/external/deqp/modules/gles3/performance/ |
es3pTextureFormatTests.cpp | 82 { "rgb8ui", GL_RGB8UI, },
|
/device/generic/goldfish-opengl/shared/OpenglCodecCommon/ |
GLESTextureUtils.cpp | 65 case GL_RGB8UI:
|
/frameworks/native/opengl/tools/glgen/stubs/gles11/ |
GLES30Header.java-if | 142 public static final int GL_RGB8UI = 0x8D7D;
|
/external/deqp/framework/opengl/ |
gluTextureUtil.cpp | 184 case FMT_CASE(RGB, UNSIGNED_INT8): return GL_RGB8UI; 508 case GL_RGB8UI: return TextureFormat(TextureFormat::RGB, TextureFormat::UNSIGNED_INT8); 598 case GL_RGB8UI: [all...] |
gluStrUtil.inl | [all...] |
/external/deqp/modules/gles3/functional/ |
es3fFboCompletenessTests.cpp | 101 GL_RGB8UI, GL_RGB16UI,GL_RGB32UI,
|
es3fFboTestUtil.cpp | [all...] |
es3fTextureUnitTests.cpp | 114 GL_RGB8UI, [all...] |
/external/swiftshader/src/OpenGL/libGLESv2/ |
utilities.cpp | 79 InsertFormatMapping(&map, GL_RGB_INTEGER, GL_UNSIGNED_BYTE, GL_RGB8UI); 840 case GL_RGB8UI: 937 case GL_UNSIGNED_BYTE: VALIDATE_INTERNALFORMAT(GL_RGB8UI) [all...] |
libGLESv3.cpp | 156 InsertFormatMapping(map, GL_RGB8UI, GL_RGB_INTEGER, GL_UNSIGNED_BYTE); 296 InsertFormatStorageMapping(map, GL_RGB8UI, GL_UNSIGNED_BYTE); [all...] |
/external/swiftshader/src/OpenGL/common/ |
Image.cpp | 765 case GL_RGB8UI: 957 case GL_RGB8UI: [all...] |
/device/generic/goldfish-opengl/system/GLESv2_enc/ |
GLESv2Validation.cpp | 758 f(GL_RGB8UI) \
|
/external/deqp/modules/gles31/functional/ |
es31fTextureFormatTests.cpp | 468 { "rgb8ui", GL_RGB8UI, },
|
es31fFboTestUtil.cpp | 511 case GL_RGB8UI: return "rgb8ui";
|
es31fTextureSpecificationTests.cpp | 805 { "rgb8ui", GL_RGB8UI, }, [all...] |
/external/mesa3d/src/mesa/main/ |
textureview.c | 162 {GL_VIEW_CLASS_24_BITS, GL_RGB8UI},
|
glformats.c | [all...] |
/external/swiftshader/third_party/PowerVR_SDK/Tools/OGLES3/ |
PVRTTextureAPI.cpp | 429 glInternalFormat=GL_RGB8UI; [all...] |
/frameworks/base/opengl/java/android/opengl/ |
GLES30.java | 142 public static final int GL_RGB8UI = 0x8D7D; [all...] |
/prebuilts/ndk/r11/sources/android/ndk_helper/ |
gl3stub.h | 200 #define GL_RGB8UI 0x8D7D [all...] |
/prebuilts/ndk/r13/sources/android/ndk_helper/ |
gl3stub.h | 200 #define GL_RGB8UI 0x8D7D [all...] |
/sdk/eclipse/plugins/com.android.ide.eclipse.gldebugger/src/com/android/ide/eclipse/gltrace/ |
GLEnum.java | 823 GL_RGB8UI(0x8D7D), [all...] |
/development/ndk/platforms/android-18/include/GLES3/ |
gl3.h | 612 #define GL_RGB8UI 0x8D7D [all...] |
/development/ndk/platforms/android-21/include/GLES3/ |
gl3.h | [all...] |
/device/generic/goldfish-opengl/system/include/GLES3/ |
gl3.h | [all...] |