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    Searched refs:LoadUnaligned (Results 1 - 3 of 3) sorted by null

  /art/runtime/
memory_region_test.cc 24 TEST(MemoryRegion, LoadUnaligned) {
29 ASSERT_EQ(0, region.LoadUnaligned<char>(0));
34 region.LoadUnaligned<uint32_t>(1));
35 ASSERT_EQ(5 + (6 << kBitsPerByte), region.LoadUnaligned<int16_t>(5));
36 ASSERT_EQ(7u, region.LoadUnaligned<unsigned char>(7));
memory_region.h 80 ALWAYS_INLINE T LoadUnaligned(uintptr_t offset) const {
stack_map.h 278 ShortLocation first_byte = region_.LoadUnaligned<ShortLocation>(offset);
290 int32_t value = region_.LoadUnaligned<int32_t>(offset + sizeof(DexRegisterLocation::Kind));
429 ShortLocation first_byte = region_.LoadUnaligned<ShortLocation>(offset);
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