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    Searched refs:MODE_STENCIL (Results 1 - 16 of 16) sorted by null

  /external/deqp/framework/referencerenderer/
rrMultisamplePixelBufferAccess.cpp 175 const tcu::ConstPixelBufferAccess effectiveSrc = tcu::getEffectiveDepthStencilAccess(src.raw(), tcu::Sampler::MODE_STENCIL);
176 const tcu::PixelBufferAccess effectiveDst = tcu::getEffectiveDepthStencilAccess(dst, tcu::Sampler::MODE_STENCIL);
rrRenderer.cpp     [all...]
  /external/deqp/framework/common/
tcuTestLog.cpp 72 m_access = tcu::getEffectiveDepthStencilAccess(m_access, tcu::Sampler::MODE_STENCIL);
82 const ConstPixelBufferAccess stencilAccess = tcu::getEffectiveDepthStencilAccess(m_access, tcu::Sampler::MODE_STENCIL);
113 m_access = tcu::getEffectiveDepthStencilAccess(access, tcu::Sampler::MODE_STENCIL);
130 const ConstPixelBufferAccess stencilAccess = tcu::getEffectiveDepthStencilAccess(m_access, tcu::Sampler::MODE_STENCIL);
tcuTextureUtil.cpp 792 clear(getEffectiveDepthStencilAccess(access, Sampler::MODE_STENCIL), tcu::UVec4(stencil, 0u, 0u, 0u));
    [all...]
tcuTexture.hpp 226 MODE_STENCIL,
    [all...]
  /external/deqp/external/vulkancts/modules/vulkan/fragment_ops/
vktFragmentOperationsEarlyFragmentTests.cpp 561 MODE_STENCIL,
572 flags & FLAG_TEST_STENCIL ? MODE_STENCIL : MODE_INVALID)
608 const VkFormat testFormat = (m_testMode == MODE_STENCIL ? pickSupportedDepthStencilFormat(vki, physDevice, DE_LENGTH_OF_ARRAY(stencilFormats), stencilFormats)
689 (m_testMode == MODE_DEPTH), (m_testMode == MODE_STENCIL)));
    [all...]
  /external/deqp/modules/gles31/functional/
es31fTextureBorderClampTests.cpp 139 DE_ASSERT(mode == tcu::Sampler::MODE_STENCIL);
142 else if (fmt.order == tcu::TextureFormat::DS && mode == tcu::Sampler::MODE_STENCIL)
288 if (isDepthFormat(texFormat, tcu::Sampler::MODE_DEPTH) || isStencilFormat(texFormat, tcu::Sampler::MODE_STENCIL))
301 if (isStencilFormat(texFormat, tcu::Sampler::MODE_STENCIL))
304 const tcu::PixelBufferAccess stencilAccess = tcu::getEffectiveDepthStencilAccess(texture->getRefTexture().getLevel(0), tcu::Sampler::MODE_STENCIL);
750 else if (m_sampleMode == tcu::Sampler::MODE_STENCIL)
779 else if (m_sampleMode == tcu::Sampler::MODE_STENCIL)
    [all...]
es31fStencilTexturingTests.cpp 166 const int stencilBits = tcu::getTextureFormatBitDepth(tcu::getEffectiveDepthStencilAccess(dst, tcu::Sampler::MODE_STENCIL).getFormat()).x();
    [all...]
  /external/deqp/framework/opengl/
gluFboRenderContext.cpp 55 const tcu::TextureFormat stencilOnlyFormat = tcu::getEffectiveDepthStencilTextureFormat(format, tcu::Sampler::MODE_STENCIL);
  /external/deqp/external/vulkancts/modules/vulkan/api/
vktApiCopiesAndBlittingTests.cpp 563 tcu::TextureLevel stencilTexture (tcu::getEffectiveDepthStencilTextureFormat(src.getFormat(), tcu::Sampler::MODE_STENCIL), src.getWidth(), src.getHeight(), src.getDepth());
564 tcu::copy(stencilTexture.getAccess(), tcu::getEffectiveDepthStencilAccess(src, tcu::Sampler::MODE_STENCIL));
785 tcu::TextureLevel stencilTexture (tcu::getEffectiveDepthStencilTextureFormat(imageFormat, tcu::Sampler::MODE_STENCIL), parms.extent.width, parms.extent.height, parms.extent.depth);
787 tcu::copy(tcu::getEffectiveDepthStencilAccess(resultLevel->getAccess(), tcu::Sampler::MODE_STENCIL), stencilTexture.getAccess());
    [all...]
  /external/deqp/modules/egl/
teglImageUtil.cpp 361 const deUint32 numStencilBits = tcu::getTextureFormatBitDepth(tcu::getEffectiveDepthStencilTextureFormat(ref.getLevel(0).getFormat(), tcu::Sampler::MODE_STENCIL)).x();
teglImageFormatTests.cpp 588 const deUint32 numStencilBits = tcu::getTextureFormatBitDepth(tcu::getEffectiveDepthStencilTextureFormat(reference.getLevel(0).getFormat(), tcu::Sampler::MODE_STENCIL)).x();
    [all...]
  /external/deqp/modules/internal/
ditTextureFormatTests.cpp     [all...]
  /external/deqp/external/vulkancts/modules/vulkan/pipeline/
vktPipelineImageUtil.cpp 553 srcStencilTexture = srcTexture.copy(tcu::getEffectiveDepthStencilTextureFormat(srcTexture.getTextureFormat(), tcu::Sampler::MODE_STENCIL));
    [all...]
  /external/deqp/external/vulkancts/modules/vulkan/renderpass/
vktRenderPassTests.cpp     [all...]
  /external/deqp/framework/opengl/simplereference/
sglrReferenceContext.cpp     [all...]

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