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    Searched refs:GL_SAMPLES_PASSED (Results 1 - 17 of 17) sorted by null

  /external/mesa3d/src/mesa/main/
condrender.c 100 if ((q->Target != GL_SAMPLES_PASSED &&
queryobj.c 289 case GL_SAMPLES_PASSED:
516 /* Check for GL_ANY_SAMPLES_PASSED vs GL_SAMPLES_PASSED. */
658 case GL_SAMPLES_PASSED:
  /external/deqp/framework/opengl/
gluStrUtil.inl     [all...]
gluStateReset.cpp     [all...]
  /external/deqp/framework/opengl/wrapper/
glwEnums.inl     [all...]
  /external/swiftshader/include/GL/
glcorearb.h     [all...]
glext.h 496 #define GL_SAMPLES_PASSED 0x8914
    [all...]
  /external/mesa3d/include/GL/
glcorearb.h     [all...]
glext.h 496 #define GL_SAMPLES_PASSED 0x8914
    [all...]
  /prebuilts/gcc/linux-x86/host/x86_64-w64-mingw32-4.8/x86_64-w64-mingw32/include/GL/
glcorearb.h     [all...]
glext.h 496 #define GL_SAMPLES_PASSED 0x8914
    [all...]
  /prebuilts/gcc/linux-x86/host/x86_64-linux-glibc2.11-4.8/sysroot/usr/include/GL/
glext.h 357 #define GL_SAMPLES_PASSED 0x8914
    [all...]
  /prebuilts/gcc/linux-x86/host/x86_64-linux-glibc2.15-4.8/sysroot/usr/include/GL/
glext.h 356 #define GL_SAMPLES_PASSED 0x8914
    [all...]
  /prebuilts/misc/darwin-x86_64/sdl2/include/SDL2/
SDL_opengl.h 433 #define GL_SAMPLES_PASSED 0x8914
    [all...]
  /prebuilts/misc/windows/sdl2/i686-w64-mingw32/include/SDL2/
SDL_opengl.h 433 #define GL_SAMPLES_PASSED 0x8914
    [all...]
  /prebuilts/misc/windows/sdl2/include/
SDL_opengl.h 433 #define GL_SAMPLES_PASSED 0x8914
    [all...]
  /prebuilts/misc/windows/sdl2/x86_64-w64-mingw32/include/SDL2/
SDL_opengl.h 433 #define GL_SAMPLES_PASSED 0x8914
    [all...]

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