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    Searched refs:GL_VERTEX_SHADER (Results 1 - 25 of 374) sorted by null

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  /cts/tests/tests/opengl/libopengltest/
attach_shader_seven.cpp 26 GLuint vertexShaderOne = glCreateShader(GL_VERTEX_SHADER);
27 GLuint vertexShaderTwo = glCreateShader(GL_VERTEX_SHADER);
attach_shader_eleven.cpp 28 GLuint vertexShader = loadShader(GL_VERTEX_SHADER, attach_shader_successful_complile_vertex);
attach_shader_six.cpp 27 GLuint vertexShader = glCreateShader(GL_VERTEX_SHADER);
attach_shader_three.cpp 34 GLuint vertexShader = loadShader(GL_VERTEX_SHADER, gVertexShader);
attach_shader_one.cpp 41 GLuint vertexShader = loadShader(GL_VERTEX_SHADER, gVertexShader);
  /cts/tests/tests/opengl/src/android/opengl/cts/
RendererSevenShaderTest.java 34 int shaderOne = GLES20.glCreateShader(GLES20.GL_VERTEX_SHADER);
35 int shaderTwo = GLES20.glCreateShader(GLES20.GL_VERTEX_SHADER);
RendererElevenShaderTest.java 32 int vertexShader = loadShader(GLES20.GL_VERTEX_SHADER, Vertex.successfulcompile_vertex);
RendererSixShaderTest.java 35 int shaderTwo = GLES20.glCreateShader(GLES20.GL_VERTEX_SHADER);
RendererThreeShaderTest.java 62 int vertexShaderOne = loadShader(GLES20.GL_VERTEX_SHADER, vertexShaderCode);
63 int vertexShaderTwo = loadShader(GLES20.GL_VERTEX_SHADER, vertexShaderCode);
RendererOneShaderTest.java 63 int vertexShaderOne = loadShader(GLES20.GL_VERTEX_SHADER, vertexShaderCode);
  /external/deqp/modules/gles31/functional/
es31fNegativeShaderStorageTests.cpp 75 case GL_VERTEX_SHADER: return glu::SHADERTYPE_VERTEX;
91 case GL_VERTEX_SHADER: return GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS;
122 case GL_VERTEX_SHADER:
200 GL_VERTEX_SHADER,
208 const std::string vertSource = genCommonSource(ctx, GL_VERTEX_SHADER);
236 case GL_VERTEX_SHADER:
289 combinedSSBlocks += genMaxSSBlocksSource(ctx, GL_VERTEX_SHADER, sources);
es31fNegativeSSBOBlockTests.cpp 240 case GL_VERTEX_SHADER:
380 shaderVertexString = generateVaryingSSBOShader(GL_VERTEX_SHADER, ssboArgs, log);
382 shaderVertexGL = ctx.glCreateShader(GL_VERTEX_SHADER);
484 shaderVertexString = generateVaryingSSBOShader(GL_VERTEX_SHADER, ssboArgs, log);
486 shaderVertexGL = ctx.glCreateShader(GL_VERTEX_SHADER);
  /packages/services/Car/evs/app/
shader.cpp 38 printf("Error compiling %s shader for %s\n", (type==GL_VERTEX_SHADER) ? "vtx":"pxl", name);
67 GLuint vertexShader = loadShader(GL_VERTEX_SHADER, vtxSrc, name);
  /external/deqp/modules/gles2/functional/
es2fNegativeShaderApiTests.cpp 95 GLuint shader = glCreateShader(GL_VERTEX_SHADER);
150 shaders[0] = glCreateShader(GL_VERTEX_SHADER);
151 shaders[1] = glCreateShader(GL_VERTEX_SHADER);
168 shaders[0] = glCreateShader(GL_VERTEX_SHADER);
181 shaders[0] = glCreateShader(GL_VERTEX_SHADER);
182 shaders[1] = glCreateShader(GL_VERTEX_SHADER);
196 GLuint shader1 = glCreateShader(GL_VERTEX_SHADER);
197 GLuint shader2 = glCreateShader(GL_VERTEX_SHADER);
236 GLuint shader = glCreateShader(GL_VERTEX_SHADER);
270 GLuint shader = glCreateShader(GL_VERTEX_SHADER);
    [all...]
  /cts/tests/vr/src/android/vr/cts/
RendererProtectedTexturesTest.java 53 int vertexShader = loadShader(GLES20.GL_VERTEX_SHADER, vertexShaderCode);
  /external/mesa3d/src/compiler/glsl/
standalone_scaffolding.h 83 case GL_VERTEX_SHADER:
  /external/swiftshader/src/OpenGL/compiler/
Compiler.h 67 #define GL_VERTEX_SHADER 0x8B31
  /external/swiftshader/third_party/PowerVR_SDK/Tools/OGLES2/
PVRTBackground.cpp 129 GL_VERTEX_SHADER, GL_SGX_BINARY_IMG, &m_pAPI->m_ui32VertexShader, pszError) == PVR_SUCCESS);
135 (PVRTShaderLoadSourceFromMemory(_BackgroundVertShader_vsh, GL_VERTEX_SHADER, &m_pAPI->m_ui32VertexShader, pszError) == PVR_SUCCESS);
  /developers/build/prebuilts/gradle/MediaEffects/Application/src/main/java/com/example/android/mediaeffects/
GLToolbox.java 40 int vertexShader = loadShader(GLES20.GL_VERTEX_SHADER, vertexSource);
  /developers/samples/android/media/MediaEffects/Application/src/main/java/com/example/android/mediaeffects/
GLToolbox.java 40 int vertexShader = loadShader(GLES20.GL_VERTEX_SHADER, vertexSource);
  /development/samples/HelloEffects/src/com/example/android/mediafx/
GLToolbox.java 43 int vertexShader = loadShader(GLES20.GL_VERTEX_SHADER, vertexSource);
  /development/samples/OpenGL/HelloOpenGLES20/src/com/example/android/opengl/
Triangle.java 87 GLES20.GL_VERTEX_SHADER, vertexShaderCode);
  /development/samples/browseable/MediaEffects/src/com.example.android.mediaeffects/
GLToolbox.java 40 int vertexShader = loadShader(GLES20.GL_VERTEX_SHADER, vertexSource);
  /external/deqp/modules/gles3/functional/
es3fNegativeStateApiTests.cpp 185 GLuint shaderObject = glCreateShader(GL_VERTEX_SHADER);
213 GLuint shader = glCreateShader(GL_VERTEX_SHADER);
237 GLuint shader = glCreateShader(GL_VERTEX_SHADER);
275 glGetShaderPrecisionFormat (GL_VERTEX_SHADER, -1, &range[0], &precision[0]);
286 GLuint shader = glCreateShader(GL_VERTEX_SHADER);
312 GLuint shader = glCreateShader(GL_VERTEX_SHADER);
336 GLuint shader = glCreateShader(GL_VERTEX_SHADER);
396 GLuint shader = glCreateShader(GL_VERTEX_SHADER);
432 GLuint shader = glCreateShader(GL_VERTEX_SHADER);
468 GLuint shader = glCreateShader(GL_VERTEX_SHADER);
    [all...]
  /platform_testing/tests/perf/PerformanceLaunch/src/com/android/performanceLaunch/helper/
Triangle.java 92 GLES20.GL_VERTEX_SHADER, vertexShaderCode);

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