/external/mesa3d/src/mesa/main/ |
texcompress.c | 80 case GL_COMPRESSED_R11_EAC: 365 formats[n++] = GL_COMPRESSED_R11_EAC; 543 case GL_COMPRESSED_R11_EAC: 731 return GL_COMPRESSED_R11_EAC; [all...] |
copyimage.c | 383 case GL_COMPRESSED_R11_EAC:
|
textureview.c | 199 {VIEW_CLASS_EAC_R11, GL_COMPRESSED_R11_EAC},
|
glformats.c | 921 case GL_COMPRESSED_R11_EAC: 1105 case GL_COMPRESSED_R11_EAC: [all...] |
/device/generic/goldfish-opengl/system/GLESv2_enc/ |
GLESv2Validation.cpp | 362 COMPRESSED_TEX_IMAGE_SIZE_CASE(GL_COMPRESSED_R11_EAC, 8) 385 COMPRESSED_TEX_IMAGE_IS_COMPRESSED_FORMAT_CASE(GL_COMPRESSED_R11_EAC) 444 COMPRESSED_TEX_IMAGE_SUPPORT_CASE(GL_COMPRESSED_R11_EAC, 2, 0) 784 f(GL_COMPRESSED_R11_EAC) \
|
/frameworks/native/opengl/tools/glgen/stubs/gles11/ |
GLES30Header.java-if | 318 public static final int GL_COMPRESSED_R11_EAC = 0x9270;
|
/external/deqp/framework/opengl/ |
gluTextureUtil.cpp | 242 case tcu::COMPRESSEDTEXFORMAT_EAC_R11: return GL_COMPRESSED_R11_EAC; 301 case GL_COMPRESSED_R11_EAC: return tcu::COMPRESSEDTEXFORMAT_EAC_R11; 351 case GL_COMPRESSED_R11_EAC: [all...] |
gluStrUtil.inl | [all...] |
/external/deqp/framework/platform/null/ |
tcuNullRenderContext.cpp | 195 GL_COMPRESSED_R11_EAC,
|
/external/deqp/modules/gles3/functional/ |
es3fImplementationLimitTests.cpp | 266 GL_COMPRESSED_R11_EAC,
|
/external/deqp/modules/gles31/functional/ |
es31fNegativeTextureApiTests.cpp | 462 ctx.glCompressedTexImage2D(GL_TEXTURE_2D, 0, GL_COMPRESSED_R11_EAC, 1, 1, 0, divRoundUp(1, 4) * divRoundUp(1, 4) * 8 - 1, 0); 548 ctx.glCompressedTexImage2D(GL_TEXTURE_2D, 0, GL_COMPRESSED_R11_EAC, 0, 0, 0, -1, 0); 558 ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, GL_COMPRESSED_R11_EAC, 1, 2, 0, divRoundUp(1, 4) * divRoundUp(2, 4) * 8, 0); 563 ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, GL_COMPRESSED_R11_EAC, 1, 2, 0, divRoundUp(1, 4) * divRoundUp(2, 4) * 8, 0); 568 ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, 0, GL_COMPRESSED_R11_EAC, 1, 2, 0, divRoundUp(1, 4) * divRoundUp(2, 4) * 8, 0); 573 ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 0, GL_COMPRESSED_R11_EAC, 1, 2, 0, divRoundUp(1, 4) * divRoundUp(2, 4) * 8, 0); 578 ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, GL_COMPRESSED_R11_EAC, 1, 2, 0, divRoundUp(1, 4) * divRoundUp(2, 4) * 8, 0); 583 ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, GL_COMPRESSED_R11_EAC, 1, 2, 0, divRoundUp(1, 4) * divRoundUp(2, 4) * 8, 0); [all...] |
/external/swiftshader/src/OpenGL/common/ |
Image.cpp | 555 case GL_COMPRESSED_R11_EAC: [all...] |
/external/swiftshader/src/OpenGL/libGLESv2/ |
Context.h | 118 GL_COMPRESSED_R11_EAC,
|
utilities.cpp | 484 case GL_COMPRESSED_R11_EAC: [all...] |
/external/swiftshader/third_party/PowerVR_SDK/Tools/OGLES3/ |
PVRTTextureAPI.cpp | 180 glInternalFormat=GL_COMPRESSED_R11_EAC; [all...] |
/frameworks/base/opengl/java/android/opengl/ |
GLES30.java | 318 public static final int GL_COMPRESSED_R11_EAC = 0x9270; [all...] |
/prebuilts/ndk/r11/sources/android/ndk_helper/ |
gl3stub.h | 374 #define GL_COMPRESSED_R11_EAC 0x9270 [all...] |
/prebuilts/ndk/r13/sources/android/ndk_helper/ |
gl3stub.h | 374 #define GL_COMPRESSED_R11_EAC 0x9270 [all...] |
/sdk/eclipse/plugins/com.android.ide.eclipse.gldebugger/src/com/android/ide/eclipse/gltrace/ |
GLEnum.java | [all...] |
/external/mesa3d/src/mesa/state_tracker/ |
st_format.c | [all...] |
/development/ndk/platforms/android-18/include/GLES3/ |
gl3.h | [all...] |
/development/ndk/platforms/android-21/include/GLES3/ |
gl3.h | [all...] |
/device/generic/goldfish-opengl/system/include/GLES3/ |
gl3.h | [all...] |
/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES3/ |
gl3.h | [all...] |
/prebuilts/ndk/r10/platforms/android-18/arch-arm/usr/include/GLES3/ |
gl3.h | [all...] |