/external/deqp/modules/gles31/functional/ |
es31fFramebufferDefaultStateQueryTests.cpp | 81 gl.glBindFramebuffer(GL_DRAW_FRAMEBUFFER, *fbo); 127 verifyStateFramebufferInteger(result, gl, GL_DRAW_FRAMEBUFFER, pname, 0, m_verifier); 134 gl.glFramebufferParameteri(GL_DRAW_FRAMEBUFFER, pname, 32); 137 verifyStateFramebufferInteger(result, gl, GL_DRAW_FRAMEBUFFER, pname, 32, m_verifier); 155 verifyStateFramebufferInteger(result, gl, GL_DRAW_FRAMEBUFFER, GL_FRAMEBUFFER_DEFAULT_SAMPLES, 0, m_verifier); 160 gl.glFramebufferParameteri(GL_DRAW_FRAMEBUFFER, GL_FRAMEBUFFER_DEFAULT_SAMPLES, 1); 162 verifyStateFramebufferIntegerMin(result, gl, GL_DRAW_FRAMEBUFFER, GL_FRAMEBUFFER_DEFAULT_SAMPLES, 1, m_verifier); 164 gl.glFramebufferParameteri(GL_DRAW_FRAMEBUFFER, GL_FRAMEBUFFER_DEFAULT_SAMPLES, 0); 166 verifyStateFramebufferInteger(result, gl, GL_DRAW_FRAMEBUFFER, GL_FRAMEBUFFER_DEFAULT_SAMPLES, 0, m_verifier); 184 verifyStateFramebufferInteger(result, gl, GL_DRAW_FRAMEBUFFER, GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS, 0, m_verifier) [all...] |
es31fFboNoAttachmentTests.cpp | 101 gl.bindFramebuffer(GL_DRAW_FRAMEBUFFER, framebuffer); 108 TCU_CHECK(gl.checkFramebufferStatus(GL_DRAW_FRAMEBUFFER) == GL_FRAMEBUFFER_COMPLETE); 203 gl.bindFramebuffer(GL_DRAW_FRAMEBUFFER, framebuffer); 206 TCU_CHECK(gl.checkFramebufferStatus(GL_DRAW_FRAMEBUFFER) == GL_FRAMEBUFFER_COMPLETE); 295 gl.bindFramebuffer(GL_DRAW_FRAMEBUFFER, framebuffer); 297 m_results.check(gl.checkFramebufferStatus(GL_DRAW_FRAMEBUFFER) != GL_FRAMEBUFFER_COMPLETE, "Framebuffer was incorrectly reported as complete when it had no width, height or attachments"); 299 gl.framebufferParameteri(GL_DRAW_FRAMEBUFFER, GL_FRAMEBUFFER_DEFAULT_WIDTH, 16); 300 m_results.check(gl.checkFramebufferStatus(GL_DRAW_FRAMEBUFFER) != GL_FRAMEBUFFER_COMPLETE, "Framebuffer was incorrectly reported as complete when it only had a width"); 302 gl.framebufferParameteri(GL_DRAW_FRAMEBUFFER, GL_FRAMEBUFFER_DEFAULT_HEIGHT, 16); 303 m_results.check(gl.checkFramebufferStatus(GL_DRAW_FRAMEBUFFER) == GL_FRAMEBUFFER_COMPLETE, "Framebuffer not reported as complete when it had width and height se (…) [all...] |
es31fNegativeBufferApiTests.cpp | [all...] |
es31fGeometryShaderTests.cpp | [all...] |
es31fShaderHelperInvocationTests.cpp | 275 gl.bindFramebuffer(GL_DRAW_FRAMEBUFFER, *m_resolveFramebuffer);
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es31fPrimitiveBoundingBoxTests.cpp | 676 gl.bindFramebuffer(GL_DRAW_FRAMEBUFFER, **m_fbo); 677 gl.framebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, *colorAttachment, 0); 681 gl.bindFramebuffer(GL_DRAW_FRAMEBUFFER, 0); 841 gl.bindFramebuffer(GL_DRAW_FRAMEBUFFER, **m_fbo); [all...] |
es31fFboSRGBWriteControlTests.cpp | 1000 m_framebufferList[fboDstIdx]->setTargetType(GL_DRAW_FRAMEBUFFER); [all...] |
es31fShaderFramebufferFetchTests.cpp | [all...] |
/external/mesa3d/src/mesa/main/ |
clear.c | 411 _mesa_BindFramebuffer(GL_DRAW_FRAMEBUFFER, framebuffer); 413 _mesa_BindFramebuffer(GL_DRAW_FRAMEBUFFER, (GLuint) oldfb); 482 _mesa_BindFramebuffer(GL_DRAW_FRAMEBUFFER, framebuffer); 484 _mesa_BindFramebuffer(GL_DRAW_FRAMEBUFFER, (GLuint) oldfb); 580 _mesa_BindFramebuffer(GL_DRAW_FRAMEBUFFER, framebuffer); 582 _mesa_BindFramebuffer(GL_DRAW_FRAMEBUFFER, (GLuint) oldfb); 662 _mesa_BindFramebuffer(GL_DRAW_FRAMEBUFFER, framebuffer); 664 _mesa_BindFramebuffer(GL_DRAW_FRAMEBUFFER, (GLuint) oldfb);
