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  /external/skia/src/gpu/glsl/
GrGLSLUniformHandler.h 33 GrSLType type,
42 GrSLType type,
69 virtual SamplerHandle addSampler(uint32_t visibility, GrSwizzle, GrSLType, GrSLPrecision,
77 virtual ImageStorageHandle addImageStorage(uint32_t visibility, GrSLType type,
82 GrSLType type,
GrGLSLVarying.h 29 GrSLType type() const { return fType; }
38 GrGLSLVarying(GrSLType type, Varying varying)
45 GrSLType fType;
55 GrGLSLVertToFrag(GrSLType type)
60 GrGLSLVertToGeo(GrSLType type)
65 GrGLSLGeoToFrag(GrSLType type)
146 GrSLType fType;
GrGLSLShaderBuilder.h 40 GrSLType coordType = kVec2f_GrSLType) const;
45 GrSLType coordType = kVec2f_GrSLType,
56 GrSLType coordType = kVec2f_GrSLType,
133 void emitFunction(GrSLType returnType,
GrGLSLShaderBuilder.cpp 43 void GrGLSLShaderBuilder::emitFunction(GrSLType returnType,
73 GrSLType varyingType) const {
81 GrSLType varyingType,
97 GrSLType varyingType,
GrGLSLVarying.cpp 14 GrSLType type = GrVertexAttribTypeToSLType(input->fType);
23 GrSLType type = GrVertexAttribTypeToSLType(input->fType);
GrGLSLGeometryProcessor.cpp 37 GrSLType varyingType;
GrGLSLProgramBuilder.h 164 SamplerHandle emitSampler(GrSLType samplerType, GrPixelConfig, const char* name,
  /external/skia/include/gpu/
GrTexture.h 53 GrTexture(GrGpu*, const GrSurfaceDesc&, GrSLType samplerType,
67 GrSLType fSamplerType;
  /external/skia/src/gpu/
GrShaderVar.h 50 GrShaderVar(const SkString& name, GrSLType type, int arrayCount = kNonArray,
62 GrShaderVar(const char* name, GrSLType type, int arrayCount = kNonArray,
74 GrShaderVar(const char* name, GrSLType type, TypeModifier typeModifier,
85 GrShaderVar(const char* name, GrSLType type, TypeModifier typeModifier,
111 void set(GrSLType type,
135 void set(GrSLType type,
159 void set(GrSLType type,
184 void set(GrSLType type,
254 GrSLType getType() const { return fType; }
258 void setType(GrSLType type) { fType = type;
    [all...]
GrTexturePriv.h 40 GrSLType imageStorageType() const {
48 GrSLType samplerType() const { return fTexture->fSamplerType; }
GrPathProcessor.cpp 54 GrSLType varyingType =
105 GrSLType fType = kVoid_GrSLType;
GrShaderVar.cpp 94 GrSLType effectiveType = this->getType();
GrProgramDesc.cpp 22 static inline uint16_t image_storage_or_sampler_uniform_type_key(GrSLType type ) {
54 static uint16_t sampler_key(GrSLType samplerType, GrPixelConfig config, GrShaderFlags visibility,
65 GrSLType type = imageAccess.proxy()->imageStorageType();
GrTexture.cpp 61 GrTexture::GrTexture(GrGpu* gpu, const GrSurfaceDesc& desc, GrSLType samplerType,
  /external/skia/src/gpu/gl/
GrGLUniformHandler.h 37 GrSLType type,
44 SamplerHandle addSampler(uint32_t visibility, GrSwizzle, GrSLType, GrSLPrecision,
62 ImageStorageHandle addImageStorage(uint32_t visibility, GrSLType, GrImageStorageFormat,
GrGLProgramDataManager.h 85 GrSLType fType;
96 GrSLType fType;
GrGLUniformHandler.cpp 19 GrSLType type,
56 GrSLType type,
100 uint32_t visibility, GrSLType type, GrImageStorageFormat format, GrSLMemoryModel model,
GrGLTexture.cpp 17 static inline GrSLType sampler_type(const GrGLTexture::IDDesc& idDesc, GrPixelConfig config,
  /external/skia/include/private/
GrTypesPriv.h 78 enum GrSLType {
144 static inline bool GrSLTypeIsFloatType(GrSLType type) {
177 static inline bool GrSLTypeIs2DCombinedSamplerType(GrSLType type) {
210 static inline bool GrSLTypeIsCombinedSamplerType(GrSLType type) {
243 static inline bool GrSLTypeIsImageStorage(GrSLType type) {
276 static inline bool GrSLTypeAcceptsPrecision(GrSLType type) {
405 * converts a GrVertexAttribType to a GrSLType
407 static inline GrSLType GrVertexAttribTypeToSLType(GrVertexAttribType type) {
GrGLSL.h 86 * Converts a GrSLType to a string containing the name of the equivalent GLSL type.
88 static inline const char* GrGLSLTypeString(GrSLType t) {
GrTextureProxy.h 31 GrSLType imageStorageType() const {
  /external/skia/src/gpu/vk/
GrVkUniformHandler.h 29 // fUBOffset is only valid if the GrSLType of the fVariable is not a sampler
56 GrSLType type,
65 GrSLType type,
91 ImageStorageHandle addImageStorage(uint32_t visibility, GrSLType, GrImageStorageFormat,
GrVkVaryingHandler.cpp 10 /** Returns the number of locations take up by a given GrSLType. We assume that all
12 static inline int grsltype_to_location_size(GrSLType type) {
GrVkUniformHandler.cpp 17 uint32_t grsltype_to_alignment_mask(GrSLType type) {
65 static inline uint32_t grsltype_to_vk_size(GrSLType type) {
117 GrSLType type,
141 GrSLType type,
200 GrSLType type,
GrVkPipelineStateDataManager.h 63 GrSLType fType;

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