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    Searched refs:GL_SGX_BINARY_IMG (Results 1 - 25 of 109) sorted by null

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  /external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES2/
gl2extimg.h 14 #define GL_SGX_BINARY_IMG 0x8C0A
  /external/swiftshader/third_party/PowerVR_SDK/Tools/OGLES2/
PVRTBackground.cpp 124 #if defined(GL_SGX_BINARY_IMG)
127 GL_FRAGMENT_SHADER, GL_SGX_BINARY_IMG, &m_pAPI->m_ui32FragShader, pszError) == PVR_SUCCESS)
129 GL_VERTEX_SHADER, GL_SGX_BINARY_IMG, &m_pAPI->m_ui32VertexShader, pszError) == PVR_SUCCESS);
PVRTPFXParserAPI.cpp 284 #if defined(GL_SGX_BINARY_IMG)
286 GL_VERTEX_SHADER, GL_SGX_BINARY_IMG, &uiVertexShader, &error) == PVR_SUCCESS)
331 #if defined(GL_SGX_BINARY_IMG)
333 GL_FRAGMENT_SHADER, GL_SGX_BINARY_IMG, &uiFragShader, &error) == PVR_SUCCESS)
PVRTgles2Ext.h 26 #define GL_SGX_BINARY_IMG 0
  /external/swiftshader/third_party/PowerVR_SDK/Tools/OGLES3/
PVRTgles3Ext.h 23 #define GL_SGX_BINARY_IMG 0
  /external/swiftshader/third_party/PowerVR_SDK/Examples/Intermediate/ColourGrading/OGLES3/
OGLES3ColourGrading.cpp 246 if(PVRTShaderLoadFromFile(NULL, c_szVertShaderSrcFile, GL_VERTEX_SHADER, GL_SGX_BINARY_IMG, &m_uiPostVertShader, &ErrorStr) != PVR_SUCCESS)
251 if(PVRTShaderLoadFromFile(NULL, c_szFragShaderSrcFile, GL_FRAGMENT_SHADER, GL_SGX_BINARY_IMG, &m_uiPostFragShader, &ErrorStr) != PVR_SUCCESS)
269 if(PVRTShaderLoadFromFile(NULL, c_szBackgroundFragShaderSrcFile, GL_FRAGMENT_SHADER, GL_SGX_BINARY_IMG, &m_uiBackgroundFragShader, &ErrorStr) != PVR_SUCCESS)
285 if(PVRTShaderLoadFromFile(NULL, c_szSceneVertShaderSrcFile, GL_VERTEX_SHADER, GL_SGX_BINARY_IMG, &m_uiSceneVertShader, &ErrorStr) != PVR_SUCCESS)
290 if(PVRTShaderLoadFromFile(NULL, c_szSceneFragShaderSrcFile, GL_FRAGMENT_SHADER, GL_SGX_BINARY_IMG, &m_uiSceneFragShader, &ErrorStr) != PVR_SUCCESS)
  /external/swiftshader/third_party/PowerVR_SDK/Examples/Advanced/ChameleonMan/OGLES2/
OGLES2ChameleonMan.cpp 276 c_szSkinnedVertShaderBinFile, c_szSkinnedVertShaderSrcFile, GL_VERTEX_SHADER, GL_SGX_BINARY_IMG, &m_uiSkinnedVertShader, pErrorStr) != PVR_SUCCESS)
282 c_szSkinnedFragShaderBinFile, c_szSkinnedFragShaderSrcFile, GL_FRAGMENT_SHADER, GL_SGX_BINARY_IMG, &m_uiSkinnedFragShader, pErrorStr) != PVR_SUCCESS)
307 c_szDefaultVertShaderBinFile, c_szDefaultVertShaderSrcFile, GL_VERTEX_SHADER, GL_SGX_BINARY_IMG, &m_uiDefaultVertShader, pErrorStr) != PVR_SUCCESS)
313 c_szDefaultFragShaderBinFile, c_szDefaultFragShaderSrcFile, GL_FRAGMENT_SHADER, GL_SGX_BINARY_IMG, &m_uiDefaultFragShader, pErrorStr) != PVR_SUCCESS)
  /external/swiftshader/third_party/PowerVR_SDK/Examples/Intermediate/DisplacementMap/OGLES2/
OGLES2DisplacementMap.cpp 209 c_szVertShaderBinFile, c_szVertShaderSrcFile, GL_VERTEX_SHADER, GL_SGX_BINARY_IMG, &m_uiVertShader, pErrorStr) != PVR_SUCCESS)
215 c_szFragShaderBinFile, c_szFragShaderSrcFile, GL_FRAGMENT_SHADER, GL_SGX_BINARY_IMG, &m_uiFragShader, pErrorStr) != PVR_SUCCESS)
  /development/ndk/platforms/android-9/include/GLES2/
gl2ext.h 258 #define GL_SGX_BINARY_IMG 0x8C0A
    [all...]
