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    Searched refs:GL_ZERO_TO_ONE (Results 1 - 9 of 9) sorted by null

  /external/mesa3d/src/mesa/drivers/dri/i965/
brw_clip_state.c 153 if (ctx->Transform.ClipDepthMode == GL_ZERO_TO_ONE)
gen6_clip_state.c 165 if (ctx->Transform.ClipDepthMode == GL_ZERO_TO_ONE)
  /external/mesa3d/src/mesa/state_tracker/
st_atom_rasterizer.c 289 raster->clip_halfz = (ctx->Transform.ClipDepthMode == GL_ZERO_TO_ONE);
  /external/mesa3d/src/mesa/main/
viewport.c 440 if (depth != GL_NEGATIVE_ONE_TO_ONE && depth != GL_ZERO_TO_ONE) {
  /external/deqp/framework/opengl/wrapper/
glwEnums.inl     [all...]
  /external/mesa3d/include/GL/
glcorearb.h     [all...]
glext.h     [all...]
  /prebuilts/gcc/linux-x86/host/x86_64-w64-mingw32-4.8/x86_64-w64-mingw32/include/GL/
glcorearb.h     [all...]
glext.h     [all...]

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