/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES2/ |
gl2extimg.h | 14 #define GL_SGX_BINARY_IMG 0x8C0A
|
/external/swiftshader/third_party/PowerVR_SDK/Tools/OGLES2/ |
PVRTBackground.cpp | 124 #if defined(GL_SGX_BINARY_IMG) 127 GL_FRAGMENT_SHADER, GL_SGX_BINARY_IMG, &m_pAPI->m_ui32FragShader, pszError) == PVR_SUCCESS) 129 GL_VERTEX_SHADER, GL_SGX_BINARY_IMG, &m_pAPI->m_ui32VertexShader, pszError) == PVR_SUCCESS);
|
PVRTPFXParserAPI.cpp | 284 #if defined(GL_SGX_BINARY_IMG) 286 GL_VERTEX_SHADER, GL_SGX_BINARY_IMG, &uiVertexShader, &error) == PVR_SUCCESS) 331 #if defined(GL_SGX_BINARY_IMG) 333 GL_FRAGMENT_SHADER, GL_SGX_BINARY_IMG, &uiFragShader, &error) == PVR_SUCCESS)
|
PVRTgles2Ext.h | 26 #define GL_SGX_BINARY_IMG 0
|
/external/swiftshader/third_party/PowerVR_SDK/Tools/OGLES3/ |
PVRTgles3Ext.h | 23 #define GL_SGX_BINARY_IMG 0
|
/external/swiftshader/third_party/PowerVR_SDK/Examples/Intermediate/ColourGrading/OGLES3/ |
OGLES3ColourGrading.cpp | 246 if(PVRTShaderLoadFromFile(NULL, c_szVertShaderSrcFile, GL_VERTEX_SHADER, GL_SGX_BINARY_IMG, &m_uiPostVertShader, &ErrorStr) != PVR_SUCCESS) 251 if(PVRTShaderLoadFromFile(NULL, c_szFragShaderSrcFile, GL_FRAGMENT_SHADER, GL_SGX_BINARY_IMG, &m_uiPostFragShader, &ErrorStr) != PVR_SUCCESS) 269 if(PVRTShaderLoadFromFile(NULL, c_szBackgroundFragShaderSrcFile, GL_FRAGMENT_SHADER, GL_SGX_BINARY_IMG, &m_uiBackgroundFragShader, &ErrorStr) != PVR_SUCCESS) 285 if(PVRTShaderLoadFromFile(NULL, c_szSceneVertShaderSrcFile, GL_VERTEX_SHADER, GL_SGX_BINARY_IMG, &m_uiSceneVertShader, &ErrorStr) != PVR_SUCCESS) 290 if(PVRTShaderLoadFromFile(NULL, c_szSceneFragShaderSrcFile, GL_FRAGMENT_SHADER, GL_SGX_BINARY_IMG, &m_uiSceneFragShader, &ErrorStr) != PVR_SUCCESS)
|
/external/swiftshader/third_party/PowerVR_SDK/Examples/Advanced/ChameleonMan/OGLES2/ |
OGLES2ChameleonMan.cpp | 276 c_szSkinnedVertShaderBinFile, c_szSkinnedVertShaderSrcFile, GL_VERTEX_SHADER, GL_SGX_BINARY_IMG, &m_uiSkinnedVertShader, pErrorStr) != PVR_SUCCESS) 282 c_szSkinnedFragShaderBinFile, c_szSkinnedFragShaderSrcFile, GL_FRAGMENT_SHADER, GL_SGX_BINARY_IMG, &m_uiSkinnedFragShader, pErrorStr) != PVR_SUCCESS) 307 c_szDefaultVertShaderBinFile, c_szDefaultVertShaderSrcFile, GL_VERTEX_SHADER, GL_SGX_BINARY_IMG, &m_uiDefaultVertShader, pErrorStr) != PVR_SUCCESS) 313 c_szDefaultFragShaderBinFile, c_szDefaultFragShaderSrcFile, GL_FRAGMENT_SHADER, GL_SGX_BINARY_IMG, &m_uiDefaultFragShader, pErrorStr) != PVR_SUCCESS)
|
/external/swiftshader/third_party/PowerVR_SDK/Examples/Intermediate/DisplacementMap/OGLES2/ |
