OpenGrok
Home
Sort by relevance
Sort by last modified time
Full Search
Definition
Symbol
File Path
History
|
|
Help
Searched
refs:MAX_VERTEX_SHADER_CONST
(Results
1 - 5
of
5
) sorted by null
/external/swiftshader/src/D3D9/
Capabilities.hpp
473
MAX_VERTEX_SHADER_CONST
= 256,
481
static_assert(
MAX_VERTEX_SHADER_CONST
>= 256, "");
488
static_assert(sw::VERTEX_UNIFORM_VECTORS >=
MAX_VERTEX_SHADER_CONST
, "");
Direct3DStateBlock9.hpp
182
float vertexShaderConstantF[
MAX_VERTEX_SHADER_CONST
][4];
Direct3DStateBlock9.cpp
278
for(int i = 0; i <
MAX_VERTEX_SHADER_CONST
; i++)
555
for(int i = 0; i <
MAX_VERTEX_SHADER_CONST
; i++)
886
for(int i = 0; i <
MAX_VERTEX_SHADER_CONST
; i++)
1219
device->GetVertexShaderConstantF(0, vertexShaderConstantF[0],
MAX_VERTEX_SHADER_CONST
);
[
all
...]
Direct3DDevice9.hpp
275
float vertexShaderConstantF[
MAX_VERTEX_SHADER_CONST
][4];
Direct3DDevice9.cpp
158
for(int i = 0; i <
MAX_VERTEX_SHADER_CONST
; i++)
[
all
...]
Completed in 196 milliseconds