/prebuilts/ndk/r13/sources/third_party/shaderc/third_party/glslang/glslang/MachineIndependent/ |
gl_types.h | 67 #define GL_FLOAT_MAT4x3 0x8B6A
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reflection.cpp | 587 case 3: return GL_FLOAT_MAT4x3;
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/external/deqp/modules/gles3/functional/ |
es3fAttribLocationTests.cpp | 72 AttribType("mat4x3", 4, GL_FLOAT_MAT4x3),
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/external/mesa3d/src/compiler/ |
builtin_type_macros.h | 63 DECL_TYPE(mat4x3, GL_FLOAT_MAT4x3, GLSL_TYPE_FLOAT, 3, 4)
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/frameworks/native/opengl/tools/glgen/stubs/gles11/ |
GLES30Header.java-if | 100 public static final int GL_FLOAT_MAT4x3 = 0x8B6A;
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/device/generic/goldfish-opengl/shared/OpenglCodecCommon/ |
glUtils.cpp | 85 case GL_FLOAT_MAT4x3:
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/external/deqp/framework/opengl/ |
gluShaderUtil.cpp | 840 case GL_FLOAT_MAT4x3: return TYPE_FLOAT_MAT4X3;
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gluStrUtil.inl | [all...] |
/external/swiftshader/src/OpenGL/libGLESv2/ |
utilities.cpp | 229 case GL_FLOAT_MAT4x3: 261 case GL_FLOAT_MAT4x3: 380 case GL_FLOAT_MAT4x3: 426 case GL_FLOAT_MAT4x3: [all...] |
Program.cpp | 556 case GL_FLOAT_MAT4x3: 658 return setUniformMatrixfv(location, count, transpose, value, GL_FLOAT_MAT4x3); 1102 case GL_FLOAT_MAT4x3: applyUniformMatrix4x3fv(device, location, size, f); break; [all...] |
/frameworks/base/opengl/java/android/opengl/ |
GLES30.java | 100 public static final int GL_FLOAT_MAT4x3 = 0x8B6A; [all...] |
/prebuilts/ndk/r11/sources/android/ndk_helper/ |
gl3stub.h | 158 #define GL_FLOAT_MAT4x3 0x8B6A [all...] |
/prebuilts/ndk/r13/sources/android/ndk_helper/ |
gl3stub.h | 158 #define GL_FLOAT_MAT4x3 0x8B6A [all...] |
/sdk/eclipse/plugins/com.android.ide.eclipse.gldebugger/src/com/android/ide/eclipse/gltrace/ |
GLEnum.java | 781 GL_FLOAT_MAT4x3(0x8B6A), [all...] |
/development/ndk/platforms/android-18/include/GLES3/ |
gl3.h | 570 #define GL_FLOAT_MAT4x3 0x8B6A [all...] |
/development/ndk/platforms/android-21/include/GLES3/ |
gl3.h | [all...] |
/device/generic/goldfish-opengl/system/include/GLES3/ |
gl3.h | [all...] |
/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES3/ |
gl3.h | 572 #define GL_FLOAT_MAT4x3 0x8B6A
[all...] |
/prebuilts/ndk/r10/platforms/android-18/arch-arm/usr/include/GLES3/ |
gl3.h | 570 #define GL_FLOAT_MAT4x3 0x8B6A [all...] |
/prebuilts/ndk/r10/platforms/android-18/arch-mips/usr/include/GLES3/ |
gl3.h | 570 #define GL_FLOAT_MAT4x3 0x8B6A [all...] |
/prebuilts/ndk/r10/platforms/android-18/arch-x86/usr/include/GLES3/ |
gl3.h | 570 #define GL_FLOAT_MAT4x3 0x8B6A [all...] |
/prebuilts/ndk/r10/platforms/android-19/arch-arm/usr/include/GLES3/ |
gl3.h | 570 #define GL_FLOAT_MAT4x3 0x8B6A [all...] |
/prebuilts/ndk/r10/platforms/android-19/arch-mips/usr/include/GLES3/ |
gl3.h | 570 #define GL_FLOAT_MAT4x3 0x8B6A [all...] |
/prebuilts/ndk/r10/platforms/android-19/arch-x86/usr/include/GLES3/ |
gl3.h | 570 #define GL_FLOAT_MAT4x3 0x8B6A [all...] |
/prebuilts/ndk/r10/platforms/android-21/arch-arm/usr/include/GLES3/ |
gl3.h | [all...] |