/frameworks/native/libs/gui/tests/ |
MultiTextureConsumer_test.cpp | 99 glTexEnvx(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE); 104 glTexEnvx(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
|
/packages/apps/Gallery2/src/com/android/gallery3d/glrenderer/ |
GLES11Canvas.java | 491 gl.glTexEnvfv(GL11.GL_TEXTURE_ENV, GL11.GL_TEXTURE_ENV_COLOR, mTextureColor, 0); 493 gl.glTexEnvf(GL11.GL_TEXTURE_ENV, GL11.GL_COMBINE_RGB, GL11.GL_INTERPOLATE); 494 gl.glTexEnvf(GL11.GL_TEXTURE_ENV, GL11.GL_COMBINE_ALPHA, GL11.GL_INTERPOLATE); 495 gl.glTexEnvf(GL11.GL_TEXTURE_ENV, GL11.GL_SRC1_RGB, GL11.GL_CONSTANT); 496 gl.glTexEnvf(GL11.GL_TEXTURE_ENV, GL11.GL_OPERAND1_RGB, GL11.GL_SRC_COLOR); 497 gl.glTexEnvf(GL11.GL_TEXTURE_ENV, GL11.GL_SRC1_ALPHA, GL11.GL_CONSTANT); 498 gl.glTexEnvf(GL11.GL_TEXTURE_ENV, GL11.GL_OPERAND1_ALPHA, GL11.GL_SRC_ALPHA); 501 gl.glTexEnvf(GL11.GL_TEXTURE_ENV, GL11.GL_SRC2_RGB, GL11.GL_CONSTANT); 502 gl.glTexEnvf(GL11.GL_TEXTURE_ENV, GL11.GL_OPERAND2_RGB, GL11.GL_SRC_ALPHA); 505 gl.glTexEnvf(GL11.GL_TEXTURE_ENV, GL11.GL_SRC2_ALPHA, GL11.GL_CONSTANT) [all...] |
/frameworks/native/opengl/tests/linetex/ |
linetex.cpp | 73 glTexEnvx(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
|
/cts/apps/CtsVerifier/src/com/android/cts/verifier/sensors/renderers/ |
GLArrowSensorTestRenderer.java | 76 gl.glTexEnvx(GL10.GL_TEXTURE_ENV, GL10.GL_TEXTURE_ENV_MODE, GL10.GL_MODULATE); 135 gl.glTexEnvf(GL10.GL_TEXTURE_ENV, GL10.GL_TEXTURE_ENV_MODE, GL10.GL_REPLACE);
|
/development/samples/ApiDemos/src/com/example/android/apis/graphics/ |
StaticTriangleRenderer.java | 116 glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, 129 glTexEnvx(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE,
|
TriangleRenderer.java | 88 gl.glTexEnvf(GL10.GL_TEXTURE_ENV, GL10.GL_TEXTURE_ENV_MODE, 116 gl.glTexEnvx(GL10.GL_TEXTURE_ENV, GL10.GL_TEXTURE_ENV_MODE,
|
MatrixPaletteRenderer.java | 276 gl.glTexEnvf(GL10.GL_TEXTURE_ENV, GL10.GL_TEXTURE_ENV_MODE, 306 gl.glTexEnvx(GL10.GL_TEXTURE_ENV, GL10.GL_TEXTURE_ENV_MODE,
|
FrameBufferObjectActivity.java | 109 gl.glTexEnvf(GL10.GL_TEXTURE_ENV, GL10.GL_TEXTURE_ENV_MODE,
|
/frameworks/native/opengl/tests/fillrate/ |
fillrate.cpp | 74 glTexEnvx(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
|
/frameworks/native/opengl/tests/textures/ |
textures.cpp | 73 glTexEnvx(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
|
/development/samples/ApiDemos/src/com/example/android/apis/graphics/spritetext/ |
SpriteTextRenderer.java | 95 gl.glTexEnvf(GL10.GL_TEXTURE_ENV, GL10.GL_TEXTURE_ENV_MODE, 143 gl.glTexEnvx(GL10.GL_TEXTURE_ENV, GL10.GL_TEXTURE_ENV_MODE,
|
LabelMaker.java | 98 gl.glTexEnvf(GL10.GL_TEXTURE_ENV, GL10.GL_TEXTURE_ENV_MODE,
|
/external/mesa3d/src/mesa/main/ |
attrib.c | 776 _mesa_TexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, unit->EnvMode); 777 _mesa_TexEnvfv(GL_TEXTURE_ENV, GL_TEXTURE_ENV_COLOR, unit->EnvColor); 806 _mesa_TexEnvi(GL_TEXTURE_ENV, GL_COMBINE_RGB, 808 _mesa_TexEnvi(GL_TEXTURE_ENV, GL_COMBINE_ALPHA, 814 _mesa_TexEnvi(GL_TEXTURE_ENV, GL_SOURCE0_RGB + i, 816 _mesa_TexEnvi(GL_TEXTURE_ENV, GL_SOURCE0_ALPHA + i, 818 _mesa_TexEnvi(GL_TEXTURE_ENV, GL_OPERAND0_RGB + i, 820 _mesa_TexEnvi(GL_TEXTURE_ENV, GL_OPERAND0_ALPHA + i, 824 _mesa_TexEnvi(GL_TEXTURE_ENV, GL_RGB_SCALE, 826 _mesa_TexEnvi(GL_TEXTURE_ENV, GL_ALPHA_SCALE [all...] |
texenv.c | 402 if (target == GL_TEXTURE_ENV) { 647 if (target == GL_TEXTURE_ENV) { 713 if (target == GL_TEXTURE_ENV) {
|
/cts/tests/tests/openglperf/src/android/openglperf/cts/ |
TextureTestRenderer.java | 84 gl.glTexEnvx(GL10.GL_TEXTURE_ENV, GL10.GL_TEXTURE_ENV_MODE,
|
/external/replicaisland/src/com/replica/replicaisland/ |
GameRenderer.java | 99 gl.glTexEnvx(GL10.GL_TEXTURE_ENV, GL10.GL_TEXTURE_ENV_MODE, GL10.GL_MODULATE);
|
TextureLibrary.java | 158 gl.glTexEnvf(GL10.GL_TEXTURE_ENV, GL10.GL_TEXTURE_ENV_MODE, GL10.GL_MODULATE); //GL10.GL_REPLACE);
|
/frameworks/native/opengl/tests/filter/ |
filter.cpp | 83 glTexEnvx(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
|
/frameworks/native/opengl/tests/finish/ |
finish.cpp | 72 glTexEnvx(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
|
/frameworks/native/opengl/tests/gl_jni/jni/ |
gl_code.cpp | 134 glTexEnvx(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
|
/frameworks/native/opengl/tests/tritex/ |
tritex.cpp | 226 glTexEnvx(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
|
/frameworks/native/opengl/tools/glgen/stubs/gles11/ |
GLES10Header.java-if | 208 public static final int GL_TEXTURE_ENV = 0x2300;
|
/frameworks/native/opengl/tests/gl_basic/ |
gl_basic.cpp | 334 glTexEnvx(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
|
/frameworks/native/opengl/tests/gl_yuvtex/ |
gl_yuvtex.cpp | 148 glTexEnvx(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
|
/prebuilts/misc/windows/sdl2/test/ |
testshader.c | 384 glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
|