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    Searched refs:MAX_VERTEX_ATTRIBS (Results 1 - 25 of 26) sorted by null

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  /external/swiftshader/src/OpenGL/libGLESv2/
VertexArray.cpp 26 for(size_t i = 0; i < MAX_VERTEX_ATTRIBS; i++)
35 for(size_t attribute = 0; attribute < MAX_VERTEX_ATTRIBS; attribute++)
51 ASSERT(attributeIndex < MAX_VERTEX_ATTRIBS);
57 ASSERT(index < MAX_VERTEX_ATTRIBS);
63 ASSERT(attributeIndex < MAX_VERTEX_ATTRIBS);
70 ASSERT(attributeIndex < MAX_VERTEX_ATTRIBS);
VertexDataManager.h 95 bool mDirtyCurrentValue[MAX_VERTEX_ATTRIBS];
96 ConstantVertexBuffer *mCurrentValueBuffer[MAX_VERTEX_ATTRIBS];
VertexDataManager.cpp 35 for(int i = 0; i < MAX_VERTEX_ATTRIBS; i++)
53 for(int i = 0; i < MAX_VERTEX_ATTRIBS; i++)
124 for(int i = 0; i < MAX_VERTEX_ATTRIBS; i++)
141 for(int i = 0; i < MAX_VERTEX_ATTRIBS; i++)
Program.h 279 std::set<std::string> attributeBinding[MAX_VERTEX_ATTRIBS];
280 glsl::Attribute linkedAttribute[MAX_VERTEX_ATTRIBS];
281 int attributeStream[MAX_VERTEX_ATTRIBS];
Program.cpp 259 if(index < MAX_VERTEX_ATTRIBS)
261 for(int i = 0; i < MAX_VERTEX_ATTRIBS; i++)
274 for(int index = 0; index < MAX_VERTEX_ATTRIBS; index++)
288 ASSERT(attributeIndex >= 0 && attributeIndex < MAX_VERTEX_ATTRIBS);
    [all...]
Shader.cpp 168 resources.MaxVertexAttribs = MAX_VERTEX_ATTRIBS;
libGLESv2.cpp 208 if(index >= es2::MAX_VERTEX_ATTRIBS)
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Context.h 76 MAX_VERTEX_ATTRIBS = sw::MAX_VERTEX_INPUTS,
326 typedef VertexAttribute VertexAttributeArray[MAX_VERTEX_ATTRIBS];
418 VertexAttribute vertexAttribute[MAX_VERTEX_ATTRIBS];
Context.cpp 233 for(int i = 0; i < MAX_VERTEX_ATTRIBS; i++)
    [all...]
libGLESv3.cpp     [all...]
  /external/swiftshader/src/OpenGL/libGL/
VertexDataManager.h 98 bool mDirtyCurrentValue[MAX_VERTEX_ATTRIBS];
99 ConstantVertexBuffer *mCurrentValueBuffer[MAX_VERTEX_ATTRIBS];
VertexDataManager.cpp 35 for(int i = 0; i < MAX_VERTEX_ATTRIBS; i++)
53 for(int i = 0; i < MAX_VERTEX_ATTRIBS; i++)
125 for(int i = 0; i < MAX_VERTEX_ATTRIBS; i++)
142 for(int i = 0; i < MAX_VERTEX_ATTRIBS; i++)
Program.h 176 std::set<std::string> attributeBinding[MAX_VERTEX_ATTRIBS];
177 glsl::Attribute linkedAttribute[MAX_VERTEX_ATTRIBS];
178 int attributeStream[MAX_VERTEX_ATTRIBS];
Program.cpp 180 if(index < MAX_VERTEX_ATTRIBS)
182 for(int i = 0; i < MAX_VERTEX_ATTRIBS; i++)
195 for(int index = 0; index < MAX_VERTEX_ATTRIBS; index++)
209 ASSERT(attributeIndex >= 0 && attributeIndex < MAX_VERTEX_ATTRIBS);
1234 if(rows + location > MAX_VERTEX_ATTRIBS)
1255 int availableIndex = AllocateFirstFreeBits(&usedLocations, rows, MAX_VERTEX_ATTRIBS);
1257 if(availableIndex == -1 || availableIndex + rows > MAX_VERTEX_ATTRIBS)
1267 for(int attributeIndex = 0; attributeIndex < MAX_VERTEX_ATTRIBS; )
1283 for(int location = 0; location < MAX_VERTEX_ATTRIBS; location++)
    [all...]
Context.h 315 MAX_VERTEX_ATTRIBS = 9,
416 typedef VertexAttribute VertexAttributeArray[MAX_VERTEX_ATTRIBS];
496 VertexAttribute vertexAttribute[MAX_VERTEX_ATTRIBS];
821 VertexAttribute clientAttribute[MAX_VERTEX_ATTRIBS];
Shader.cpp 167 resources.MaxVertexAttribs = MAX_VERTEX_ATTRIBS;
libGL.cpp 228 if(index >= gl::MAX_VERTEX_ATTRIBS)
    [all...]
Context.cpp 239 for(int i = 0; i < MAX_VERTEX_ATTRIBS; i++)
1283 case GL_MAX_VERTEX_ATTRIBS: *params = MAX_VERTEX_ATTRIBS; break;
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  /external/swiftshader/src/OpenGL/libGLES_CM/
VertexDataManager.h 95 bool mDirtyCurrentValue[MAX_VERTEX_ATTRIBS];
96 ConstantVertexBuffer *mCurrentValueBuffer[MAX_VERTEX_ATTRIBS];
VertexDataManager.cpp 36 for(int i = 0; i < MAX_VERTEX_ATTRIBS; i++)
54 for(int i = 0; i < MAX_VERTEX_ATTRIBS; i++)
125 for(int i = 0; i < MAX_VERTEX_ATTRIBS; i++)
139 for(int i = 0; i < MAX_VERTEX_ATTRIBS; i++)
Context.h 67 MAX_VERTEX_ATTRIBS = sw::MAX_VERTEX_INPUTS,
196 typedef VertexAttribute VertexAttributeArray[MAX_VERTEX_ATTRIBS];
286 VertexAttribute vertexAttribute[MAX_VERTEX_ATTRIBS];
Context.cpp 265 for(int i = 0; i < MAX_VERTEX_ATTRIBS; i++)
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  /sdk/eclipse/plugins/com.android.ide.eclipse.gldebugger/src/com/android/ide/eclipse/gltrace/state/
GLState.java 29 private static final int MAX_VERTEX_ATTRIBS = 16;
42 vArray, MAX_VERTEX_ATTRIBS);
74 MAX_VERTEX_ATTRIBS);
94 MAX_VERTEX_ATTRIBS);
  /external/mesa3d/src/amd/vulkan/
radv_private.h 76 #define MAX_VERTEX_ATTRIBS 32
909 uint32_t va_rsrc_word3[MAX_VERTEX_ATTRIBS];
910 uint32_t va_format_size[MAX_VERTEX_ATTRIBS];
911 uint32_t va_binding[MAX_VERTEX_ATTRIBS];
912 uint32_t va_offset[MAX_VERTEX_ATTRIBS];
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  /external/autotest/client/deps/webgl_mpd/src/debug/
webgl-debug.js 356 var numAttribs = ctx.getParameter(ctx.MAX_VERTEX_ATTRIBS);

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