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/external/deqp/modules/glshared/ |
glsScissorTests.cpp | 508 gl.bindFramebuffer(GL_DRAW_FRAMEBUFFER, **m_fbo); 512 gl.framebufferRenderbuffer(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, *colorbuf); 515 gl.bindFramebuffer(GL_DRAW_FRAMEBUFFER, m_renderCtx.getDefaultFramebuffer()); 535 gl.bindFramebuffer(GL_DRAW_FRAMEBUFFER, defaultFramebuffer); 639 gl.bindFramebuffer(GL_DRAW_FRAMEBUFFER, *fbo); 645 gl.framebufferRenderbuffer(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, *colorbuf); 650 gl.framebufferRenderbuffer(GL_DRAW_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT, GL_RENDERBUFFER, *depthbuf);
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/device/generic/goldfish-opengl/shared/OpenglCodecCommon/ |
GLClientState.cpp | [all...] |
/external/deqp/modules/gles3/functional/ |
es3fNegativeBufferApiTests.cpp | [all...] |
es3fFboInvalidateTests.cpp | 761 glBindFramebuffer (GL_DRAW_FRAMEBUFFER, 0); [all...] |
es3fFramebufferBlitTests.cpp | 138 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, dstFbo); 416 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, dstFbo); 572 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, dstFbo); 667 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, fbo); 671 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, m_context.getRenderContext().getDefaultFramebuffer()); 827 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, targetFbo); [all...] |
es3fFboMultisampleTests.cpp | 172 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, resolveFbo);
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es3fFboColorbufferTests.cpp | 943 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, fbos[1]); [all...] |
es3fShaderDerivateTests.cpp | 787 gl.bindFramebuffer(GL_DRAW_FRAMEBUFFER, *resFbo); 788 gl.framebufferRenderbuffer(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, *resRbo); [all...] |
/frameworks/native/opengl/tools/glgen/stubs/gles11/ |
GLES30Header.java-if | 189 public static final int GL_DRAW_FRAMEBUFFER = 0x8CA9;
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/external/deqp/framework/opengl/simplereference/ |
sglrGLContext.cpp | 200 bool isValidTarget = target == GL_FRAMEBUFFER || target == GL_DRAW_FRAMEBUFFER || target == GL_READ_FRAMEBUFFER; 209 if (target == GL_FRAMEBUFFER || target == GL_DRAW_FRAMEBUFFER) 218 if (target == GL_FRAMEBUFFER || target == GL_DRAW_FRAMEBUFFER)
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sglrReferenceContext.cpp | 736 target != GL_DRAW_FRAMEBUFFER && 752 deUint32 bindingTarget = ndx ? GL_DRAW_FRAMEBUFFER : GL_READ_FRAMEBUFFER; 790 if (m_drawFramebufferBinding == framebuffer) bindFramebuffer(GL_DRAW_FRAMEBUFFER, 0); [all...] |
/device/generic/goldfish-opengl/system/GLESv2_enc/ |
GLESv2Validation.cpp | 192 case GL_DRAW_FRAMEBUFFER:
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GL2Encoder.cpp | [all...] |
/external/deqp/framework/opengl/ |
gluES3PlusWrapperContext.cpp | 456 if (target == GL_FRAMEBUFFER || target == GL_DRAW_FRAMEBUFFER || target == GL_READ_FRAMEBUFFER)
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gluStrUtil.inl | 229 case GL_DRAW_FRAMEBUFFER: return "GL_DRAW_FRAMEBUFFER"; [all...] |
/external/swiftshader/third_party/PowerVR_SDK/Examples/Intermediate/ColourGrading/OGLES3/ |
OGLES3ColourGrading.cpp | 764 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, m_uiFBO);
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