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  /external/autotest/client/deps/glbench/src/
glinterface.h 15 typedef struct waffle_context *GLContext; // Forward declaration from waffle.h.
25 typedef GLXContext GLContext;
30 typedef EGLContext GLContext;
57 virtual bool MakeCurrent(const GLContext& context) = 0;
58 virtual const GLContext CreateContext() = 0;
59 virtual void DeleteContext(const GLContext& context) = 0;
60 virtual const GLContext& GetMainContext() = 0;
glx_stuff.h 27 virtual bool MakeCurrent(const GLContext& context);
28 virtual const GLContext CreateContext();
29 virtual void DeleteContext(const GLContext& context);
30 virtual const GLContext& GetMainContext() {
egl_stuff.h 30 virtual bool MakeCurrent(const GLContext& context);
31 virtual const GLContext CreateContext();
32 virtual void DeleteContext(const GLContext& context);
33 virtual const GLContext& GetMainContext() {
waffle_stuff.h 29 virtual bool MakeCurrent(const GLContext& context);
30 virtual const GLContext CreateContext();
31 virtual void DeleteContext(const GLContext& context);
32 virtual const GLContext& GetMainContext() {
contexttest.cc 36 GLContext main_context = interface->GetMainContext();
37 GLContext new_context = interface->CreateContext();
glx_stuff.cc 92 bool GLXInterface::MakeCurrent(const GLContext& context) {
96 const GLContext GLXInterface::CreateContext() {
103 void GLXInterface::DeleteContext(const GLContext& context) {
egl_stuff.cc 104 bool EGLInterface::MakeCurrent(const GLContext& context) {
108 const GLContext EGLInterface::CreateContext() {
122 void EGLInterface::DeleteContext(const GLContext& context) {
waffle_stuff.cc 183 bool WaffleInterface::MakeCurrent(const GLContext& context) {
187 const GLContext WaffleInterface::CreateContext() {
194 void WaffleInterface::DeleteContext(const GLContext& context) {
  /prebuilts/ndk/r11/sources/android/ndk_helper/
GLContext.h 18 // GLContext.h
49 * thus GLContext class is not designed as a thread-safe
51 class GLContext
79 GLContext( GLContext const& );
80 void operator=( GLContext const& );
81 GLContext();
82 virtual ~GLContext();
84 static GLContext* GetInstance()
87 static GLContext instance
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GLContext.cpp 18 // GLContext.cpp
24 #include "GLContext.h"
37 GLContext::GLContext() :
49 void GLContext::InitGLES()
73 GLContext::~GLContext()
78 bool GLContext::Init( ANativeWindow* window )
96 bool GLContext::InitEGLSurface()
148 bool GLContext::InitEGLContext(
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Android.mk 6 LOCAL_SRC_FILES:= JNIHelper.cpp interpolator.cpp tapCamera.cpp gestureDetector.cpp perfMonitor.cpp vecmath.cpp GLContext.cpp shader.cpp gl3stub.c
  /prebuilts/ndk/r13/sources/android/ndk_helper/
GLContext.h 18 // GLContext.h
49 * thus GLContext class is not designed as a thread-safe
51 class GLContext
79 GLContext( GLContext const& );
80 void operator=( GLContext const& );
81 GLContext();
82 virtual ~GLContext();
84 static GLContext* GetInstance()
87 static GLContext instance
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GLContext.cpp 18 // GLContext.cpp
24 #include "GLContext.h"
37 GLContext::GLContext() :
49 void GLContext::InitGLES()
73 GLContext::~GLContext()
78 bool GLContext::Init( ANativeWindow* window )
96 bool GLContext::InitEGLSurface()
148 bool GLContext::InitEGLContext(
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Android.mk 6 LOCAL_SRC_FILES:= JNIHelper.cpp interpolator.cpp tapCamera.cpp gestureDetector.cpp perfMonitor.cpp vecmath.cpp GLContext.cpp shader.cpp gl3stub.c
  /external/deqp/framework/opengl/simplereference/
sglrGLContext.cpp 42 GLContext::GLContext (const glu::RenderContext& context, tcu::TestLog& log, deUint32 logFlags, const tcu::IVec4& baseViewport)
65 GLContext::~GLContext (void)
116 void GLContext::enableLogging (deUint32 logFlags)
122 tcu::IVec2 GLContext::getDrawOffset (void) const
130 tcu::IVec2 GLContext::getReadOffset (void) const
138 int GLContext::getWidth (void) const
143 int GLContext::getHeight (void) const
148 void GLContext::activeTexture (deUint32 texture
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sglrGLContext.hpp 50 class GLContext : public Context
53 GLContext (const glu::RenderContext& context, tcu::TestLog& log, deUint32 logFlags, const tcu::IVec4& baseViewport);
54 virtual ~GLContext (void);
221 GLContext (const GLContext& other);
222 GLContext& operator= (const GLContext& other);
sglrShaderProgram.hpp 254 friend class GLContext; // for source string access
  /external/deqp/modules/glshared/
glsFragOpInteractionCase.hpp 39 class GLContext;
76 sglr::GLContext* m_glCtx;
  /external/deqp/modules/gles2/functional/
es2fDepthTests.cpp 144 sglr::GLContext context(renderCtx, log, sglr::GLCONTEXT_LOG_CALLS, tcu::IVec4(x, y, width, height));
es2fTextureSpecificationTests.cpp 374 void verifyTex2D (sglr::GLContext& gles2Context, sglr::ReferenceContext& refContext);
375 void verifyTexCube (sglr::GLContext& gles2Context, sglr::ReferenceContext& refContext);
430 sglr::GLContext gles2Context (renderCtx, log, sglr::GLCONTEXT_LOG_CALLS, tcu::IVec4(x, y, width, height));
480 void TextureSpecCase::verifyTex2D (sglr::GLContext& gles2Context, sglr::ReferenceContext& refContext)
518 void TextureSpecCase::verifyTexCube (sglr::GLContext& gles2Context, sglr::ReferenceContext& refContext)
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es2fStencilTests.cpp 324 sglr::GLContext context(m_context.getRenderContext(), log, 0 /* don't log calls or program */, viewport);
  /external/deqp/modules/gles3/functional/
es3fDepthTests.cpp 147 sglr::GLContext context(renderCtx, log, sglr::GLCONTEXT_LOG_CALLS, tcu::IVec4(x, y, width, height));
es3fFboTestCase.cpp 83 sglr::GLContext context(renderCtx, log, sglr::GLCONTEXT_LOG_CALLS, tcu::IVec4(x, y, width, height));
  /external/deqp/modules/gles31/functional/
es31fFboTestCase.cpp 85 sglr::GLContext context(renderCtx, log, 0, tcu::IVec4(x, y, width, height));
es31fTextureSpecificationTests.cpp 114 virtual void verifyTexture (sglr::GLContext& gles3Context, sglr::ReferenceContext& refContext) = DE_NULL;
154 sglr::GLContext gles31Context (renderCtx, log, sglr::GLCONTEXT_LOG_CALLS, tcu::IVec4(x, y, width, height));
214 virtual void verifyTexture (sglr::GLContext& gles3Context, sglr::ReferenceContext& refContext);
242 void TextureCubeArraySpecCase::verifyTexture (sglr::GLContext& gles3Context, sglr::ReferenceContext& refContext)
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