OGLES2DisplacementMap.cpp | 209 c_szVertShaderBinFile, c_szVertShaderSrcFile, GL_VERTEX_SHADER, GL_SGX_BINARY_IMG, &m_uiVertShader, pErrorStr) != PVR_SUCCESS)
215 c_szFragShaderBinFile, c_szFragShaderSrcFile, GL_FRAGMENT_SHADER, GL_SGX_BINARY_IMG, &m_uiFragShader, pErrorStr) != PVR_SUCCESS)
|
/development/ndk/platforms/android-9/include/GLES2/ |
gl2ext.h | 258 #define GL_SGX_BINARY_IMG 0x8C0A [all...] |
/prebuilts/ndk/r10/platforms/android-12/arch-arm/usr/include/GLES2/ |
gl2ext.h | 258 #define GL_SGX_BINARY_IMG 0x8C0A [all...] |
/prebuilts/ndk/r10/platforms/android-12/arch-mips/usr/include/GLES2/ |
gl2ext.h | 258 #define GL_SGX_BINARY_IMG 0x8C0A [all...] |
/prebuilts/ndk/r10/platforms/android-12/arch-x86/usr/include/GLES2/ |
gl2ext.h | 258 #define GL_SGX_BINARY_IMG 0x8C0A [all...] |
/prebuilts/ndk/r10/platforms/android-13/arch-arm/usr/include/GLES2/ |
gl2ext.h | 258 #define GL_SGX_BINARY_IMG 0x8C0A [all...] |
/prebuilts/ndk/r10/platforms/android-13/arch-mips/usr/include/GLES2/ |
gl2ext.h | 258 #define GL_SGX_BINARY_IMG 0x8C0A [all...] |
/prebuilts/ndk/r10/platforms/android-13/arch-x86/usr/include/GLES2/ |
gl2ext.h | 258 #define GL_SGX_BINARY_IMG 0x8C0A [all...] |
/prebuilts/ndk/r10/platforms/android-14/arch-arm/usr/include/GLES2/ |
gl2ext.h | 258 #define GL_SGX_BINARY_IMG 0x8C0A [all...] |
/prebuilts/ndk/r10/platforms/android-14/arch-mips/usr/include/GLES2/ |
gl2ext.h | 258 #define GL_SGX_BINARY_IMG 0x8C0A [all...] |
/prebuilts/ndk/r10/platforms/android-14/arch-x86/usr/include/GLES2/ |
gl2ext.h | 258 #define GL_SGX_BINARY_IMG 0x8C0A [all...] |
/prebuilts/ndk/r10/platforms/android-15/arch-arm/usr/include/GLES2/ |
gl2ext.h | 258 #define GL_SGX_BINARY_IMG 0x8C0A [all...] |
/prebuilts/ndk/r10/platforms/android-15/arch-mips/usr/include/GLES2/ |
gl2ext.h | 258 #define GL_SGX_BINARY_IMG 0x8C0A [all...] |
/prebuilts/ndk/r10/platforms/android-15/arch-x86/usr/include/GLES2/ |
gl2ext.h | 258 #define GL_SGX_BINARY_IMG 0x8C0A [all...] |
/prebuilts/ndk/r10/platforms/android-16/arch-arm/usr/include/GLES2/ |
gl2ext.h | 258 #define GL_SGX_BINARY_IMG 0x8C0A [all...] |
/prebuilts/ndk/r10/platforms/android-16/arch-mips/usr/include/GLES2/ |
gl2ext.h | 258 #define GL_SGX_BINARY_IMG 0x8C0A [all...] |
/prebuilts/ndk/r10/platforms/android-16/arch-x86/usr/include/GLES2/ |
gl2ext.h | 258 #define GL_SGX_BINARY_IMG 0x8C0A [all...] |
/prebuilts/ndk/r10/platforms/android-17/arch-arm/usr/include/GLES2/ |
gl2ext.h | 258 #define GL_SGX_BINARY_IMG 0x8C0A [all...] |