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    Searched refs:MEMOBJECTTYPE_TEXTURE (Results 1 - 4 of 4) sorted by null

  /external/deqp/modules/gles2/stress/
es2sMemoryTests.cpp 78 basicGroup->addChild(new MemoryStressCase(m_context.getTestContext(), m_context.getRenderContext(), MEMOBJECTTYPE_TEXTURE, 512, 512, 0, 0, false, false, false, false, "texture_512x512_rgba_no_write_no_use", "512x512 RGBA texture allocations, no data writes, no use"));
79 basicGroup->addChild(new MemoryStressCase(m_context.getTestContext(), m_context.getRenderContext(), MEMOBJECTTYPE_TEXTURE, 512, 512, 0, 0, true, false, false, false, "texture_512x512_rgba_write_no_use", "512x512 RGBA texture allocations, data writes, no use"));
80 basicGroup->addChild(new MemoryStressCase(m_context.getTestContext(), m_context.getRenderContext(), MEMOBJECTTYPE_TEXTURE, 512, 512, 0, 0, false, true, false, false, "texture_512x512_rgba_no_write_use", "512x512 RGBA texture allocations, no data writes, data used"));
81 basicGroup->addChild(new MemoryStressCase(m_context.getTestContext(), m_context.getRenderContext(), MEMOBJECTTYPE_TEXTURE, 512, 512, 0, 0, true, true, false, false, "texture_512x512_rgba_write_use", "512x512 RGBA texture allocations, data writes, data used"));
98 randomGroup->addChild(new MemoryStressCase(m_context.getTestContext(), m_context.getRenderContext(), MEMOBJECTTYPE_TEXTURE, 8, 256, 0, 0, false, false, false, false, "texture_small_rgba_no_write_no_use", "Small RGBA texture allocations, no data writes, no use"));
99 randomGroup->addChild(new MemoryStressCase(m_context.getTestContext(), m_context.getRenderContext(), MEMOBJECTTYPE_TEXTURE, 8, 256, 0, 0, true, false, false, false, "texture_small_rgba_write_no_use", "Small RGBA texture allocations, data writes, no use"));
100 randomGroup->addChild(new MemoryStressCase(m_context.getTestContext(), m_context.getRenderContext(), MEMOBJECTTYPE_TEXTURE, 8, 256, 0, 0, false, true, false, false, "texture_small_rgba_no_write_use", "Small RGBA texture allocations, no data writes, data used"));
101 randomGroup->addChild(new MemoryStressCase(m_context.getTestContext(), m_context.getRenderContext(), MEMOBJECTTYPE_TEXTURE, 8, 256, 0, 0, true, true, false, false, "texture_small_rgba_write_use", "Small RGBA texture allocations, data writes, data used"));
103 randomGroup->addChild(new MemoryStressCase(m_context.getTestContext(), m_context.getRenderContext(), MEMOBJECTTYPE_TEXTURE, 512, 1024, 0, 0, false, false, false, false, "texture_large_rgba_no_write_no_use", "Large RGBA texture allocations, no data writes, no use"));
104 randomGroup->addChild(new MemoryStressCase(m_context.getTestContext(), m_context.getRenderContext(), MEMOBJECTTYPE_TEXTURE, 512, 1024, 0, 0, true, false, false, false, "texture_large_rgba_write_no_use", "Large RGBA text (…)
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  /external/deqp/modules/gles3/stress/
es3sMemoryTests.cpp 80 basicGroup->addChild(new MemoryStressCase(m_context.getTestContext(), m_context.getRenderContext(), MEMOBJECTTYPE_TEXTURE, 512, 512, 0, 0, false, false, false, false, "texture_512x512_rgba_no_write_no_use", "512x512 RGBA texture allocations, no data writes, no use"));
81 basicGroup->addChild(new MemoryStressCase(m_context.getTestContext(), m_context.getRenderContext(), MEMOBJECTTYPE_TEXTURE, 512, 512, 0, 0, true, false, false, false, "texture_512x512_rgba_write_no_use", "512x512 RGBA texture allocations, data writes, no use"));
82 basicGroup->addChild(new MemoryStressCase(m_context.getTestContext(), m_context.getRenderContext(), MEMOBJECTTYPE_TEXTURE, 512, 512, 0, 0, false, true, false, false, "texture_512x512_rgba_no_write_use", "512x512 RGBA texture allocations, no data writes, data used"));
83 basicGroup->addChild(new MemoryStressCase(m_context.getTestContext(), m_context.getRenderContext(), MEMOBJECTTYPE_TEXTURE, 512, 512, 0, 0, true, true, false, false, "texture_512x512_rgba_write_use", "512x512 RGBA texture allocations, data writes, data used"));
100 randomGroup->addChild(new MemoryStressCase(m_context.getTestContext(), m_context.getRenderContext(), MEMOBJECTTYPE_TEXTURE, 8, 256, 0, 0, false, false, false, false, "texture_small_rgba_no_write_no_use", "Small RGBA texture allocations, no data writes, no use"));
101 randomGroup->addChild(new MemoryStressCase(m_context.getTestContext(), m_context.getRenderContext(), MEMOBJECTTYPE_TEXTURE, 8, 256, 0, 0, true, false, false, false, "texture_small_rgba_write_no_use", "Small RGBA texture allocations, data writes, no use"));
102 randomGroup->addChild(new MemoryStressCase(m_context.getTestContext(), m_context.getRenderContext(), MEMOBJECTTYPE_TEXTURE, 8, 256, 0, 0, false, true, false, false, "texture_small_rgba_no_write_use", "Small RGBA texture allocations, no data writes, data used"));
103 randomGroup->addChild(new MemoryStressCase(m_context.getTestContext(), m_context.getRenderContext(), MEMOBJECTTYPE_TEXTURE, 8, 256, 0, 0, true, true, false, false, "texture_small_rgba_write_use", "Small RGBA texture allocations, data writes, data used"));
105 randomGroup->addChild(new MemoryStressCase(m_context.getTestContext(), m_context.getRenderContext(), MEMOBJECTTYPE_TEXTURE, 512, 1024, 0, 0, false, false, false, false, "texture_large_rgba_no_write_no_use", "Large RGBA texture allocations, no data writes, no use"));
106 randomGroup->addChild(new MemoryStressCase(m_context.getTestContext(), m_context.getRenderContext(), MEMOBJECTTYPE_TEXTURE, 512, 1024, 0, 0, true, false, false, false, "texture_large_rgba_write_no_use", "Large RGBA text (…)
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  /external/deqp/modules/glshared/
glsMemoryStressCase.hpp 39 MEMOBJECTTYPE_TEXTURE = (1 << 0),
glsMemoryStressCase.cpp 509 case MEMOBJECTTYPE_TEXTURE:

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