/external/deqp/modules/gles3/functional/ |
es3fInternalFormatQueryTests.cpp | 217 { "depth_component32f", GL_DEPTH_COMPONENT32F, false },
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es3fFboTestCase.cpp | 187 case GL_DEPTH_COMPONENT32F: 305 case GL_DEPTH_COMPONENT32F:
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es3fFboMultisampleTests.cpp | 291 GL_DEPTH_COMPONENT32F,
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es3fRboStateQueryTests.cpp | 292 { GL_DEPTH_COMPONENT32F, 32, 0 },
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es3fFboCompletenessTests.cpp | 71 GL_DEPTH_COMPONENT16, GL_DEPTH_COMPONENT24, GL_DEPTH_COMPONENT32F,
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es3fFboDepthbufferTests.cpp | 320 GL_DEPTH_COMPONENT32F,
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es3fFboStateQueryTests.cpp | 678 { GL_DEPTH_COMPONENT32F, GL_DEPTH_ATTACHMENT, 32, 0 }, [all...] |
/external/deqp/modules/gles31/functional/ |
es31fFboTestCase.cpp | 192 case GL_DEPTH_COMPONENT32F: 312 case GL_DEPTH_COMPONENT32F:
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es31fInternalFormatQueryTests.cpp | 421 { "depth_component32f", GL_DEPTH_COMPONENT32F, FormatSamplesCase::FORMAT_DEPTH_STENCIL },
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es31fTextureFormatTests.cpp | 500 { "depth_component32f", GL_DEPTH_COMPONENT32F },
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es31fFboTestUtil.cpp | 534 case GL_DEPTH_COMPONENT32F: return "depth_component32f";
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es31fTextureBorderClampTests.cpp | [all...] |
/device/generic/goldfish-opengl/system/GLESv2_enc/ |
GLESv2Validation.cpp | 121 case GL_DEPTH_COMPONENT32F: 595 case GL_DEPTH_COMPONENT32F: 781 f(GL_DEPTH_COMPONENT32F) \
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/external/swiftshader/src/OpenGL/libGLESv2/ |
utilities.cpp | 139 InsertFormatMapping(&map, GL_DEPTH_COMPONENT, GL_FLOAT, GL_DEPTH_COMPONENT32F); 721 format == GL_DEPTH_COMPONENT32F || 872 case GL_DEPTH_COMPONENT32F: 997 case GL_FLOAT: VALIDATE_INTERNALFORMAT(GL_DEPTH_COMPONENT32F) [all...] |
Renderbuffer.cpp | 569 case GL_DEPTH_COMPONENT32F:
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/device/generic/goldfish-opengl/shared/OpenglCodecCommon/ |
GLESTextureUtils.cpp | 152 case GL_DEPTH_COMPONENT32F:
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/external/deqp/framework/opengl/ |
gluFboRenderContext.cpp | 125 GL_DEPTH_COMPONENT32F,
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gluTextureUtil.cpp | 217 case FMT_CASE(D, FLOAT): return GL_DEPTH_COMPONENT32F; 541 case GL_DEPTH_COMPONENT32F: return TextureFormat(TextureFormat::D, TextureFormat::FLOAT); [all...] |
gluStrUtil.inl | [all...] |
/frameworks/native/opengl/tools/glgen/stubs/gles11/ |
GLES30Header.java-if | 169 public static final int GL_DEPTH_COMPONENT32F = 0x8CAC;
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/external/mesa3d/src/mesa/main/ |
glformats.c | 1252 case GL_DEPTH_COMPONENT32F: [all...] |
texformat.c | 369 case GL_DEPTH_COMPONENT32F:
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readpix.c | 906 GLboolean is_float_depth = (internalFormat == GL_DEPTH_COMPONENT32F) || [all...] |
/external/swiftshader/src/OpenGL/common/ |
Image.cpp | 671 case GL_DEPTH_COMPONENT32F: 1049 case GL_DEPTH_COMPONENT32F: [all...] |
/frameworks/base/opengl/java/android/opengl/ |
GLES30.java | 169 public static final int GL_DEPTH_COMPONENT32F = 0x8CAC; [all...] |