 << sglr::pdec::VertexAttribute("a_position", rr::GENERICVECTYPE_FLOAT) 268 << sglr::pdec::VertexAttribute("a_coord", rr::GENERICVECTYPE_FLOAT) 269 << sglr::pdec::VertexToFragmentVarying(rr::GENERICVECTYPE_FLOAT)
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es31fGeometryShaderTests.cpp | 213 << sglr::pdec::VertexAttribute("a_position", rr::GENERICVECTYPE_FLOAT) 214 << sglr::pdec::VertexAttribute("a_color", rr::GENERICVECTYPE_FLOAT) 215 << sglr::pdec::VertexToGeometryVarying(rr::GENERICVECTYPE_FLOAT) 216 << sglr::pdec::GeometryToFragmentVarying(rr::GENERICVECTYPE_FLOAT) 217 << sglr::pdec::FragmentOutput(rr::GENERICVECTYPE_FLOAT) 316 << sglr::pdec::VertexAttribute("a_position", rr::GENERICVECTYPE_FLOAT) 317 << sglr::pdec::VertexAttribute("a_color", rr::GENERICVECTYPE_FLOAT) 318 << sglr::pdec::VertexToGeometryVarying(rr::GENERICVECTYPE_FLOAT) 319 << sglr::pdec::GeometryToFragmentVarying(rr::GENERICVECTYPE_FLOAT) 320 << sglr::pdec::FragmentOutput(rr::GENERICVECTYPE_FLOAT) [all...] |
/external/deqp/modules/gles2/functional/ |
es2fDepthTests.cpp | 65 << sglr::pdec::VertexAttribute("a_position", rr::GENERICVECTYPE_FLOAT) 66 << sglr::pdec::FragmentOutput(rr::GENERICVECTYPE_FLOAT)
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es2fStencilTests.cpp | 63 << sglr::pdec::VertexAttribute("a_position", rr::GENERICVECTYPE_FLOAT) 64 << sglr::pdec::VertexToFragmentVarying(rr::GENERICVECTYPE_FLOAT) 65 << sglr::pdec::FragmentOutput(rr::GENERICVECTYPE_FLOAT)
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es2fTextureSpecificationTests.cpp | 113 << sglr::pdec::VertexAttribute("a_position", rr::GENERICVECTYPE_FLOAT) 114 << sglr::pdec::VertexAttribute("a_coord", rr::GENERICVECTYPE_FLOAT) 115 << sglr::pdec::VertexToFragmentVarying(rr::GENERICVECTYPE_FLOAT) 116 << sglr::pdec::FragmentOutput(rr::GENERICVECTYPE_FLOAT) 169 << sglr::pdec::VertexAttribute("a_position", rr::GENERICVECTYPE_FLOAT) 170 << sglr::pdec::VertexAttribute("a_coord", rr::GENERICVECTYPE_FLOAT) 171 << sglr::pdec::VertexToFragmentVarying(rr::GENERICVECTYPE_FLOAT) 172 << sglr::pdec::FragmentOutput(rr::GENERICVECTYPE_FLOAT) 247 << sglr::pdec::VertexAttribute("a_position", rr::GENERICVECTYPE_FLOAT) 248 << sglr::pdec::VertexAttribute("a_coord", rr::GENERICVECTYPE_FLOAT) [all...] |
es2fFboRenderTest.cpp | 69 << sglr::pdec::VertexAttribute("a_position", rr::GENERICVECTYPE_FLOAT) 70 << sglr::pdec::FragmentOutput(rr::GENERICVECTYPE_FLOAT) 116 << sglr::pdec::VertexAttribute("a_position", rr::GENERICVECTYPE_FLOAT) 117 << sglr::pdec::VertexAttribute("a_coord", rr::GENERICVECTYPE_FLOAT) 118 << sglr::pdec::VertexToFragmentVarying(rr::GENERICVECTYPE_FLOAT) 119 << sglr::pdec::FragmentOutput(rr::GENERICVECTYPE_FLOAT) 176 << sglr::pdec::VertexAttribute("a_position", rr::GENERICVECTYPE_FLOAT) 177 << sglr::pdec::VertexAttribute("a_coord", rr::GENERICVECTYPE_FLOAT) 178 << sglr::pdec::VertexToFragmentVarying(rr::GENERICVECTYPE_FLOAT) 179 << sglr::pdec::FragmentOutput(rr::GENERICVECTYPE_FLOAT) [all...] |
