/prebuilts/ndk/r13/sources/third_party/shaderc/third_party/glslang/glslang/MachineIndependent/ |
gl_types.h | 121 #define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910D
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reflection.cpp | 458 case true: return sampler.arrayed ? GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY : GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE;
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/frameworks/native/opengl/tools/glgen/stubs/gles11/ |
GLES32Header.java-if | 163 public static final int GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY = 0x910D;
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/external/mesa3d/src/compiler/ |
builtin_type_macros.h | 116 DECL_TYPE(usampler2DMSArray, GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY, GLSL_TYPE_SAMPLER, GLSL_SAMPLER_DIM_MS, 0, 1, GLSL_TYPE_UINT)
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/external/deqp/framework/opengl/ |
gluShaderUtil.cpp | 931 case GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY: return TYPE_UINT_SAMPLER_2D_MULTISAMPLE_ARRAY;
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gluStrUtil.inl | [all...] |
/external/deqp/modules/gles31/functional/ |
es31fShaderStateQueryTests.cpp | 217 { GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY, "uniform highp usampler2DMSArray u_sampler", "texelFetch(u_sampler, ivec3(gl_FragCoord.xyz), 0)" },
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/frameworks/base/opengl/java/android/opengl/ |
GLES32.java | 163 public static final int GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY = 0x910D; [all...] |
/external/deqp/framework/opengl/wrapper/ |
glwEnums.inl | [all...] |
/development/ndk/platforms/android-24/include/GLES3/ |
gl32.h | [all...] |
/external/mesa3d/include/GLES3/ |
gl32.h | [all...] |
/frameworks/native/opengl/include/GLES3/ |
gl32.h | [all...] |
/external/swiftshader/include/GL/ |
glcorearb.h | [all...] |
glext.h | [all...] |
/external/mesa3d/include/GL/ |
glcorearb.h | [all...] |
glext.h | [all...] |
/prebuilts/gcc/linux-x86/host/x86_64-w64-mingw32-4.8/x86_64-w64-mingw32/include/GL/ |
glcorearb.h | [all...] |
glext.h | [all...] |
/prebuilts/gcc/linux-x86/host/x86_64-linux-glibc2.11-4.8/sysroot/usr/include/GL/ |
glext.h | [all...] |
/prebuilts/gcc/linux-x86/host/x86_64-linux-glibc2.15-4.8/sysroot/usr/include/GL/ |
glext.h | [all...] |
/prebuilts/misc/darwin-x86_64/sdl2/include/SDL2/ |
SDL_opengl.h | [all...] |
/prebuilts/misc/windows/sdl2/i686-w64-mingw32/include/SDL2/ |
SDL_opengl.h | [all...] |
/prebuilts/misc/windows/sdl2/include/ |
SDL_opengl.h | [all...] |
/prebuilts/misc/windows/sdl2/x86_64-w64-mingw32/include/SDL2/ |
SDL_opengl.h | [all...] |
/prebuilts/sdk/25/ |
android.jar | |