HomeSort by relevance Sort by last modified time
    Searched refs:MAX_UNIFORM_BUFFER_BINDINGS (Results 1 - 12 of 12) sorted by null

  /external/swiftshader/src/Main/
Config.hpp 94 MAX_UNIFORM_BUFFER_BINDINGS = MAX_FRAGMENT_UNIFORM_BLOCKS + MAX_VERTEX_UNIFORM_BLOCKS, // Limited to 127 by SourceParameter.bufferIndex in Shader.hpp
  /external/swiftshader/src/Renderer/
Renderer.hpp 131 byte* u[MAX_UNIFORM_BUFFER_BINDINGS];
145 byte* u[MAX_UNIFORM_BUFFER_BINDINGS];
236 Resource* pUniformBuffers[MAX_UNIFORM_BUFFER_BINDINGS];
237 Resource* vUniformBuffers[MAX_UNIFORM_BUFFER_BINDINGS];
VertexProcessor.hpp 307 UniformBufferInfo uniformBufferInfo[MAX_UNIFORM_BUFFER_BINDINGS];
PixelProcessor.hpp 328 UniformBufferInfo uniformBufferInfo[MAX_UNIFORM_BUFFER_BINDINGS];
Renderer.cpp 399 for(int i = 0; i < MAX_UNIFORM_BUFFER_BINDINGS; i++)
467 for(int i = 0; i < MAX_UNIFORM_BUFFER_BINDINGS; i++)
1035 for(int i = 0; i < MAX_UNIFORM_BUFFER_BINDINGS; i++)
    [all...]
VertexProcessor.cpp 187 for(int i = 0; i < MAX_UNIFORM_BUFFER_BINDINGS; ++i)
PixelProcessor.cpp 155 for(int i = 0; i < MAX_UNIFORM_BUFFER_BINDINGS; ++i)
    [all...]
  /external/swiftshader/src/OpenGL/libGLESv2/
Context.h 103 MAX_UNIFORM_BUFFER_BINDINGS = sw::MAX_UNIFORM_BUFFER_BINDINGS,
408 BufferBinding uniformBuffers[MAX_UNIFORM_BUFFER_BINDINGS];
Program.cpp 463 for(unsigned int blockId = 0; blockId < MAX_UNIFORM_BUFFER_BINDINGS; blockId++)
1139 GLint vertexUniformBuffers[MAX_UNIFORM_BUFFER_BINDINGS];
1140 GLint fragmentUniformBuffers[MAX_UNIFORM_BUFFER_BINDINGS];
1142 for(unsigned int bufferBindingIndex = 0; bufferBindingIndex < MAX_UNIFORM_BUFFER_BINDINGS; bufferBindingIndex++)
1147 for(unsigned int bufferBindingIndex = 0; bufferBindingIndex < MAX_UNIFORM_BUFFER_BINDINGS; bufferBindingIndex++)
1177 for(unsigned int bufferBindingIndex = 0; bufferBindingIndex < MAX_UNIFORM_BUFFER_BINDINGS; bufferBindingIndex++)
    [all...]
Program.h 283 GLuint uniformBlockBindings[MAX_UNIFORM_BUFFER_BINDINGS];
libGLESv3.cpp     [all...]
Context.cpp 250 for(int i = 0; i < MAX_UNIFORM_BUFFER_BINDINGS; i++) {
    [all...]

Completed in 542 milliseconds