es2fTextureUnitTests.cpp | 177 decl << sglr::pdec::VertexAttribute("a_position", rr::GENERICVECTYPE_FLOAT); 178 decl << sglr::pdec::VertexAttribute("a_coord", rr::GENERICVECTYPE_FLOAT); 179 decl << sglr::pdec::VertexToFragmentVarying(rr::GENERICVECTYPE_FLOAT); 180 decl << sglr::pdec::FragmentOutput(rr::GENERICVECTYPE_FLOAT); [all...] |
es2fPolygonOffsetTests.cpp | 214 << sglr::pdec::VertexAttribute("a_position", rr::GENERICVECTYPE_FLOAT) 215 << sglr::pdec::VertexAttribute("a_color", rr::GENERICVECTYPE_FLOAT) 216 << sglr::pdec::VertexToFragmentVarying(rr::GENERICVECTYPE_FLOAT) 217 << sglr::pdec::FragmentOutput(rr::GENERICVECTYPE_FLOAT) [all...] |
/external/deqp/modules/glshared/ |
glsTextureBufferCase.cpp | 160 m_inputs[0].type = rr::GENERICVECTYPE_FLOAT; 161 m_outputs[0].type = rr::GENERICVECTYPE_FLOAT; 186 m_inputs[0].type = rr::GENERICVECTYPE_FLOAT; 187 m_outputs[0].type = rr::GENERICVECTYPE_FLOAT; 217 m_inputs[0].type = rr::GENERICVECTYPE_FLOAT; 218 m_outputs[0].type = rr::GENERICVECTYPE_FLOAT; 253 m_inputs[0].type = rr::GENERICVECTYPE_FLOAT; 254 m_outputs[0].type = rr::GENERICVECTYPE_FLOAT; [all...] |
glsRandomShaderProgram.cpp | 37 return rr::GENERICVECTYPE_FLOAT; 93 decl << sglr::pdec::FragmentOutput(rr::GENERICVECTYPE_FLOAT);
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/external/deqp/external/vulkancts/modules/vulkan/draw/ |
vktDrawInstancedTests.cpp | 151 m_inputs[0].type = rr::GENERICVECTYPE_FLOAT; 152 m_inputs[1].type = rr::GENERICVECTYPE_FLOAT; 153 m_inputs[2].type = rr::GENERICVECTYPE_FLOAT; 154 m_outputs[0].type = rr::GENERICVECTYPE_FLOAT; 183 m_inputs[0].type = rr::GENERICVECTYPE_FLOAT; 184 m_outputs[0].type = rr::GENERICVECTYPE_FLOAT;
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vktBasicDrawTests.cpp | 206 m_inputs[0].type = rr::GENERICVECTYPE_FLOAT; 207 m_inputs[1].type = rr::GENERICVECTYPE_FLOAT; 208 m_outputs[0].type = rr::GENERICVECTYPE_FLOAT; 234 m_inputs[0].type = rr::GENERICVECTYPE_FLOAT; 235 m_outputs[0].type = rr::GENERICVECTYPE_FLOAT; [all...] |
/external/deqp/modules/internal/ |
ditFrameworkTests.cpp | 717 m_inputs[0].type = rr::GENERICVECTYPE_FLOAT; 718 m_inputs[1].type = rr::GENERICVECTYPE_FLOAT; 719 m_outputs[0].type = rr::GENERICVECTYPE_FLOAT; 738 m_inputs[0].type = rr::GENERICVECTYPE_FLOAT; 739 m_outputs[0].type = rr::GENERICVECTYPE_FLOAT;
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/external/deqp/modules/egl/ |
teglRenderTests.cpp | 240 this->rr::VertexShader::m_inputs[0].type = rr::GENERICVECTYPE_FLOAT; 241 this->rr::VertexShader::m_inputs[1].type = rr::GENERICVECTYPE_FLOAT; 243 this->rr::VertexShader::m_outputs[0].type = rr::GENERICVECTYPE_FLOAT; 246 this->rr::FragmentShader::m_inputs[0].type = rr::GENERICVECTYPE_FLOAT; 249 this->rr::FragmentShader::m_outputs[0].type = rr::GENERICVECTYPE_FLOAT; [all...] |
/external/deqp/external/vulkancts/modules/vulkan/api/ |
vktApiSmokeTests.cpp | 273 m_inputs[0].type = rr::GENERICVECTYPE_FLOAT; 293 m_outputs[0].type = rr::GENERICVECTYPE_FLOAT; [all...] |