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    Searched refs:GL_DEPTH_CLAMP (Results 1 - 19 of 19) sorted by null

  /external/deqp/framework/opengl/
gluStrUtil.inl 484 case GL_DEPTH_CLAMP: return "GL_DEPTH_CLAMP";
    [all...]
gluStateReset.cpp 671 gl.disable(GL_DEPTH_CLAMP);
    [all...]
  /external/mesa3d/src/mesa/main/
attrib.c 606 GL_DEPTH_CLAMP);
    [all...]
enable.c 936 case GL_DEPTH_CLAMP:
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  /external/mesa3d/prebuilt-intermediates/main/
get_hash.h     [all...]
  /external/deqp/framework/opengl/wrapper/
glwEnums.inl 689 #define GL_DEPTH_CLAMP 0x864F
    [all...]
  /external/deqp/framework/opengl/simplereference/
sglrReferenceContext.cpp     [all...]
  /external/swiftshader/include/GL/
glcorearb.h     [all...]
glext.h     [all...]
  /external/mesa3d/include/GL/
glcorearb.h     [all...]
glext.h     [all...]
  /prebuilts/gcc/linux-x86/host/x86_64-w64-mingw32-4.8/x86_64-w64-mingw32/include/GL/
glcorearb.h     [all...]
glext.h     [all...]
  /prebuilts/gcc/linux-x86/host/x86_64-linux-glibc2.11-4.8/sysroot/usr/include/GL/
glext.h     [all...]
  /prebuilts/gcc/linux-x86/host/x86_64-linux-glibc2.15-4.8/sysroot/usr/include/GL/
glext.h     [all...]
  /prebuilts/misc/darwin-x86_64/sdl2/include/SDL2/
SDL_opengl.h     [all...]
  /prebuilts/misc/windows/sdl2/i686-w64-mingw32/include/SDL2/
SDL_opengl.h     [all...]
  /prebuilts/misc/windows/sdl2/include/
SDL_opengl.h     [all...]
  /prebuilts/misc/windows/sdl2/x86_64-w64-mingw32/include/SDL2/
SDL_opengl.h     [all...]

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