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Searched
refs:MIPMAP_LEVELS
(Results
1 - 25
of
26
) sorted by null
1
2
/external/swiftshader/src/Main/
Config.hpp
83
MIPMAP_LEVELS
= 14,
/external/swiftshader/src/D3D8/
Direct3DTexture8.hpp
72
Direct3DSurface8 *surfaceLevel[sw::
MIPMAP_LEVELS
];
Direct3DVolumeTexture8.hpp
73
Direct3DVolume8 *volumeLevel[sw::
MIPMAP_LEVELS
];
Direct3DCubeTexture8.cpp
37
for(unsigned int level = 0; level < sw::
MIPMAP_LEVELS
; level++)
59
for(int level = 0; level < sw::
MIPMAP_LEVELS
; level++)
Direct3DTexture8.cpp
32
for(unsigned int level = 0; level < sw::
MIPMAP_LEVELS
; level++)
51
for(int level = 0; level < sw::
MIPMAP_LEVELS
; level++)
Direct3DVolumeTexture8.cpp
32
for(unsigned int level = 0; level < sw::
MIPMAP_LEVELS
; level++)
52
for(int level = 0; level < sw::
MIPMAP_LEVELS
; level++)
Direct3DCubeTexture8.hpp
71
Direct3DSurface8 *surfaceLevel[6][sw::
MIPMAP_LEVELS
];
Direct3D8.cpp
[
all
...]
Direct3DDevice8.cpp
[
all
...]
/external/swiftshader/src/D3D9/
Direct3DCubeTexture9.hpp
72
Direct3DSurface9 *surfaceLevel[6][sw::
MIPMAP_LEVELS
];
Direct3DTexture9.hpp
73
Direct3DSurface9 *surfaceLevel[sw::
MIPMAP_LEVELS
];
Direct3DVolumeTexture9.hpp
74
Direct3DVolume9 *volumeLevel[sw::
MIPMAP_LEVELS
];
Direct3DCubeTexture9.cpp
38
for(unsigned int level = 0; level < sw::
MIPMAP_LEVELS
; level++)
60
for(int level = 0; level < sw::
MIPMAP_LEVELS
; level++)
Direct3DTexture9.cpp
33
for(unsigned int level = 0; level < sw::
MIPMAP_LEVELS
; level++)
52
for(int level = 0; level < sw::
MIPMAP_LEVELS
; level++)
Direct3DVolumeTexture9.cpp
33
for(unsigned int level = 0; level < sw::
MIPMAP_LEVELS
; level++)
53
for(int level = 0; level < sw::
MIPMAP_LEVELS
; level++)
Direct3D9.cpp
[
all
...]
Direct3DDevice9.cpp
[
all
...]
/external/swiftshader/src/Renderer/
Sampler.cpp
40
for(int level = 0; level <
MIPMAP_LEVELS
; level++)
75
texture.maxLod =
MIPMAP_LEVELS
- 2; // Trilinear accesses lod+1
347
texture.minLod = clamp(minLod, 0.0f, (float)(
MIPMAP_LEVELS
- 2));
352
texture.maxLod = clamp(maxLod, 0.0f, (float)(
MIPMAP_LEVELS
- 2));
403
for(int i = 1; i <
MIPMAP_LEVELS
; i++)
Sampler.hpp
45
Mipmap mipmap[
MIPMAP_LEVELS
];
Renderer.cpp
[
all
...]
/external/swiftshader/src/OpenGL/libGLES_CM/
Texture.h
40
IMPLEMENTATION_MAX_TEXTURE_LEVELS = sw::
MIPMAP_LEVELS
,
/external/swiftshader/src/OpenGL/libGL/
Texture.h
42
IMPLEMENTATION_MAX_TEXTURE_LEVELS = sw::
MIPMAP_LEVELS
,
Context.cpp
[
all
...]
/external/swiftshader/src/OpenGL/libGLESv2/
Texture.h
40
IMPLEMENTATION_MAX_TEXTURE_LEVELS = sw::
MIPMAP_LEVELS
,
Context.cpp
[
all
...]
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