OpenGrok
Home
Sort by relevance
Sort by last modified time
Full Search
Definition
Symbol
File Path
History
|
|
Help
Searched
refs:Mat4x2
(Results
1 - 5
of
5
) sorted by null
/external/deqp/framework/opengl/
gluShaderUtil.hpp
263
template <> struct DataTypeTraits<tcu::
Mat4x2
> { enum { DATATYPE = TYPE_FLOAT_MAT4X2 }; };
/external/deqp/external/vulkancts/modules/vulkan/shaderrender/
vktShaderRenderMatrixTests.cpp
69
using tcu::
Mat4x2
;
269
DECLARE_TYPE_TRAIT(TYPE_FLOAT_MAT4X2, tcu::
Mat4x2
);
502
template <> inline tcu::
Mat4x2
getInputValue<INPUTTYPE_CONST, TYPE_FLOAT_MAT4X2> (const ShaderEvalContext& evalCtx, int inputNdx) { DE_UNREF(evalCtx); return tcu::
Mat4x2
(s_constInMat4x2[inputNdx]); }
568
template <> inline tcu::
Mat4x2
getInputValue<INPUTTYPE_DYNAMIC, TYPE_FLOAT_MAT4X2> (const ShaderEvalContext& evalCtx, int inputNdx)
571
tcu::
Mat4x2
m;
612
inline tcu::Vec3 reduceToVec3 (const tcu::
Mat4x2
& value) { return tcu::Vec3(value(0,0)+value(1,0)+value(0,3), value(0,1)+value(1,1)+value(1,3), value(0,2)+value(1,2)); }
[
all
...]
/external/deqp/modules/gles3/functional/
es3fShaderMatrixTests.cpp
73
using tcu::
Mat4x2
;
274
DECLARE_TYPE_TRAIT(TYPE_FLOAT_MAT4X2, tcu::
Mat4x2
);
507
template <> inline tcu::
Mat4x2
getInputValue<INPUTTYPE_CONST, TYPE_FLOAT_MAT4X2> (const ShaderEvalContext& evalCtx, int inputNdx) { DE_UNREF(evalCtx); return tcu::
Mat4x2
(s_constInMat4x2[inputNdx]); }
573
template <> inline tcu::
Mat4x2
getInputValue<INPUTTYPE_DYNAMIC, TYPE_FLOAT_MAT4X2> (const ShaderEvalContext& evalCtx, int inputNdx)
576
tcu::
Mat4x2
m;
617
inline tcu::Vec3 reduceToVec3 (const tcu::
Mat4x2
& value) { return tcu::Vec3(value(0,0)+value(1,0)+value(0,3), value(0,1)+value(1,1)+value(1,3), value(0,2)+value(1,2)); }
[
all
...]
/external/deqp/framework/common/
tcuMatrix.hpp
498
typedef Matrix<float, 2, 4>
Mat4x2
;
/external/skia/src/sksl/
SkSLCompiler.cpp
95
ADD_TYPE(
Mat4x2
);
[
all
...]
Completed in 518 milliseconds