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Searched
refs:MAX_VERTEX_INPUTS
(Results
1 - 20
of
20
) sorted by null
/external/swiftshader/src/Shader/
VertexShader.hpp
64
Semantic input[
MAX_VERTEX_INPUTS
];
67
AttribType attribType[
MAX_VERTEX_INPUTS
];
VertexRoutine.hpp
51
RegisterArray<
MAX_VERTEX_INPUTS
> v; // Input registers
VertexShader.cpp
33
for(int i = 0; i <
MAX_VERTEX_INPUTS
; i++)
70
for(int i = 0; i <
MAX_VERTEX_INPUTS
; i++)
VertexRoutine.cpp
100
for(int i = 0; i <
MAX_VERTEX_INPUTS
; i++)
/external/swiftshader/src/D3D9/
Direct3DStateBlock9.hpp
142
bool streamSourceCaptured[
MAX_VERTEX_INPUTS
];
149
StreamSource streamSource[
MAX_VERTEX_INPUTS
];
151
bool streamSourceFrequencyCaptured[
MAX_VERTEX_INPUTS
];
152
unsigned int streamSourceFrequency[
MAX_VERTEX_INPUTS
];
Capabilities.hpp
475
MAX_VERTEX_INPUTS
= 16,
483
static_assert(
MAX_VERTEX_INPUTS
== 16, "");
490
static_assert(sw::
MAX_VERTEX_INPUTS
>=
MAX_VERTEX_INPUTS
, "");
Direct3DStateBlock9.cpp
36
for(int stream = 0; stream <
MAX_VERTEX_INPUTS
; stream++)
188
for(int stream = 0; stream <
MAX_VERTEX_INPUTS
; stream++)
408
for(int stream = 0; stream <
MAX_VERTEX_INPUTS
; stream++)
843
for(int stream = 0; stream <
MAX_VERTEX_INPUTS
; stream++)
931
for(int stream = 0; stream <
MAX_VERTEX_INPUTS
; stream++)
1226
for(int stream = 0; stream <
MAX_VERTEX_INPUTS
; stream++)
1275
for(int stream = 0; stream <
MAX_VERTEX_INPUTS
; stream++)
[
all
...]
Direct3DDevice9.hpp
280
Direct3DVertexBuffer9 *dataStream[
MAX_VERTEX_INPUTS
];
281
int streamStride[
MAX_VERTEX_INPUTS
];
282
int streamOffset[
MAX_VERTEX_INPUTS
];
283
unsigned int streamSourceFreq[
MAX_VERTEX_INPUTS
];
Direct3DVertexDeclaration9.cpp
54
vertexElement = new D3DVERTEXELEMENT9[
MAX_VERTEX_INPUTS
];
Direct3DDevice9.cpp
96
for(int i = 0; i <
MAX_VERTEX_INPUTS
; i++)
234
for(int i = 0; i <
MAX_VERTEX_INPUTS
; i++)
[
all
...]
/external/swiftshader/src/Main/
Config.hpp
89
MAX_VERTEX_INPUTS
= 16,
/external/swiftshader/src/Renderer/
Renderer.hpp
123
const void *input[
MAX_VERTEX_INPUTS
];
124
unsigned int stride[
MAX_VERTEX_INPUTS
];
230
Resource *vertexStream[
MAX_VERTEX_INPUTS
];
VertexProcessor.hpp
138
Input input[
MAX_VERTEX_INPUTS
];
Context.hpp
446
Stream input[
MAX_VERTEX_INPUTS
];
VertexProcessor.cpp
138
for(int i = 0; i <
MAX_VERTEX_INPUTS
; i++)
965
for(int i = 0; i <
MAX_VERTEX_INPUTS
; i++)
Context.cpp
207
for(int i = 0; i <
MAX_VERTEX_INPUTS
; i++)
Renderer.cpp
339
for(int i = 0; i <
MAX_VERTEX_INPUTS
; i++)
1022
for(int i = 0; i <
MAX_VERTEX_INPUTS
; i++)
[
all
...]
/external/swiftshader/src/OpenGL/libGLES_CM/
Context.h
67
MAX_VERTEX_ATTRIBS = sw::
MAX_VERTEX_INPUTS
,
/external/swiftshader/src/OpenGL/libGLESv2/
Context.h
76
MAX_VERTEX_ATTRIBS = sw::
MAX_VERTEX_INPUTS
,
/external/swiftshader/src/OpenGL/compiler/
OutputASM.cpp
[
all
...]
Completed in 245 milliseconds