/device/generic/goldfish-opengl/shared/OpenglCodecCommon/ |
GLESTextureUtils.cpp | 39 case GL_RGB_INTEGER: return sizeof(char) * 3; 68 case GL_RGB_INTEGER: return sizeof(unsigned char) * 3; 86 case GL_RGB_INTEGER: return sizeof(short) * 3; 101 case GL_RGB_INTEGER: return sizeof(unsigned short) * 3; 114 case GL_RGB_INTEGER: return sizeof(int) * 3; 131 case GL_RGB_INTEGER: return sizeof(unsigned int) * 3;
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/external/swiftshader/src/OpenGL/common/ |
Image.cpp | 725 case GL_RGB_INTEGER: 766 case GL_RGB_INTEGER: 801 case GL_RGB_INTEGER: 819 case GL_RGB_INTEGER: 839 case GL_RGB_INTEGER: 857 case GL_RGB_INTEGER: 930 case GL_RGB_INTEGER: return sizeof(char) * 3; 960 case GL_RGB_INTEGER: return sizeof(unsigned char) * 3; 979 case GL_RGB_INTEGER: return sizeof(short) * 3; 995 case GL_RGB_INTEGER: return sizeof(unsigned short) * 3 [all...] |
/external/swiftshader/third_party/PowerVR_SDK/Tools/OGLES3/ |
PVRTTextureAPI.cpp | 428 glFormat = GL_RGB_INTEGER; 460 glFormat = GL_RGB_INTEGER; 520 glFormat = GL_RGB_INTEGER; 552 glFormat = GL_RGB_INTEGER; 595 glFormat = GL_RGB_INTEGER; 634 glFormat = GL_RGB_INTEGER; [all...] |
/external/mesa3d/src/mesa/main/ |
formats.c | [all...] |
glformats.c | 165 case GL_RGB_INTEGER: 610 case GL_RGB_INTEGER: [all...] |
texstorage.c | 249 case GL_RGB_INTEGER:
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texgetimage.c | 400 case GL_RGB_INTEGER: [all...] |
/external/swiftshader/src/OpenGL/libGLESv2/ |
utilities.cpp | 79 InsertFormatMapping(&map, GL_RGB_INTEGER, GL_UNSIGNED_BYTE, GL_RGB8UI); 80 InsertFormatMapping(&map, GL_RGB_INTEGER, GL_BYTE, GL_RGB8I); 81 InsertFormatMapping(&map, GL_RGB_INTEGER, GL_UNSIGNED_SHORT, GL_RGB16UI); 82 InsertFormatMapping(&map, GL_RGB_INTEGER, GL_SHORT, GL_RGB16I); 83 InsertFormatMapping(&map, GL_RGB_INTEGER, GL_UNSIGNED_INT, GL_RGB32UI); 84 InsertFormatMapping(&map, GL_RGB_INTEGER, GL_INT, GL_RGB32I); 162 case GL_RGB_INTEGER: 805 case GL_RGB_INTEGER: 934 case GL_RGB_INTEGER: [all...] |
libGLESv3.cpp | 156 InsertFormatMapping(map, GL_RGB8UI, GL_RGB_INTEGER, GL_UNSIGNED_BYTE); 157 InsertFormatMapping(map, GL_RGB8I, GL_RGB_INTEGER, GL_BYTE); 158 InsertFormatMapping(map, GL_RGB16UI, GL_RGB_INTEGER, GL_UNSIGNED_SHORT); 159 InsertFormatMapping(map, GL_RGB16I, GL_RGB_INTEGER, GL_SHORT); 160 InsertFormatMapping(map, GL_RGB32UI, GL_RGB_INTEGER, GL_UNSIGNED_INT); 161 InsertFormatMapping(map, GL_RGB32I, GL_RGB_INTEGER, GL_INT); 235 case GL_RGB_INTEGER: [all...] |
/device/generic/goldfish-opengl/system/GLESv2_enc/ |
GLESv2Validation.cpp | 234 case GL_RGB_INTEGER: 497 case GL_RGB_INTEGER: 638 f(GL_RGB_INTEGER) \
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/frameworks/native/opengl/tools/glgen/stubs/gles11/ |
GLES30Header.java-if | 150 public static final int GL_RGB_INTEGER = 0x8D98;
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/external/deqp/framework/opengl/ |
gluStrUtil.inl | [all...] |
gluTextureUtil.cpp | 78 case TextureFormat::RGB: format = isInt ? GL_RGB_INTEGER : GL_RGB; break; 449 case GL_RGB_INTEGER: return TextureFormat(TextureFormat::RGB, mapGLChannelType(dataType, false)); [all...] |
/frameworks/base/opengl/java/android/opengl/ |
GLES30.java | 150 public static final int GL_RGB_INTEGER = 0x8D98; [all...] |
/prebuilts/ndk/r11/sources/android/ndk_helper/ |
gl3stub.h | 208 #define GL_RGB_INTEGER 0x8D98 [all...] |
/prebuilts/ndk/r13/sources/android/ndk_helper/ |
gl3stub.h | 208 #define GL_RGB_INTEGER 0x8D98 [all...] |
/sdk/eclipse/plugins/com.android.ide.eclipse.gldebugger/src/com/android/ide/eclipse/gltrace/ |
GLEnum.java | 831 GL_RGB_INTEGER(0x8D98), [all...] |
/development/ndk/platforms/android-18/include/GLES3/ |
gl3.h | 620 #define GL_RGB_INTEGER 0x8D98 [all...] |
/development/ndk/platforms/android-21/include/GLES3/ |
gl3.h | [all...] |
/device/generic/goldfish-opengl/system/include/GLES3/ |
gl3.h | [all...] |
/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES3/ |
gl3.h | 622 #define GL_RGB_INTEGER 0x8D98
[all...] |
/prebuilts/ndk/r10/platforms/android-18/arch-arm/usr/include/GLES3/ |
gl3.h | 620 #define GL_RGB_INTEGER 0x8D98 [all...] |
/prebuilts/ndk/r10/platforms/android-18/arch-mips/usr/include/GLES3/ |
gl3.h | 620 #define GL_RGB_INTEGER 0x8D98 [all...] |
/prebuilts/ndk/r10/platforms/android-18/arch-x86/usr/include/GLES3/ |
gl3.h | 620 #define GL_RGB_INTEGER 0x8D98 [all...] |
/prebuilts/ndk/r10/platforms/android-19/arch-arm/usr/include/GLES3/ |
gl3.h | 620 #define GL_RGB_INTEGER 0x8D98 [all...] |