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    Searched refs:MAX_VARYING_VECTORS (Results 1 - 9 of 9) sorted by null

  /external/swiftshader/src/OpenGL/libGL/
Shader.cpp 169 resources.MaxVaryingVectors = MAX_VARYING_VECTORS;
Program.cpp 954 for(int r = 0; r <= MAX_VARYING_VECTORS - n && !success; r++)
988 for(int r = MAX_VARYING_VECTORS - n; r >= 0 && !success; r--)
1025 for(int y = 0; y < MAX_VARYING_VECTORS; y++)
1045 for(int r = 0; r < MAX_VARYING_VECTORS; r++)
1078 for(int r = 0; r < MAX_VARYING_VECTORS; r++)
1135 if(in + registers > MAX_VARYING_VECTORS)
1143 if(out + registers > MAX_VARYING_VECTORS)
    [all...]
Context.h 318 MAX_VARYING_VECTORS = 10,
Context.cpp 1286 case GL_MAX_VARYING_VECTORS: *params = MAX_VARYING_VECTORS; break;
    [all...]
  /external/swiftshader/src/OpenGL/libGLESv2/
Shader.cpp 170 resources.MaxVaryingVectors = MAX_VARYING_VECTORS;
Program.cpp     [all...]
Context.h 79 MAX_VARYING_VECTORS = MIN(sw::MAX_FRAGMENT_INPUTS, sw::MAX_VERTEX_OUTPUTS),
Context.cpp     [all...]
  /external/swiftshader/src/OpenGL/libGLES_CM/
Context.h 68 MAX_VARYING_VECTORS = 10,

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