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    Searched refs:GL_LAST_VERTEX_CONVENTION (Results 1 - 25 of 28) sorted by null

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  /external/mesa3d/src/mesa/tnl_dd/
t_dd_dmatmp.h 374 ctx->Light.ProvokingVertex == GL_LAST_VERTEX_CONVENTION) {
474 ctx->Light.ProvokingVertex == GL_LAST_VERTEX_CONVENTION;
  /frameworks/native/opengl/tools/glgen/stubs/gles11/
GLES32Header.java-if 113 public static final int GL_LAST_VERTEX_CONVENTION = 0x8E4E;
  /frameworks/base/opengl/java/android/opengl/
GLES32.java 113 public static final int GL_LAST_VERTEX_CONVENTION = 0x8E4E;
    [all...]
  /external/deqp/framework/opengl/
gluStrUtil.inl     [all...]
gluStateReset.cpp 683 gl.provokingVertex(GL_LAST_VERTEX_CONVENTION);
    [all...]
  /external/mesa3d/src/mesa/drivers/dri/i915/
i830_state.c     [all...]
i915_state.c 1033 if (ctx->Light.ProvokingVertex == GL_LAST_VERTEX_CONVENTION) {
    [all...]
intel_tris.c 912 if (ctx->Light.ProvokingVertex == GL_LAST_VERTEX_CONVENTION) {
    [all...]
  /external/deqp/modules/gles31/functional/
es31fGeometryShaderTests.cpp     [all...]
  /external/deqp/framework/opengl/wrapper/
glwEnums.inl     [all...]
  /development/ndk/platforms/android-24/include/GLES3/
gl32.h     [all...]
  /external/mesa3d/include/GLES3/
gl32.h     [all...]
  /frameworks/native/opengl/include/GLES3/
gl32.h     [all...]
  /external/deqp/framework/opengl/simplereference/
sglrReferenceContext.cpp     [all...]
  /external/swiftshader/include/GL/
glcorearb.h     [all...]
glext.h     [all...]
  /external/mesa3d/include/GL/
glcorearb.h     [all...]
glext.h     [all...]
  /prebuilts/gcc/linux-x86/host/x86_64-w64-mingw32-4.8/x86_64-w64-mingw32/include/GL/
glcorearb.h     [all...]
  /prebuilts/gcc/linux-x86/host/x86_64-linux-glibc2.11-4.8/sysroot/usr/include/GL/
glext.h     [all...]
  /prebuilts/gcc/linux-x86/host/x86_64-linux-glibc2.15-4.8/sysroot/usr/include/GL/
glext.h     [all...]
  /prebuilts/misc/darwin-x86_64/sdl2/include/SDL2/
SDL_opengl.h     [all...]
  /prebuilts/misc/windows/sdl2/i686-w64-mingw32/include/SDL2/
SDL_opengl.h     [all...]
  /prebuilts/misc/windows/sdl2/include/
SDL_opengl.h     [all...]
  /prebuilts/misc/windows/sdl2/x86_64-w64-mingw32/include/SDL2/
SDL_opengl.h     [all...]

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