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    Searched refs:ILO_TEXTURE_RENDER_WRITE (Results 1 - 4 of 4) sorted by null

  /external/mesa3d/src/gallium/drivers/ilo/
ilo_blit.h 74 ILO_TEXTURE_RENDER_WRITE;
175 ilo_blit_resolve_surface(ilo, surf, ILO_TEXTURE_RENDER_WRITE);
179 ilo_blit_resolve_surface(ilo, fb->zsbuf, ILO_TEXTURE_RENDER_WRITE);
ilo_resource.h 47 ILO_TEXTURE_RENDER_WRITE = 1 << 0,
ilo_blit.c 173 if (resolve_flags & ILO_TEXTURE_RENDER_WRITE) {
175 * When ILO_TEXTURE_RENDER_WRITE is set, there can be no reader. We
207 (slice->flags & ILO_TEXTURE_RENDER_WRITE)) {
227 * by ILO_TEXTURE_RENDER_WRITE.
233 if (slice->flags & ILO_TEXTURE_RENDER_WRITE) {
ilo_blitter_rectlist.c 361 ILO_TEXTURE_RENDER_WRITE | ILO_TEXTURE_CLEAR);

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