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    Searched refs:GL_RGB_INTEGER (Results 1 - 25 of 125) sorted by null

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  /device/generic/goldfish-opengl/shared/OpenglCodecCommon/
GLESTextureUtils.cpp 39 case GL_RGB_INTEGER: return sizeof(char) * 3;
68 case GL_RGB_INTEGER: return sizeof(unsigned char) * 3;
86 case GL_RGB_INTEGER: return sizeof(short) * 3;
101 case GL_RGB_INTEGER: return sizeof(unsigned short) * 3;
114 case GL_RGB_INTEGER: return sizeof(int) * 3;
131 case GL_RGB_INTEGER: return sizeof(unsigned int) * 3;
  /external/swiftshader/src/OpenGL/common/
Image.cpp 725 case GL_RGB_INTEGER:
766 case GL_RGB_INTEGER:
801 case GL_RGB_INTEGER:
819 case GL_RGB_INTEGER:
839 case GL_RGB_INTEGER:
857 case GL_RGB_INTEGER:
930 case GL_RGB_INTEGER: return sizeof(char) * 3;
960 case GL_RGB_INTEGER: return sizeof(unsigned char) * 3;
979 case GL_RGB_INTEGER: return sizeof(short) * 3;
995 case GL_RGB_INTEGER: return sizeof(unsigned short) * 3
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  /external/swiftshader/third_party/PowerVR_SDK/Tools/OGLES3/
PVRTTextureAPI.cpp 428 glFormat = GL_RGB_INTEGER;
460 glFormat = GL_RGB_INTEGER;
520 glFormat = GL_RGB_INTEGER;
552 glFormat = GL_RGB_INTEGER;
595 glFormat = GL_RGB_INTEGER;
634 glFormat = GL_RGB_INTEGER;
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  /external/mesa3d/src/mesa/main/
formats.c     [all...]
glformats.c 165 case GL_RGB_INTEGER:
610 case GL_RGB_INTEGER:
    [all...]
texstorage.c 249 case GL_RGB_INTEGER:
texgetimage.c 400 case GL_RGB_INTEGER:
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  /external/swiftshader/src/OpenGL/libGLESv2/
utilities.cpp 79 InsertFormatMapping(&map, GL_RGB_INTEGER, GL_UNSIGNED_BYTE, GL_RGB8UI);
80 InsertFormatMapping(&map, GL_RGB_INTEGER, GL_BYTE, GL_RGB8I);
81 InsertFormatMapping(&map, GL_RGB_INTEGER, GL_UNSIGNED_SHORT, GL_RGB16UI);
82 InsertFormatMapping(&map, GL_RGB_INTEGER, GL_SHORT, GL_RGB16I);
83 InsertFormatMapping(&map, GL_RGB_INTEGER, GL_UNSIGNED_INT, GL_RGB32UI);
84 InsertFormatMapping(&map, GL_RGB_INTEGER, GL_INT, GL_RGB32I);
162 case GL_RGB_INTEGER:
805 case GL_RGB_INTEGER:
934 case GL_RGB_INTEGER:
    [all...]
libGLESv3.cpp 156 InsertFormatMapping(map, GL_RGB8UI, GL_RGB_INTEGER, GL_UNSIGNED_BYTE);
157 InsertFormatMapping(map, GL_RGB8I, GL_RGB_INTEGER, GL_BYTE);
158 InsertFormatMapping(map, GL_RGB16UI, GL_RGB_INTEGER, GL_UNSIGNED_SHORT);
159 InsertFormatMapping(map, GL_RGB16I, GL_RGB_INTEGER, GL_SHORT);
160 InsertFormatMapping(map, GL_RGB32UI, GL_RGB_INTEGER, GL_UNSIGNED_INT);
161 InsertFormatMapping(map, GL_RGB32I, GL_RGB_INTEGER, GL_INT);
235 case GL_RGB_INTEGER:
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  /device/generic/goldfish-opengl/system/GLESv2_enc/
GLESv2Validation.cpp 234 case GL_RGB_INTEGER:
497 case GL_RGB_INTEGER:
638 f(GL_RGB_INTEGER) \
  /frameworks/native/opengl/tools/glgen/stubs/gles11/
GLES30Header.java-if 150 public static final int GL_RGB_INTEGER = 0x8D98;
  /external/deqp/framework/opengl/
gluStrUtil.inl     [all...]
gluTextureUtil.cpp 78 case TextureFormat::RGB: format = isInt ? GL_RGB_INTEGER : GL_RGB; break;
449 case GL_RGB_INTEGER: return TextureFormat(TextureFormat::RGB, mapGLChannelType(dataType, false));
    [all...]
  /frameworks/base/opengl/java/android/opengl/
GLES30.java 150 public static final int GL_RGB_INTEGER = 0x8D98;
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  /prebuilts/ndk/r11/sources/android/ndk_helper/
gl3stub.h 208 #define GL_RGB_INTEGER 0x8D98
    [all...]
  /prebuilts/ndk/r13/sources/android/ndk_helper/
gl3stub.h 208 #define GL_RGB_INTEGER 0x8D98
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  /sdk/eclipse/plugins/com.android.ide.eclipse.gldebugger/src/com/android/ide/eclipse/gltrace/
GLEnum.java 831 GL_RGB_INTEGER(0x8D98),
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  /development/ndk/platforms/android-18/include/GLES3/
gl3.h 620 #define GL_RGB_INTEGER 0x8D98
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  /development/ndk/platforms/android-21/include/GLES3/
gl3.h     [all...]
  /device/generic/goldfish-opengl/system/include/GLES3/
gl3.h     [all...]
  /external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES3/
gl3.h 622 #define GL_RGB_INTEGER 0x8D98
    [all...]
  /prebuilts/ndk/r10/platforms/android-18/arch-arm/usr/include/GLES3/
gl3.h 620 #define GL_RGB_INTEGER 0x8D98
    [all...]
  /prebuilts/ndk/r10/platforms/android-18/arch-mips/usr/include/GLES3/
gl3.h 620 #define GL_RGB_INTEGER 0x8D98
    [all...]
  /prebuilts/ndk/r10/platforms/android-18/arch-x86/usr/include/GLES3/
gl3.h 620 #define GL_RGB_INTEGER 0x8D98
    [all...]
  /prebuilts/ndk/r10/platforms/android-19/arch-arm/usr/include/GLES3/
gl3.h 620 #define GL_RGB_INTEGER 0x8D98
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