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Searched
refs:Mat3x2
(Results
1 - 5
of
5
) sorted by null
/external/deqp/framework/opengl/
gluShaderUtil.hpp
260
template <> struct DataTypeTraits<tcu::
Mat3x2
> { enum { DATATYPE = TYPE_FLOAT_MAT3X2 }; };
/external/deqp/external/vulkancts/modules/vulkan/shaderrender/
vktShaderRenderMatrixTests.cpp
66
using tcu::
Mat3x2
;
266
DECLARE_TYPE_TRAIT(TYPE_FLOAT_MAT3X2, tcu::
Mat3x2
);
499
template <> inline tcu::
Mat3x2
getInputValue<INPUTTYPE_CONST, TYPE_FLOAT_MAT3X2> (const ShaderEvalContext& evalCtx, int inputNdx) { DE_UNREF(evalCtx); return tcu::
Mat3x2
(s_constInMat3x2[inputNdx]); }
538
template <> inline tcu::
Mat3x2
getInputValue<INPUTTYPE_DYNAMIC, TYPE_FLOAT_MAT3X2> (const ShaderEvalContext& evalCtx, int inputNdx)
541
tcu::
Mat3x2
m;
609
inline tcu::Vec3 reduceToVec3 (const tcu::
Mat3x2
& value) { return tcu::Vec3(value(0,0)+value(1,0), value(0,1)+value(1,1), value(0,2)+value(1,2)); }
[
all
...]
/external/deqp/modules/gles3/functional/
es3fShaderMatrixTests.cpp
70
using tcu::
Mat3x2
;
271
DECLARE_TYPE_TRAIT(TYPE_FLOAT_MAT3X2, tcu::
Mat3x2
);
504
template <> inline tcu::
Mat3x2
getInputValue<INPUTTYPE_CONST, TYPE_FLOAT_MAT3X2> (const ShaderEvalContext& evalCtx, int inputNdx) { DE_UNREF(evalCtx); return tcu::
Mat3x2
(s_constInMat3x2[inputNdx]); }
543
template <> inline tcu::
Mat3x2
getInputValue<INPUTTYPE_DYNAMIC, TYPE_FLOAT_MAT3X2> (const ShaderEvalContext& evalCtx, int inputNdx)
546
tcu::
Mat3x2
m;
614
inline tcu::Vec3 reduceToVec3 (const tcu::
Mat3x2
& value) { return tcu::Vec3(value(0,0)+value(1,0), value(0,1)+value(1,1), value(0,2)+value(1,2)); }
[
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...]
/external/deqp/framework/common/
tcuMatrix.hpp
495
typedef Matrix<float, 2, 3>
Mat3x2
;
/external/skia/src/sksl/
SkSLCompiler.cpp
91
ADD_TYPE(
Mat3x2
);
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...]
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