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    Searched refs:GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (Results 1 - 25 of 26) sorted by null

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  /prebuilts/ndk/r13/sources/third_party/shaderc/third_party/glslang/glslang/MachineIndependent/
gl_types.h 121 #define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910D
reflection.cpp 458 case true: return sampler.arrayed ? GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY : GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE;
  /frameworks/native/opengl/tools/glgen/stubs/gles11/
GLES32Header.java-if 163 public static final int GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY = 0x910D;
  /external/mesa3d/src/compiler/
builtin_type_macros.h 116 DECL_TYPE(usampler2DMSArray, GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY, GLSL_TYPE_SAMPLER, GLSL_SAMPLER_DIM_MS, 0, 1, GLSL_TYPE_UINT)
  /external/deqp/framework/opengl/
gluShaderUtil.cpp 931 case GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY: return TYPE_UINT_SAMPLER_2D_MULTISAMPLE_ARRAY;
gluStrUtil.inl     [all...]
  /external/deqp/modules/gles31/functional/
es31fShaderStateQueryTests.cpp 217 { GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY, "uniform highp usampler2DMSArray u_sampler", "texelFetch(u_sampler, ivec3(gl_FragCoord.xyz), 0)" },
  /frameworks/base/opengl/java/android/opengl/
GLES32.java 163 public static final int GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY = 0x910D;
    [all...]
  /external/deqp/framework/opengl/wrapper/
glwEnums.inl     [all...]
  /development/ndk/platforms/android-24/include/GLES3/
gl32.h     [all...]
  /external/mesa3d/include/GLES3/
gl32.h     [all...]
  /frameworks/native/opengl/include/GLES3/
gl32.h     [all...]
  /external/swiftshader/include/GL/
glcorearb.h     [all...]
glext.h     [all...]
  /external/mesa3d/include/GL/
glcorearb.h     [all...]
glext.h     [all...]
  /prebuilts/gcc/linux-x86/host/x86_64-w64-mingw32-4.8/x86_64-w64-mingw32/include/GL/
glcorearb.h     [all...]
glext.h     [all...]
  /prebuilts/gcc/linux-x86/host/x86_64-linux-glibc2.11-4.8/sysroot/usr/include/GL/
glext.h     [all...]
  /prebuilts/gcc/linux-x86/host/x86_64-linux-glibc2.15-4.8/sysroot/usr/include/GL/
glext.h     [all...]
  /prebuilts/misc/darwin-x86_64/sdl2/include/SDL2/
SDL_opengl.h     [all...]
  /prebuilts/misc/windows/sdl2/i686-w64-mingw32/include/SDL2/
SDL_opengl.h     [all...]
  /prebuilts/misc/windows/sdl2/include/
SDL_opengl.h     [all...]
  /prebuilts/misc/windows/sdl2/x86_64-w64-mingw32/include/SDL2/
SDL_opengl.h     [all...]
  /prebuilts/sdk/25/
android.jar 

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