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Searched
refs:GL_RGBA16_SNORM
(Results
1 - 25
of
26
) sorted by null
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2
/external/mesa3d/src/mesa/swrast/
s_renderbuffer.c
89
case
GL_RGBA16_SNORM
:
146
internalFormat ==
GL_RGBA16_SNORM
&&
421
rb->InternalFormat =
GL_RGBA16_SNORM
;
/external/mesa3d/src/mesa/main/
shaderimage.c
164
case
GL_RGBA16_SNORM
:
437
case
GL_RGBA16_SNORM
:
copyimage.c
413
case
GL_RGBA16_SNORM
:
texformat.c
433
case
GL_RGBA16_SNORM
:
glformats.c
717
case
GL_RGBA16_SNORM
:
1216
case
GL_RGBA16_SNORM
:
[
all
...]
textureview.c
136
{GL_VIEW_CLASS_64_BITS,
GL_RGBA16_SNORM
},
fbobject.c
[
all
...]
/external/mesa3d/src/mesa/state_tracker/
st_cb_fbo.c
76
if (internalFormat ==
GL_RGBA16_SNORM
) {
339
strb->Base.InternalFormat =
GL_RGBA16_SNORM
;
st_cb_drawpixels.c
332
ctx->Extensions.EXT_texture_snorm ?
GL_RGBA16_SNORM
: GL_RGBA16;
337
ctx->Extensions.EXT_texture_snorm ?
GL_RGBA16_SNORM
: GL_RGBA16;
343
ctx->Extensions.EXT_texture_snorm ?
GL_RGBA16_SNORM
: GL_RGBA16;
[
all
...]
st_format.c
[
all
...]
/external/deqp/framework/opengl/
gluStrUtil.inl
[
all
...]
gluTextureUtil.cpp
160
case FMT_CASE(RGBA, SNORM_INT16): return
GL_RGBA16_SNORM
;
484
case
GL_RGBA16_SNORM
: return TextureFormat(TextureFormat::RGBA, TextureFormat::SNORM_INT16);
[
all
...]
/external/mesa3d/src/mesa/drivers/dri/i965/
brw_fs_surface_builder.cpp
202
case
GL_RGBA16_SNORM
: return ISL_FORMAT_R16G16B16A16_SNORM;
[
all
...]
/external/deqp/framework/opengl/wrapper/
glwEnums.inl
[
all
...]
/external/swiftshader/include/GL/
glcorearb.h
[
all
...]
glext.h
[
all
...]
/external/mesa3d/include/GL/
glcorearb.h
[
all
...]
glext.h
[
all
...]
/prebuilts/gcc/linux-x86/host/x86_64-w64-mingw32-4.8/x86_64-w64-mingw32/include/GL/
glcorearb.h
[
all
...]
/prebuilts/gcc/linux-x86/host/x86_64-linux-glibc2.11-4.8/sysroot/usr/include/GL/
glext.h
[
all
...]
/prebuilts/gcc/linux-x86/host/x86_64-linux-glibc2.15-4.8/sysroot/usr/include/GL/
glext.h
[
all
...]
/prebuilts/misc/darwin-x86_64/sdl2/include/SDL2/
SDL_opengl.h
[
all
...]
/prebuilts/misc/windows/sdl2/i686-w64-mingw32/include/SDL2/
SDL_opengl.h
[
all
...]
/prebuilts/misc/windows/sdl2/include/
SDL_opengl.h
[
all
...]
/prebuilts/misc/windows/sdl2/x86_64-w64-mingw32/include/SDL2/
SDL_opengl.h
[
all
...]
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