/external/deqp/modules/gles31/functional/ |
es31fBasicComputeShaderTests.cpp | 193 const deUint32 blockIndex = gl.getProgramResourceIndex(program.getProgram(), GL_SHADER_STORAGE_BLOCK, "Output"); 194 const int blockSize = getProgramResourceInt(gl, program.getProgram(), GL_SHADER_STORAGE_BLOCK, blockIndex, GL_BUFFER_DATA_SIZE); 208 const deUint32 blockIndex = gl.getProgramResourceIndex(program.getProgram(), GL_SHADER_STORAGE_BLOCK, "Output"); 209 const int blockSize = getProgramResourceInt(gl, program.getProgram(), GL_SHADER_STORAGE_BLOCK, blockIndex, GL_BUFFER_DATA_SIZE); 291 const deUint32 blockIndex = gl.getProgramResourceIndex(program.getProgram(), GL_SHADER_STORAGE_BLOCK, "Input"); 292 const InterfaceBlockInfo blockInfo = getProgramInterfaceBlockInfo(gl, program.getProgram(), GL_SHADER_STORAGE_BLOCK, blockIndex); 314 const deUint32 blockIndex = gl.getProgramResourceIndex(program.getProgram(), GL_SHADER_STORAGE_BLOCK, "Output"); 315 const InterfaceBlockInfo blockInfo = getProgramInterfaceBlockInfo(gl, program.getProgram(), GL_SHADER_STORAGE_BLOCK, blockIndex); 329 const deUint32 blockIndex = gl.getProgramResourceIndex(program.getProgram(), GL_SHADER_STORAGE_BLOCK, "Output"); 330 const int blockSize = getProgramResourceInt(gl, program.getProgram(), GL_SHADER_STORAGE_BLOCK, blockIndex, GL_BUFFER_DATA_SIZE) [all...] |
es31fShaderSharedVarTests.cpp | 180 const deUint32 outBlockNdx = gl.getProgramResourceIndex(program, GL_SHADER_STORAGE_BLOCK, "Result"); 181 const InterfaceBlockInfo outBlockInfo = getProgramInterfaceBlockInfo(gl, program, GL_SHADER_STORAGE_BLOCK, outBlockNdx);
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es31fShaderAtomicOpTests.cpp | 195 const deUint32 blockNdx = gl.getProgramResourceIndex(program, GL_SHADER_STORAGE_BLOCK, "InOut"); 196 const InterfaceBlockInfo blockInfo = getProgramInterfaceBlockInfo(gl, program, GL_SHADER_STORAGE_BLOCK, blockNdx); [all...] |
es31fSSBOLayoutCase.cpp | [all...] |
es31fShaderImageLoadStoreTests.cpp | [all...] |
es31fLayoutBindingTests.cpp | [all...] |
es31fProgramInterfaceQueryTestCase.cpp | 603 (firstComponent.getInterfaceBlock()->storage == glu::STORAGE_BUFFER) ? (GL_SHADER_STORAGE_BLOCK) : [all...] |
/external/mesa3d/src/mesa/main/ |
program_resource.c | 46 case GL_SHADER_STORAGE_BLOCK: 158 case GL_SHADER_STORAGE_BLOCK: 314 case GL_SHADER_STORAGE_BLOCK:
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shader_query.cpp | 371 case GL_SHADER_STORAGE_BLOCK: 435 case GL_SHADER_STORAGE_BLOCK: 522 case GL_SHADER_STORAGE_BLOCK: 603 case GL_SHADER_STORAGE_BLOCK: 641 case GL_SHADER_STORAGE_BLOCK: 919 if (res->Type == GL_SHADER_STORAGE_BLOCK) 933 res->Type != GL_SHADER_STORAGE_BLOCK && 973 } else if (res->Type == GL_SHADER_STORAGE_BLOCK) { [all...] |
/frameworks/native/opengl/tools/glgen/stubs/gles11/ |
GLES31Header.java-if | 170 public static final int GL_SHADER_STORAGE_BLOCK = 0x92E6;
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/frameworks/base/opengl/java/android/opengl/ |
GLES31.java | 170 public static final int GL_SHADER_STORAGE_BLOCK = 0x92E6; [all...] |
/external/deqp/framework/opengl/ |
gluStrUtil.inl | [all...] |
/development/ndk/platforms/android-21/include/GLES3/ |
gl31.h | [all...] |
/device/generic/goldfish-opengl/system/include/GLES3/ |
gl31.h | [all...] |
/prebuilts/ndk/r10/platforms/android-21/arch-arm/usr/include/GLES3/ |
gl31.h | [all...] |
/prebuilts/ndk/r10/platforms/android-21/arch-arm64/usr/include/GLES3/ |
gl31.h | [all...] |
/prebuilts/ndk/r10/platforms/android-21/arch-mips/usr/include/GLES3/ |
gl31.h | [all...] |
/prebuilts/ndk/r10/platforms/android-21/arch-mips64/usr/include/GLES3/ |
gl31.h | [all...] |
/prebuilts/ndk/r10/platforms/android-21/arch-x86/usr/include/GLES3/ |
gl31.h | [all...] |
/prebuilts/ndk/r10/platforms/android-21/arch-x86_64/usr/include/GLES3/ |
gl31.h | [all...] |
/prebuilts/ndk/r10/platforms/android-23/arch-arm/usr/include/GLES3/ |
gl31.h | [all...] |
/prebuilts/ndk/r10/platforms/android-23/arch-arm64/usr/include/GLES3/ |
gl31.h | [all...] |
/prebuilts/ndk/r10/platforms/android-23/arch-mips/usr/include/GLES3/ |
gl31.h | [all...] |
/prebuilts/ndk/r10/platforms/android-23/arch-mips64/usr/include/GLES3/ |
gl31.h | [all...] |
/prebuilts/ndk/r10/platforms/android-23/arch-x86/usr/include/GLES3/ |
gl31.h | [all...] |