  /prebuilts/ndk/r10/platforms/android-12/arch-arm/usr/include/GLES2/
gl2ext.h 258 #define GL_SGX_BINARY_IMG 0x8C0A
    [all...]
  /prebuilts/ndk/r10/platforms/android-12/arch-mips/usr/include/GLES2/
gl2ext.h 258 #define GL_SGX_BINARY_IMG 0x8C0A
    [all...]
  /prebuilts/ndk/r10/platforms/android-12/arch-x86/usr/include/GLES2/
gl2ext.h 258 #define GL_SGX_BINARY_IMG 0x8C0A
    [all...]
  /prebuilts/ndk/r10/platforms/android-13/arch-arm/usr/include/GLES2/
gl2ext.h 258 #define GL_SGX_BINARY_IMG 0x8C0A
    [all...]
  /prebuilts/ndk/r10/platforms/android-13/arch-mips/usr/include/GLES2/
gl2ext.h 258 #define GL_SGX_BINARY_IMG 0x8C0A
    [all...]
  /prebuilts/ndk/r10/platforms/android-13/arch-x86/usr/include/GLES2/
gl2ext.h 258 #define GL_SGX_BINARY_IMG 0x8C0A
    [all...]
  /prebuilts/ndk/r10/platforms/android-14/arch-arm/usr/include/GLES2/
gl2ext.h 258 #define GL_SGX_BINARY_IMG 0x8C0A
    [all...]
  /prebuilts/ndk/r10/platforms/android-14/arch-mips/usr/include/GLES2/
gl2ext.h 258 #define GL_SGX_BINARY_IMG 0x8C0A
    [all...]
  /prebuilts/ndk/r10/platforms/android-14/arch-x86/usr/include/GLES2/
gl2ext.h 258 #define GL_SGX_BINARY_IMG 0x8C0A
    [all...]
  /prebuilts/ndk/r10/platforms/android-15/arch-arm/usr/include/GLES2/
gl2ext.h 258 #define GL_SGX_BINARY_IMG 0x8C0A
    [all...]
  /prebuilts/ndk/r10/platforms/android-15/arch-mips/usr/include/GLES2/
gl2ext.h 258 #define GL_SGX_BINARY_IMG 0x8C0A
    [all...]
  /prebuilts/ndk/r10/platforms/android-15/arch-x86/usr/include/GLES2/
gl2ext.h 258 #define GL_SGX_BINARY_IMG 0x8C0A
    [all...]
  /prebuilts/ndk/r10/platforms/android-16/arch-arm/usr/include/GLES2/
gl2ext.h 258 #define GL_SGX_BINARY_IMG 0x8C0A
    [all...]
  /prebuilts/ndk/r10/platforms/android-16/arch-mips/usr/include/GLES2/
gl2ext.h 258 #define GL_SGX_BINARY_IMG 0x8C0A
    [all...]
  /prebuilts/ndk/r10/platforms/android-16/arch-x86/usr/include/GLES2/
gl2ext.h 258 #define GL_SGX_BINARY_IMG 0x8C0A
    [all...]
  /prebuilts/ndk/r10/platforms/android-17/arch-arm/usr/include/GLES2/
gl2ext.h 258 #define GL_SGX_BINARY_IMG 0x8C0A
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