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Searched
refs:HOTTILE_INVALID
(Results
1 - 2
of
2
) sorted by null
/external/mesa3d/src/gallium/drivers/swr/rasterizer/core/
tilemgr.cpp
104
hotTile.state =
HOTTILE_INVALID
;
120
SWR_ASSERT((hotTile.state ==
HOTTILE_INVALID
) ||
128
hotTile.state =
HOTTILE_INVALID
;
198
hotTile.state =
HOTTILE_INVALID
;
397
if (pHotTile->state ==
HOTTILE_INVALID
)
420
if (pHotTile->state ==
HOTTILE_INVALID
)
442
if (pHotTile->state ==
HOTTILE_INVALID
)
tilemgr.h
250
HOTTILE_INVALID
, // tile is in unitialized state and should be loaded with surface contents before rendering
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