/external/deqp/modules/gles3/functional/ |
es3fFboStencilbufferTests.cpp | 103 glClearBufferfi(GL_DEPTH_STENCIL, 0, 1.0f, 0); 151 DE_ASSERT(m_attachDepth != GL_DEPTH_STENCIL || m_attachStencil == GL_NONE); 161 const bool hasDepth = (m_attachDepth == GL_DEPTH_STENCIL || m_attachDepth == GL_DEPTH_ATTACHMENT); 162 // const bool hasStencil = (m_attachDepth == GL_DEPTH_STENCIL || m_attachStencil == GL_DEPTH_STENCIL_ATTACHMENT); 200 glClearBufferfi(GL_DEPTH_STENCIL, 0, 1.0f, 0);
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es3fFboMultisampleTests.cpp | 132 glClearBufferfi(GL_DEPTH_STENCIL, 0, 1.0f, 0);
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es3fNegativeBufferApiTests.cpp | 436 m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if buffer is GL_DEPTH or GL_DEPTH_STENCIL."); 439 glClearBufferiv(GL_DEPTH_STENCIL, 1, &data[0]); 480 m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if buffer is GL_DEPTH, GL_STENCIL or GL_DEPTH_STENCIL."); 485 glClearBufferuiv(GL_DEPTH_STENCIL, 1, &data[0]); 521 m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if buffer is GL_STENCIL or GL_DEPTH_STENCIL."); 524 glClearBufferfv(GL_DEPTH_STENCIL, 1, &data[0]); 545 m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if buffer is not GL_DEPTH_STENCIL."); 554 m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if buffer is GL_DEPTH_STENCIL and drawBuffer is not zero."); 555 glClearBufferfi(GL_DEPTH_STENCIL, 1, 1.0f, 1); [all...] |
/external/mesa3d/src/mesa/main/ |
glformats.c | 514 if (format == GL_DEPTH_STENCIL) 619 case GL_DEPTH_STENCIL: [all...] |
texobj.h | 135 texObj->Image[0][texObj->BaseLevel]->_BaseFormat == GL_DEPTH_STENCIL)) &&
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drawpix.c | 220 type != GL_DEPTH_STENCIL) {
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texstore.c | 543 assert(srcFormat == GL_DEPTH_STENCIL || 546 assert(srcFormat != GL_DEPTH_STENCIL || 832 case GL_DEPTH_STENCIL: 882 baseInternalFormat == GL_DEPTH_STENCIL) && [all...] |
formats.c | 49 * GL_DEPTH_COMPONENT, GL_STENCIL_INDEX, GL_DEPTH_STENCIL. 292 * GL_YCBCR_MESA, GL_DEPTH_COMPONENT, GL_STENCIL_INDEX, GL_DEPTH_STENCIL. 510 return info->BaseFormat == GL_DEPTH_STENCIL; 523 info->BaseFormat != GL_DEPTH_STENCIL && 579 case GL_DEPTH_STENCIL: 836 info->BaseFormat != GL_DEPTH_STENCIL && [all...] |
debug.c | 309 else if (rb->_BaseFormat == GL_DEPTH_STENCIL) { 310 format = GL_DEPTH_STENCIL;
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readpix.c | 93 format == GL_DEPTH_STENCIL || 156 case GL_DEPTH_STENCIL: 938 case GL_DEPTH_STENCIL: [all...] |
/external/mesa3d/src/mesa/state_tracker/ |
st_cb_eglimage.c | 51 base_format = GL_DEPTH_STENCIL;
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st_sampler_view.c | 235 case GL_DEPTH_STENCIL: 296 firstImage->InternalFormat != GL_DEPTH_STENCIL &&
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st_cb_drawpixels.c | 260 case GL_DEPTH_STENCIL: 825 if (format == GL_DEPTH_STENCIL) { 860 if (format == GL_DEPTH_STENCIL) { 878 if (format == GL_DEPTH_STENCIL) { 896 if (format == GL_DEPTH_STENCIL) { [all...] |
st_cb_texture.c | 715 case GL_DEPTH_STENCIL: 717 case GL_DEPTH_STENCIL: 730 case GL_DEPTH_STENCIL: [all...] |
st_cb_readpixels.c | 437 if (format == GL_DEPTH_STENCIL) { 465 if (format == GL_DEPTH_COMPONENT || format == GL_DEPTH_STENCIL)
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st_atom_sampler.c | 229 (texBaseFormat == GL_DEPTH_STENCIL && !texobj->StencilSampling)) &&
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/device/generic/goldfish-opengl/system/GLESv2_enc/ |
GLESv2Validation.cpp | 493 case GL_DEPTH_STENCIL: 592 case GL_DEPTH_STENCIL: 605 case GL_DEPTH_STENCIL: 631 f(GL_DEPTH_STENCIL) \
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/external/mesa3d/prebuilt-intermediates/main/ |
format_info.h | 454 GL_DEPTH_STENCIL, 480 GL_DEPTH_STENCIL, 1273 GL_DEPTH_STENCIL, [all...] |
/external/mesa3d/src/mesa/drivers/common/ |
meta_tex_subimage.c | 196 format == GL_DEPTH_STENCIL || 331 format == GL_DEPTH_STENCIL ||
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/external/mesa3d/src/mesa/drivers/dri/nouveau/ |
nouveau_fbo.c | 70 rb->_BaseFormat = GL_DEPTH_STENCIL;
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/external/deqp/framework/opengl/ |
gluStrUtil.inl | 570 case GL_DEPTH_STENCIL: return "GL_DEPTH_STENCIL"; [all...] |
/external/mesa3d/src/mesa/drivers/dri/i965/ |
brw_tex_layout.c | 235 base_format == GL_DEPTH_STENCIL)) { 451 base_format != GL_DEPTH_STENCIL &&
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/external/mesa3d/src/mesa/swrast/ |
s_copypix.c | 477 else if (type == GL_DEPTH_STENCIL) { 581 case GL_DEPTH_STENCIL:
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/frameworks/native/opengl/tools/glgen/stubs/gles11/ |
GLES30Header.java-if | 183 public static final int GL_DEPTH_STENCIL = 0x84F9;
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/external/swiftshader/src/OpenGL/libGLESv2/ |
utilities.cpp | 143 InsertFormatMapping(&map, GL_DEPTH_STENCIL, GL_UNSIGNED_INT_24_8, GL_DEPTH24_STENCIL8); 144 InsertFormatMapping(&map, GL_DEPTH_STENCIL, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, GL_DEPTH32F_STENCIL8); 166 case GL_DEPTH_STENCIL: 798 case GL_DEPTH_STENCIL: // GL_OES_packed_depth_stencil (GL_DEPTH_STENCIL_OES) 1001 case GL_DEPTH_STENCIL: [all...] |