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    Searched refs:GL_IMAGE_CUBE_MAP_ARRAY (Results 1 - 20 of 20) sorted by null

  /prebuilts/ndk/r13/sources/third_party/shaderc/third_party/glslang/glslang/MachineIndependent/
gl_types.h 134 #define GL_IMAGE_CUBE_MAP_ARRAY 0x9054
reflection.cpp 487 return sampler.arrayed ? GL_IMAGE_CUBE_MAP_ARRAY : GL_IMAGE_CUBE;
  /frameworks/native/opengl/tools/glgen/stubs/gles11/
GLES32Header.java-if 148 public static final int GL_IMAGE_CUBE_MAP_ARRAY = 0x9054;
  /external/mesa3d/src/compiler/
builtin_type_macros.h 136 DECL_TYPE(imageCubeArray, GL_IMAGE_CUBE_MAP_ARRAY, GLSL_TYPE_IMAGE, GLSL_SAMPLER_DIM_CUBE, 0, 1, GLSL_TYPE_FLOAT)
  /external/deqp/modules/gles31/functional/
es31fShaderStateQueryTests.cpp 344 { GL_IMAGE_CUBE_MAP_ARRAY, "layout(binding=0, rgba8) readonly uniform highp imageCubeArray u_image", "imageLoad(u_image, ivec3(gl_FragCoord.xyx))" },
  /frameworks/base/opengl/java/android/opengl/
GLES32.java 148 public static final int GL_IMAGE_CUBE_MAP_ARRAY = 0x9054;
    [all...]
  /external/deqp/framework/opengl/
gluStrUtil.inl     [all...]
  /external/deqp/framework/opengl/wrapper/
glwEnums.inl     [all...]
  /development/ndk/platforms/android-24/include/GLES3/
gl32.h     [all...]
  /external/mesa3d/include/GLES3/
gl32.h     [all...]
  /frameworks/native/opengl/include/GLES3/
gl32.h     [all...]
  /external/swiftshader/include/GL/
glcorearb.h     [all...]
glext.h     [all...]
  /external/mesa3d/include/GL/
glcorearb.h     [all...]
glext.h     [all...]
  /prebuilts/gcc/linux-x86/host/x86_64-w64-mingw32-4.8/x86_64-w64-mingw32/include/GL/
glcorearb.h     [all...]
glext.h     [all...]
  /prebuilts/gcc/linux-x86/host/x86_64-linux-glibc2.15-4.8/sysroot/usr/include/GL/
glext.h     [all...]
  /prebuilts/sdk/25/
android.jar 
  /prebuilts/sdk/27/
android.jar 

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