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    Searched refs:GrShaderFlags (Results 1 - 14 of 14) sorted by null

  /external/skia/src/gpu/
GrProcessor.h 226 GrShaderFlags visibility = kFragment_GrShaderFlag);
228 GrShaderFlags visibility = kFragment_GrShaderFlag);
232 GrShaderFlags visibility = kFragment_GrShaderFlag);
254 GrShaderFlags visibility() const { return fVisibility; }
266 GrShaderFlags fVisibility;
279 GrShaderFlags visibility = kFragment_GrShaderFlag) {
286 GrShaderFlags visibility = kFragment_GrShaderFlag) {
302 GrShaderFlags visibility() const { return fVisibility; }
312 GrShaderFlags fVisibility;
326 GrShaderFlags visibility = kFragment_GrShaderFlag)
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GrProcessor.cpp 233 GrShaderFlags visibility) {
239 GrShaderFlags visibility) {
249 GrShaderFlags visibility) {
262 GrShaderFlags visibility)
GrProgramDesc.cpp 54 static uint16_t sampler_key(GrSLType samplerType, GrPixelConfig config, GrShaderFlags visibility,
  /external/skia/src/gpu/glsl/
GrGLSLProgramBuilder.h 47 void appendUniformDecls(GrShaderFlags visibility, SkString*) const;
116 void addFeature(GrShaderFlags shaders, uint32_t featureBit, const char* extensionName);
165 GrShaderFlags visibility);
166 TexelBufferHandle emitTexelBuffer(GrPixelConfig, const char* name, GrShaderFlags visibility);
170 void updateSamplerCounts(GrShaderFlags visibility);
GrGLSLUniformHandler.h 89 virtual void appendUniformDecls(GrShaderFlags visibility, SkString*) const = 0;
GrGLSLProgramBuilder.cpp 41 void GrGLSLProgramBuilder::addFeature(GrShaderFlags shaders,
80 GrShaderFlags rtAdjustVisibility = kVertex_GrShaderFlag;
281 GrShaderFlags texelBufferVisibility = kNone_GrShaderFlags;
307 void GrGLSLProgramBuilder::updateSamplerCounts(GrShaderFlags visibility) {
323 GrShaderFlags visibility) {
331 GrPixelConfig config, const char* name, GrShaderFlags visibility) {
462 void GrGLSLProgramBuilder::appendUniformDecls(GrShaderFlags visibility, SkString* out) const {
GrGLSLVarying.h 151 GrShaderFlags fVisibility;
GrGLSLShaderBuilder.cpp 227 fProgramBuilder->appendUniformDecls((GrShaderFlags) visibility, &this->uniforms());
  /external/skia/src/gpu/gl/
GrGLUniformHandler.h 70 void appendUniformDecls(GrShaderFlags visibility, SkString*) const override;
GrGLUniformHandler.cpp 124 void GrGLUniformHandler::appendUniformDecls(GrShaderFlags visibility, SkString* out) const {
  /external/skia/src/gpu/vk/
GrVkUniformHandler.h 104 void appendUniformDecls(GrShaderFlags, SkString*) const override;
GrVkUniformHandler.cpp 254 void GrVkUniformHandler::appendUniformDecls(GrShaderFlags visibility, SkString* out) const {
  /external/skia/include/private/
GrTypesPriv.h 113 enum GrShaderFlags {
119 GR_MAKE_BITFIELD_OPS(GrShaderFlags);
  /external/skia/include/gpu/
GrShaderCaps.h 253 GrSLPrecision samplerPrecision(GrPixelConfig config, GrShaderFlags visibility) const {

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