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  /development/samples/ApiDemos/src/com/example/android/apis/graphics/
Layers.java 24 public class Layers extends GraphicsActivity {
  /external/webrtc/webrtc/modules/video_coding/codecs/vp8/
default_temporal_layers_unittest.cc 53 TEST(TemporalLayersTest, 2Layers) {
94 TEST(TemporalLayersTest, 3Layers) {
135 TEST(TemporalLayersTest, 4Layers) {
  /frameworks/base/libs/hwui/
Caches.h 82 Layers = 0,
190 // Used to render layers
Caches.cpp 181 log.appendFormat(" Layers total %8d (numLayers = %zu)\n",
248 case FlushMode::Layers:
  /external/mesa3d/src/mesa/main/
framebuffer.h 108 buffer->MaxNumLayers : buffer->DefaultGeometry.Layers;
fbobject.c     [all...]
mtypes.h     [all...]
  /hardware/interfaces/graphics/composer/2.1/default/
ComposerClient.cpp 156 // Below we manually clean all resources (layers and virtual
167 for (const auto& ly : dpy.second.Layers) {
304 auto ly = dpy->second.Layers.emplace(layer, LayerBuffers()).first;
319 dpy->second.Layers.erase(layer);
752 std::vector<Layer> layers; local
754 auto err = mHal.presentDisplay(mDisplay, &presentFence, &layers, &fences);
758 mWriter.setReleaseFences(layers, fences);
806 std::vector<Layer> layers; local
808 auto err = mHal.presentDisplay(mDisplay, &presentFence, &layers, &fences);
811 mWriter.setReleaseFences(layers, fences)
    [all...]
ComposerClient.h 123 std::unordered_map<Layer, LayerBuffers> Layers;
  /external/vulkan-validation-layers/
CONTRIBUTING.md 7 In general, the canonical Vulkan Loader and Validation Layers sources are in the Khronos repository,
20 The Vulkan validation layers are one of the larger and more important components in this repository.
30 Please see the [section about Validation Layers](#special-considerations-for-validation-layers)
82 #### **Special Considerations for Validation Layers**
  /frameworks/base/libs/hwui/renderstate/
RenderState.cpp 123 case Caches::FlushMode::Layers:
  /frameworks/base/libs/hwui/renderthread/
OpenGLPipeline.cpp 183 mRenderThread.renderState().flush(Caches::FlushMode::Layers);
  /prebuilts/gradle-plugin/com/android/tools/asset-studio/25.5.0-alpha-preview-02/
asset-studio-25.5.0-alpha-preview-02.jar 
  /external/ImageMagick/www/api/
layer.php 9 <title>ImageMagick: MagickCore, C API for ImageMagick: Dealing with Image Layers</title>
15 <meta name="keywords" content="magickcore, c, api, for, imagemagick:, dealing, with, image, layers, ImageMagick, PerlMagick, image processing, image, photo, software, Magick++, OpenMP, convert"/>
136 <dd>the layers type to compare images with. Must be one of... CompareAnyLayer, CompareClearLayer, CompareOverlayLayer. </dd>
335 <p>MergeImageLayers() composes all the image layers from the current given image onward to produce a single image of the merged layers.</p>
360 <dd> MergeLayer: Merge all layers onto a canvas just large enough to hold all the actual images. The virtual canvas of the first image is preserved but otherwise ignored. </dd>
366 <dd> TrimBoundsLayer: Determine the overall bounds of all the image layers just as in "MergeLayer", then adjust the the canvas and offsets to be relative to those bounds, without overlaying the images. </dd>
  /external/mesa3d/docs/specs/
MESA_texture_array.spec 153 "<zoffset>" to include layers of an array texture.)
601 number of layers in the texture."
653 the layers are treated as rows or images. These groups are then...
    [all...]
  /external/ImageMagick/PerlMagick/
Magick.xs     [all...]
  /external/ImageMagick/PerlMagick/quantum/
quantum.xs.in     [all...]

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